📄 scrtest.cpp
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// scrtest.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "scrtest.h"
#include "ScrTestPropSheet.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CScrtestApp
BEGIN_MESSAGE_MAP(CScrtestApp, CWinApp)
//{{AFX_MSG_MAP(CScrtestApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CScrtestApp construction
CScrtestApp::CScrtestApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CScrtestApp object
CScrtestApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CScrtestApp initialization
BOOL CScrtestApp::InitInstance()
{
AfxEnableControlContainer();
CoInitialize(NULL);
AfxOleInit();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
CScrTestPropSheet ScrTestPropSheet(_T("SmartCard Reader Test"));
m_pMainWnd = &ScrTestPropSheet;
ScrTestPropSheet.DoModal();
CoUninitialize();
return FALSE;
}
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