⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 uremoteconnector.pas

📁 千年源代码,只缺少控件,可以做二次开发用,好不容易得来的
💻 PAS
📖 第 1 页 / 共 2 页
字号:
            str := GetTokenStr (str, uCurHeadSeak, ',');
            str := GetTokenStr (str, uCurArmSeak, ',');
            str := GetTokenStr (str, uCurLegSeak, ',');
            for i := 0 to 10 - 1 do begin
               str := GetTokenStr (str, uBasicMagic[i], ',');
            end;
            for i := 0 to 8 - 1 do begin
               str := GetTokenStr (str, uWearItem[i], ',');
            end;
            for i := 0 to 30 - 1 do begin
               str := GetTokenStr (str, uHaveItem[i], ',');
            end;
            for i := 0 to 30 - 1 do begin
               str := GetTokenStr (str, uHaveMagic[i], ',');
            end;

            StrPCopy (@DBRecord.PrimaryKey, uPrimaryKey);
            StrPCopy (@DBRecord.MasterName, uMasterName);
            StrPCopy (@DBRecord.Guild, uGuild);
            StrPCopy (@DBRecord.LastDate, uLastDate);
            StrPCopy (@DBRecord.CreateDate, uCreateDate);
            StrPCopy (@DBRecord.Sex, uSex);
            DBRecord.ServerID := _StrToInt (uServerId);
            DBRecord.X := _StrToInt (uX);
            DBRecord.Y := _StrToInt (uY);
            DBRecord.Light := _StrToInt (uLight);
            DBRecord.Dark := _StrToInt (uDark);
            DBRecord.Energy := _StrToInt (uEnergy);
            DBRecord.InPower := _StrToInt (uInPower);
            DBRecord.OutPower := _StrToInt (uOutPower);
            DBRecord.Magic := _StrToInt (uMagic);
            DBRecord.Life := _StrToInt (uLife);
            DBRecord.Talent := _StrToInt (uTalent);
            DBRecord.GoodChar := _StrToInt (uGoodChar);
            DBRecord.BadChar := _StrToInt (uBadChar);
            DBRecord.Adaptive := _StrToInt (uAdaptive);
            DBRecord.Revival := _StrToInt (uRevival);
            DBRecord.Immunity := _StrToInt (uImmunity);
            DBRecord.Virtue := _StrToInt (uVirtue);
            DBRecord.CurEnergy := _StrToInt (uCurEnergy);
            DBRecord.CurInPower := _StrToInt (uCurInPower);
            DBRecord.CurOutPower := _StrToInt (uCurOutPower);
            DBRecord.CurMagic := _StrToInt (uCurMagic);
            DBRecord.CurLife := _StrToInt (uCurLife);
            DBRecord.CurHealth := _StrToInt (uCurHealth);
            DBRecord.CurSatiety := _StrToInt (uCurSatiety);
            DBRecord.CurPoisoning := _StrToInt (uCurPoisoning);
            DBRecord.CurHeadSeak := _StrToInt (uCurHeadSeak);
            DBRecord.CurArmSeak := _StrToInt (uCurArmSeak);
            DBRecord.CurLegSeak := _StrToInt (uCurLegSeak);

            for i := 0 to 10 - 1 do begin
               DBRecord.BasicMagicArr[i].Skill := _StrToInt (uBasicMagic[i]);
            end;
            for i := 0 to 8 - 1 do begin
               rdstr := uWearItem[i];
               rdstr := GetTokenStr (rdstr, uname, ':');
               rdstr := GetTokenStr (rdstr, ucolor, ':');
               rdstr := GetTokenStr (rdstr, ucount, ':');

               StrPCopy (@DBRecord.WearItemArr[i].Name, uname);
               DBRecord.WearItemArr[i].Color := _StrToInt (ucolor);
               DBRecord.WearItemArr[i].Count := _StrToInt (ucount);
            end;
            for i := 0 to 30 - 1 do begin
               rdstr := uHaveItem[i];
               rdstr := GetTokenStr (rdstr, uname, ':');
               rdstr := GetTokenStr (rdstr, ucolor, ':');
               rdstr := GetTokenStr (rdstr, ucount, ':');

               StrPCopy (@DBRecord.HaveItemArr[i].Name, uname);
               DBRecord.HaveItemArr[i].Color := _StrToInt (ucolor);
               DBRecord.HaveItemArr[i].Count := _StrToInt (ucount);
            end;
            for i := 0 to 30 - 1 do begin
               rdstr := uHaveMagic[i];
               rdstr := GetTokenStr (rdstr, uname, ':');
               rdstr := GetTokenStr (rdstr, uskill, ':');

