📄 d_timer.h
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#ifndef TIMER_CLASS
#define TIMER_CLASS
#include <time.h> // declares clock_t type, function clock(),
// and constant CLOCKS_PER_SEC
class timer
{
private:
// starting and ending time measured in clock ticks
clock_t startTime, endTime;
public:
timer();
// initialize the timer.
// Postconditions: set the starting and ending event times to 0.
// this creates an event whose time is 0.0
void start();
// start timing an event.
// Postcondition: record the current time as the starting time
void stop();
// stop timing an event.
// Postconditon: record the current time as the ending time
double time() const;
// return the time the event took in seconds by computing
// the difference between the ending and starting times.
};
// ***********************************************************
// timer class implementation
// ***********************************************************
// constructor. set starting and ending times to 0
timer::timer():startTime(0), endTime(0)
{}
// determine clock ticks at start
void timer::start()
{
startTime = clock();
}
// determine clock ticks at end
void timer::stop()
{
endTime = clock();
}
// return the elapsed time in seconds
double timer::time() const
{
return (endTime-startTime)/double(CLOCKS_PER_SEC);
}
#endif // TIMER_CLASS
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