rullersplliterwnd.h
来自「VC++6开发指南的源代码第24章-第25章」· C头文件 代码 · 共 74 行
H
74 行
#if !defined(AFX_RULLERSPLLITERWND_H__87A9CE88_04E2_4C40_ADC9_B1984C8EB9F8__INCLUDED_)
#define AFX_RULLERSPLLITERWND_H__87A9CE88_04E2_4C40_ADC9_B1984C8EB9F8__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// RullerSplliterWnd.h : header file
//
#define RT_VERTICAL 0
#define RT_HORIZONTAL 1
#define RW_VSCROLL 1
#define RW_HSCROLL 2
#define RW_POSITION 3
struct stRULER_INFO {
UINT uMessage;
CPoint ScrollPos;
CSize DocSize;
CPoint Pos;
};
/////////////////////////////////////////////////////////////////////////////
// CRullerSplliterWnd window
#ifndef __AFXEXT_H__
#include <afxext.h>
#endif
class CRullerSplliterWnd : public CSplitterWnd
{
// Construction
DECLARE_DYNCREATE(CRullerSplliterWnd)
public:
CRullerSplliterWnd();
BOOL CreateRulers(CFrameWnd* pParent, CCreateContext* pContext);
void ShowRulers();
void UpdateRulersInfo(stRULER_INFO stRulerInfo);
// protected constructor used by dynamic creation
// Attributes
protected:
CSplitterWnd m_wndSplitter;
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CRullerSplliterWnd)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CRullerSplliterWnd();
// Generated message map functions
//{{AFX_MSG(CRullerSplliterWnd)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_RULLERSPLLITERWND_H__F27F57B2_CF9D_4837_9222_52DF073FF5EB__INCLUDED_)
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