               StrPCopy (@DBRecord.HaveMagicArr[i].Name, uname);
               DBRecord.HaveMagicArr[i].Skill := _StrToInt (uskill);
            end;

            if DBProvider.Update (keyStr, @DBRecord) <> DB_OK then begin
               RetStr := 'Message,data write failed';
               Socket.SendText (RetStr);
               exit;
            end;
         end else begin
            frmMain.AddLog ('Unknown Command Received - ' + aData);
         end;
      end else begin
         if UpperCase (cmdStr) = 'FIELDS' then begin
            RetStr := 'Fields,' + frmMain.GetItemDataFields;
            AddSendData (RetStr);
         end else if UpperCase (cmdStr) = 'CREATE' then begin
         end else if UpperCase (cmdStr) = 'DELETE' then begin
         end else if UpperCase (cmdStr) = 'READ' then begin
            if Trim (keyStr) = '' then exit;
            FillChar (DBRecord, SizeOf (TDBRecord), 0);
            StrPCopy (@DBRecord.PrimaryKey, KeyStr);
            ConnectorList.AddPacketToGameServer (ConnectID, DB_ITEMSELECT, 0, @DBRecord.PrimaryKey, SizeOf (DBRecord.PrimaryKey));
         end else if UpperCase (cmdStr) = 'WRITE' then begin
            if Trim (keyStr) = '' then exit;
            StrPCopy (@buffer, KeyStr + ',' + Str);
            ConnectorList.AddPacketToGameServer (ConnectID, DB_ITEMUPDATE, 0, @buffer, StrLen (buffer) + 1);
         end else begin
            frmMain.AddLog ('Unknown Command Received - ' + aData);
         end;
      end;
   end;
end;

// TRemoteConnectorList
constructor TRemoteConnectorList.Create;
begin
   UniqueID := 0;

   DataList := TList.Create;
end;

destructor TRemoteConnectorList.Destroy;
begin
   Clear;
   DataList.Free;

   inherited Destroy;
end;

procedure TRemoteConnectorList.Clear;
var
   i : Integer;
   RemoteConnector : TRemoteConnector;
begin
   for i := 0 to DataList.Count - 1 do begin
      RemoteConnector := DataList.Items [i];
      RemoteConnector.Free;
   end;
   DataList.Clear;
end;

function TRemoteConnectorList.GetCount : Integer;
begin
   Result := DataList.Count;
end;

function TRemoteConnectorList.CreateConnect (aSocket : TCustomWinSocket; aType : TRemoteType) : Boolean;
var
   RemoteConnector : TRemoteConnector;
begin
   Result := true;

   try
      RemoteConnector := TRemoteConnector.Create (aSocket, aType, UniqueID);
      DataList.Add (RemoteConnector);
      Inc (UniqueID);
   except
      frmMain.AddEvent ('TRemoteConnectorList.CreateConnect failed (' + aSocket.RemoteAddress + ')');
      Result := false;
   end;
end;

function TRemoteConnectorList.DeleteConnect (aSocket :  TCustomWinSocket) : Boolean;
var
   i : Integer;
   RemoteConnector : TRemoteConnector;
begin
   Result := true;

   for i := 0 to DataList.Count - 1 do begin
      RemoteConnector := DataList.Items [i];
      if RemoteConnector.Socket = aSocket then begin
         DataList.Delete (i);
         exit;
      end;
   end;

   frmMain.AddEvent ('TRemoteConnectorList.DeleteConnect failed (' + aSocket.RemoteAddress + ')');
   Result := false;
end;

procedure TRemoteConnectorList.AddReceiveData (aSocket :  TCustomWinSocket; aData : String);
var
   i : Integer;
   RemoteConnector : TRemoteConnector;
begin
   for i := 0 to DataList.Count - 1 do begin
      RemoteConnector := DataList.Items [i];
      if RemoteConnector.Socket = aSocket then begin
         RemoteConnector.AddReceiveData (aData);
         exit;
      end;
   end;

   frmMain.AddEvent ('TRemoteConnectorList.AddReceiveData failed (' + aSocket.RemoteAddress + ')');
end;

procedure TRemoteConnectorList.AddRequestData (aMsgID, aConnectID, aResultCode : Integer; aData : String);
var
   i : Integer;
   RemoteConnector : TRemoteConnector;
begin
   for i := 0 to DataList.Count - 1 do begin
      RemoteConnector := DataList.Items [i];
      if RemoteConnector.ConnectID = aConnectID then begin
         RemoteConnector.AddRequestData (aMsgID, aResultCode, aData);
         exit;
      end;
   end;

   frmMain.AddEvent ('TRemoteConnectorList.AddRequestData failed');
end;

procedure TRemoteConnectorList.Update (CurTick : Integer);
var
   i : Integer;
   RemoteConnector : TRemoteConnector;
begin
   for i := 0 to DataList.Count - 1 do begin
      RemoteConnector := DataList.Items [i];
      RemoteConnector.Update (CurTick);
   end;
end;

procedure TRemoteConnectorList.SetWriteAllow (aSocket : TCustomWinSocket);
var
   i : Integer;
   RemoteConnector : TRemoteConnector;
begin
   for i := 0 to DataList.Count - 1 do begin
      RemoteConnector := DataList.Items [i];
      if RemoteConnector.Socket = aSocket then begin
         RemoteConnector.WriteAllow := true;
         exit;
      end;
   end;
end;

end.

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -