📄 menu_private.h
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/*********************************************************************
* SEGGER MICROCONTROLLER SYSTEME GmbH *
* Solutions for real time microcontroller applications *
**********************************************************************
* *
* (c) 1996 - 2007 SEGGER Microcontroller Systeme GmbH *
* *
* Internet: www.segger.com Support: support@segger.com *
* *
**********************************************************************
** emWin V4.10 - Graphical user interface for embedded applications **
emWin is protected by international copyright laws. Knowledge of the
source code may not be used to write a similar product. This file may
only be used in accordance with a license and should not be re-
distributed in any way. We appreciate your understanding and fairness.
----------------------------------------------------------------------
File : MENU_Private.h
Purpose : Internal header file
---------------------------END-OF-HEADER------------------------------
*/
#ifndef MENU_PRIVATE_H
#define MENU_PRIVATE_H
#if GUI_WINSUPPORT
#include "WIDGET.h"
#include "GUI_ARRAY.h"
/*********************************************************************
*
* Defines
*
**********************************************************************
*/
/*********************************************************************
*
* Status flags
*/
#define MENU_SF_HORIZONTAL MENU_CF_HORIZONTAL
#define MENU_SF_VERTICAL MENU_CF_VERTICAL
#define MENU_SF_OPEN_ON_POINTEROVER MENU_CF_OPEN_ON_POINTEROVER
#define MENU_SF_CLOSE_ON_SECOND_CLICK MENU_CF_CLOSE_ON_SECOND_CLICK
#define MENU_SF_HIDE_DISABLED_SEL MENU_CF_HIDE_DISABLED_SEL
#define MENU_SF_ACTIVE (1<<6) /* Internal flag only */
#define MENU_SF_POPUP (1<<7) /* Internal flag only */
/*********************************************************************
*
* Types
*
**********************************************************************
*/
/*********************************************************************
*
* menu item
*/
typedef struct {
MENU_Handle hSubmenu;
U16 Id;
U16 Flags;
int TextWidth;
char acText[1];
} MENU_ITEM;
/*********************************************************************
*
* menu properties
*/
typedef struct {
GUI_COLOR aTextColor[5];
GUI_COLOR aBkColor[5];
U8 aBorder[4];
const GUI_FONT GUI_UNI_PTR* pFont;
} MENU_PROPS;
/*********************************************************************
*
* menu object
*/
typedef struct {
WIDGET Widget;
MENU_PROPS Props;
GUI_ARRAY ItemArray;
WM_HWIN hOwner;
U16 Flags;
char IsSubmenuActive;
int Width;
int Height;
int Sel;
#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
int DebugId;
#endif
} MENU_Obj;
/*********************************************************************
*
* Macros for internal use
*
**********************************************************************
*/
#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
MENU_Obj * MENU_h2p(MENU_Handle h);
#define MENU_H2P(h) MENU_h2p(h)
#define MENU_INIT_ID(p) p->DebugId = MENU_ID
#else
#define MENU_H2P(h) (MENU_Obj *)GUI_ALLOC_h2p(h)
#define MENU_INIT_ID(p)
#endif
/*********************************************************************
*
* Public data (internal defaults)
*
**********************************************************************
*/
extern MENU_PROPS MENU__DefaultProps;
extern const WIDGET_EFFECT* MENU__pDefaultEffect;
/*********************************************************************
*
* Public functions (internal)
*
**********************************************************************
*/
void MENU__RecalcTextWidthOfItems(MENU_Obj* pObj);
void MENU__ResizeMenu (MENU_Handle hObj, MENU_Obj* pObj);
unsigned MENU__GetNumItems (MENU_Obj* pObj);
char MENU__SetItem (MENU_Handle hObj, MENU_Obj* pObj, unsigned Index, const MENU_ITEM_DATA* pItemData);
void MENU__SetItemFlags (MENU_Obj* pObj, unsigned Index, U16 Mask, U16 Flags);
void MENU__InvalidateItem (MENU_Handle hObj, const MENU_Obj* pObj, unsigned Index);
int MENU__FindItem (MENU_Handle hObj, U16 ItemId, MENU_Handle* phMenu);
int MENU__SendMenuMessage (MENU_Handle hObj, WM_HWIN hDestWin, U16 MsgType, U16 ItemId);
#endif /* GUI_WINSUPPORT */
#endif /* MENU_PRIVATE_H */
/*************************** End of file ****************************/
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