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📄 server.hh

📁 2007年机器人足球世界杯3D仿真组亚军
💻 HH
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/* *  Little Green BATS (2006) * *  Authors: 	Martin Klomp (martin@ai.rug.nl) *		Mart van de Sanden (vdsanden@ai.rug.nl) *		Sander van Dijk (sgdijk@ai.rug.nl) *		A. Bram Neijt (bneijt@gmail.com) *		Matthijs Platje (mplatje@gmail.com) * *  Date: 	September 14, 2006 * *  Website:	http://www.littlegreenbats.nl * *  Comment:	Please feel free to contact us if you have any  *		problems or questions about the code. * * *  License: 	This program is free software; you can redistribute  *		it and/or modify it under the terms of the GNU General *		Public License as published by the Free Software  *		Foundation; either version 2 of the License, or (at  *		your option) any later version. * *   		This program is distributed in the hope that it will *		be useful, but WITHOUT ANY WARRANTY; without even the *		implied warranty of MERCHANTABILITY or FITNESS FOR A *		PARTICULAR PURPOSE.  See the GNU General Public *		License for more details. * *   		You should have received a copy of the GNU General *		Public License along with this program; if not, write *		to the Free Software Foundation, Inc., 59 Temple Place -  *		Suite 330, Boston, MA  02111-1307, USA. * */#ifndef __INC_MVDS_SERVER_H_#define __INC_MVDS_SERVER_H_#ifndef __INC_MVDS_SOCKET_HH_#include "socket.hh"#endif#ifndef __INC_MVDS_TIMEVAL_HH_#include "timeval.hh"#endif#ifndef __SYSINC_LIST#define __SYSINC_LIST#include <list>#endifnamespace mvds {  class Server {  public:    struct SocketData {};    enum ConnectionState {      cs_accepting,      cs_read,      cs_write    };    struct SocketInfo {      Socket socket;      SocketAddress address;      SocketData *data;      ConnectionState state;      TimeVal last_time;    };  private:    static const int default_backlog;    static const int default_timeout;    typedef std::list<SocketInfo> SocketList;    SocketList connections;    SocketAddress socket_address;    bool running;    void check_select();    Server(Server const &_); // NI    Server &operator=(Server const &_); //NI  protected:    Socket socket;  public:    Server(unsigned _port);    virtual ~Server();    void listen();    void stop();    void finish();    virtual bool accept_connection(SocketInfo &_info) = 0;    virtual bool ready_to_read(SocketInfo &_info) = 0;    virtual bool ready_to_write(SocketInfo &_info) = 0;    virtual bool ready_to_read_oob(SocketInfo &_info) = 0;    virtual void delete_connection(SocketInfo &_info) = 0;  };};#endif //  __INC_MVDS_SERVER_H_

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