📄 ~consumerthread.~h
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#if !defined(AFX_CONSUMERTHREAD_H__C1646C63_DA90_4342_B49F_7991170BD397__INCLUDED_)
#define AFX_CONSUMERTHREAD_H__C1646C63_DA90_4342_B49F_7991170BD397__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ConsumerThread.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CConsumerThread thread
//##ModelId=4859317403BD
class CConsumerThread : public CWinThread
{
DECLARE_DYNCREATE(CConsumerThread)
protected:
//##ModelId=4859317403C9
CConsumerThread(); // protected constructor used by dynamic creation
// Attributes
public:
public:
//##ModelId=4859317403CA
CConsumerThread(void *pParent,CString name);
//##ModelId=4859317403D9
void* m_Parent;
//##ModelId=4859317403DA
CString m_name;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CConsumerThread)
public:
//##ModelId=4859317403DB
virtual BOOL InitInstance();
//##ModelId=4859317403DD
virtual int ExitInstance();
//##ModelId=485931750000
virtual int Run();
//}}AFX_VIRTUAL
// Implementation
protected:
//##ModelId=485931750002
virtual ~CConsumerThread();
// Generated message map functions
//{{AFX_MSG(CConsumerThread)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CONSUMERTHREAD_H__C1646C63_DA90_4342_B49F_7991170BD397__INCLUDED_)
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