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📄 offense.h

📁 2006年世界杯足球赛2D仿真组第16名的源代码。在此代码上随便改改
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/* *  Copyright 2002-2005, Mersad Team, Allameh Helli High School (NODET). * *  This program is free software, you can redistribute it and/or modify *  it under the terms of the GNU General Public License as published by *  the Free Software Foundation. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *  GNU Library General Public License for more details. * *  This file is created by: Ahmad Boorghany * *  Released on Monday 1 August 2005, 10 Mordad 1384 by Mersad RoboCup Team. *  For more information please read README file.*/#ifndef __OFFENSE_H#define __OFFENSE_H#include <Positioning.h>#include <AdvancedAction.h>#define OFFENSE_X_SIZE 20#define OFFENSE_Y_SIZE 40#define OFFENSE_POINTS_STEP 1.00#define OFFENSE_X_NUM (int)(OFFENSE_X_SIZE / OFFENSE_POINTS_STEP)#define OFFENSE_Y_NUM (int)(OFFENSE_Y_SIZE / OFFENSE_POINTS_STEP)#define OFFENSE_POINTS_NUM (OFFENSE_X_NUM * OFFENSE_Y_NUM)#define OFFSIDE_SURE_DIST 2#define FASTEST_DELTA_DIST 1#define SHOOT_WEIGHT 20#define HOME_DIST_WEIGHT 15#define INTERCEPT_CALC_WEIGHT 10enum OffenseDecision{	OD_NONE,	OD_GETTING_CROSS};class Offense: public AdvancedAction{protected:/*	bool valids[OFFENSE_POINTS_NUM];	float weights[OFFENSE_POINTS_NUM];	unsigned offenseMax;	Point offensePoint;	InterceptCalculate interCalc;	OffenseDecision offenseDecision;	void logWeights();	void resetWeights();	void applyHomeWeights();	void applyShootWeights();	void applyInterceptCalcWeights();	void applyOneInterceptCalcWeight(const InterceptPlayer &checkPlayer);	unsigned getMaxWeight();	Point getWeightPoint(unsigned num);	OffenseDecision getOffenseDecision();	void nonPlayOnOffense();*/public:	Offense(const WorldModel *worldModel);	virtual ~Offense();	virtual void execute(Form &form, const Library &library);	virtual float getValue(const Library &library);	Point getHomePoint(int playerUniNum, const Library &library);};#endif // __OFFENSE_H

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