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📄 server.cc

📁 2007年机器人足球世界杯3D仿真组亚军
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/* *  Little Green BATS (2006) * *  Authors: 	Martin Klomp (martin@ai.rug.nl) *		Mart van de Sanden (vdsanden@ai.rug.nl) *		Sander van Dijk (sgdijk@ai.rug.nl) *		A. Bram Neijt (bneijt@gmail.com) *		Matthijs Platje (mplatje@gmail.com) * *  Date: 	September 14, 2006 * *  Website:	http://www.littlegreenbats.nl * *  Comment:	Please feel free to contact us if you have any  *		problems or questions about the code. * * *  License: 	This program is free software; you can redistribute  *		it and/or modify it under the terms of the GNU General *		Public License as published by the Free Software  *		Foundation; either version 2 of the License, or (at  *		your option) any later version. * *   		This program is distributed in the hope that it will *		be useful, but WITHOUT ANY WARRANTY; without even the *		implied warranty of MERCHANTABILITY or FITNESS FOR A *		PARTICULAR PURPOSE.  See the GNU General Public *		License for more details. * *   		You should have received a copy of the GNU General *		Public License along with this program; if not, write *		to the Free Software Foundation, Inc., 59 Temple Place -  *		Suite 330, Boston, MA  02111-1307, USA. * */#ifndef __SYSINC_SYS_TIME_H_#define __SYSINC_SYS_TIME_H_#include <sys/time.h>#endif#ifndef __SYSINC_SYS_TYPES_H_#define __SYSINC_SYS_TYPES_H_#include <sys/types.h>#endif#ifndef __SYSINC_UNISTD_H_#define __SYSINC_UNISTD_H_#include <unistd.h>#endif#ifndef __SYSINC_IOSTREAM#define __SYSINC_IOSTREAM#include <iostream>#endif#include "server.hh"namespace mvds {  const int Server::default_backlog = 5;  const int Server::default_timeout = 10;  void Server::check_select()  {    fd_set read_set, write_set, except_set;    TimeVal tv(default_timeout,0);    int max_descr = socket, res;    FD_ZERO(&read_set);    FD_ZERO(&write_set);    FD_ZERO(&except_set);    //      std::cerr << "Adding server socket" << static_cast<int>(socket) << " to the list." << std::endl;    FD_SET(socket,&read_set);    SocketList::iterator si = connections.begin();    while (si != connections.end()) {      if (-1 == (*si).socket) {        delete_connection(*si);        si = connections.erase(si);        continue;      }      //      std::cerr << "Adding socket" << static_cast<int>((*si).socket) << " to the list." << std::endl;      if ((*si).state == cs_read) {        FD_SET((*si).socket,&read_set);        //std::cerr << "Selecting READ!" << std::endl;      } else if ((*si).state == cs_write)        FD_SET((*si).socket,&write_set);      FD_SET((*si).socket,&except_set);      if (static_cast<int>((*si).socket) > max_descr)        max_descr = static_cast<int>((*si).socket);      si++;    }    max_descr++;    res = select(max_descr,&read_set,&write_set,&except_set,tv);    if (res == -1)      throw std::runtime_error(std::string() + "select():" + strerror(errno));    else if (res) {      //std::cout << "Action! " << res << std::endl;      for (SocketList::iterator i = connections.begin();           i != connections.end(); i++) {        if (FD_ISSET((*i).socket,&except_set)) {          ready_to_read_oob(*i);          continue;        }        if (FD_ISSET((*i).socket,&read_set)) {          if (ready_to_read(*i))            (*i).state = cs_write;          continue;        }        if (FD_ISSET((*i).socket,&write_set)) {          if (ready_to_write(*i))            (*i).state = cs_read;          continue;        }      }      if (FD_ISSET(socket,&read_set)) {        SocketInfo si;        si.socket = socket.accept(si.address);        si.state = cs_accepting;        //std::cerr << "Accepting, socket handle = " << static_cast<int>(si.socket) << std::endl;        connections.push_back(si);        if (!accept_connection(connections.back())) {          connections.pop_back();          si.socket.close();        }        if (connections.back().state == cs_accepting)          connections.back().state = cs_read;      }    } else    {}      //std::cout << "timeout!" << std::endl;      }  Server::Server(unsigned _port)    : socket_address(_port), socket(PF_INET,SOCK_STREAM,0)  {    // Bind the socket to a port.    socket.bind(socket_address);  }  void Server::finish()  {    while (!connections.empty()) {      delete_connection(connections.back());      connections.pop_back();    }  }  Server::~Server()  {    std::cerr << "#Socket: Server Destructed!" << std::endl;    socket.close();  }  void Server::listen()  {    socket.listen(default_backlog);    running = true;    while (running)      check_select();  }  void Server::stop()  {    running = false;  }};

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