📄 wmlgvector.h
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// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2004. All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.
#ifndef WMLGVECTOR_H
#define WMLGVECTOR_H
#include "WmlMath.h"
namespace Wml
{
template <class Real>
class GVector
{
public:
// construction
GVector (int iSize = 0);
GVector (int iSize, const Real* afTuple);
GVector (const GVector& rkV);
~GVector ();
// coordinate access
void SetSize (int iSize);
int GetSize () const;
operator const Real* () const;
operator Real* ();
Real operator[] (int i) const;
Real& operator[] (int i);
// assignment
GVector& operator= (const GVector& rkV);
// comparison
bool operator== (const GVector& rkV) const;
bool operator!= (const GVector& rkV) const;
bool operator< (const GVector& rkV) const;
bool operator<= (const GVector& rkV) const;
bool operator> (const GVector& rkV) const;
bool operator>= (const GVector& rkV) const;
// arithmetic operations
GVector operator+ (const GVector& rkV) const;
GVector operator- (const GVector& rkV) const;
GVector operator* (Real fScalar) const;
GVector operator/ (Real fScalar) const;
GVector operator- () const;
// arithmetic updates
GVector& operator+= (const GVector& rkV);
GVector& operator-= (const GVector& rkV);
GVector& operator*= (Real fScalar);
GVector& operator/= (Real fScalar);
// vector operations
Real Length () const;
Real SquaredLength () const;
Real Dot (const GVector& rkV) const;
Real Normalize ();
protected:
// support for comparisons
int CompareArrays (const GVector& rkV) const;
int m_iSize;
Real* m_afTuple;
};
template <class Real>
GVector<Real> operator* (Real fScalar, const GVector<Real>& rkV);
#include "WmlGVector.inl"
typedef GVector<float> GVectorf;
typedef GVector<double> GVectord;
}
#endif
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