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📄 ~consumerthread.~h

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#if !defined(AFX_CONSUMERTHREAD_H__C1646C63_DA90_4342_B49F_7991170BD397__INCLUDED_)
#define AFX_CONSUMERTHREAD_H__C1646C63_DA90_4342_B49F_7991170BD397__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ConsumerThread.h : header file
//



/////////////////////////////////////////////////////////////////////////////
// CConsumerThread thread

//##ModelId=4859317403BD
class CConsumerThread : public CWinThread
{
	DECLARE_DYNCREATE(CConsumerThread)
protected:
	//##ModelId=4859317403C9
	CConsumerThread();           // protected constructor used by dynamic creation

// Attributes
public:
	public:
	//##ModelId=4859317403CA
	CConsumerThread(void *pParent,CString name);
	//##ModelId=4859317403D9
    void* m_Parent;
	//##ModelId=4859317403DA
	CString m_name;

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CConsumerThread)
	public:
	//##ModelId=4859317403DB
	virtual BOOL InitInstance();
	//##ModelId=4859317403DD
	virtual int ExitInstance();
	//##ModelId=485931750000
	virtual int Run();
	//}}AFX_VIRTUAL

// Implementation
protected:
	//##ModelId=485931750002
	virtual ~CConsumerThread();

	// Generated message map functions
	//{{AFX_MSG(CConsumerThread)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CONSUMERTHREAD_H__C1646C63_DA90_4342_B49F_7991170BD397__INCLUDED_)

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