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📄 lexr.cxx

📁 porting scintilla to qt
💻 CXX
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// Scintilla source code edit control/** @file Lexr.cxx ** Lexer for R, S, SPlus Statistics Program (Heavily derived from CPP Lexer). ** **/// Copyright 1998-2002 by Neil Hodgson <neilh@scintilla.org>// The License.txt file describes the conditions under which this software may be distributed.#include <stdlib.h>#include <string.h>#include <ctype.h>#include <stdio.h>#include <stdarg.h>#include "Platform.h"#include "PropSet.h"#include "Accessor.h"#include "StyleContext.h"#include "KeyWords.h"#include "Scintilla.h"#include "SciLexer.h"#ifdef SCI_NAMESPACEusing namespace Scintilla;#endifstatic inline bool IsAWordChar(const int ch) {	return (ch < 0x80) && (isalnum(ch) || ch == '.' || ch == '_');}static inline bool IsAWordStart(const int ch) {	return (ch < 0x80) && (isalnum(ch) || ch == '_');}static inline bool IsAnOperator(const int ch) {	if (isascii(ch) && isalnum(ch))		return false;	// '.' left out as it is used to make up numbers	if (ch == '-' || ch == '+' || ch == '!' || ch == '~' ||	        ch == '?' || ch == ':' || ch == '*' || ch == '/' ||	        ch == '^' || ch == '<' || ch == '>' || ch == '=' ||	        ch == '&' || ch == '|' || ch == '$' || ch == '(' ||	        ch == ')' || ch == '}' || ch == '{' || ch == '[' ||		ch == ']')		return true;	return false;}static void ColouriseRDoc(unsigned int startPos, int length, int initStyle, WordList *keywordlists[],                            Accessor &styler) {	WordList &keywords   = *keywordlists[0];	WordList &keywords2 = *keywordlists[1];	WordList &keywords3 = *keywordlists[2];	// Do not leak onto next line	if (initStyle == SCE_R_INFIXEOL)		initStyle = SCE_R_DEFAULT;	StyleContext sc(startPos, length, initStyle, styler);	for (; sc.More(); sc.Forward()) {		if (sc.atLineStart && (sc.state == SCE_R_STRING)) {			// Prevent SCE_R_STRINGEOL from leaking back to previous line			sc.SetState(SCE_R_STRING);		}		// Determine if the current state should terminate.		if (sc.state == SCE_R_OPERATOR) {			sc.SetState(SCE_R_DEFAULT);		} else if (sc.state == SCE_R_NUMBER) {			if (!IsADigit(sc.ch) && !(sc.ch == '.' && IsADigit(sc.chNext))) {				sc.SetState(SCE_R_DEFAULT);			}		} else if (sc.state == SCE_R_IDENTIFIER) {			if (!IsAWordChar(sc.ch) || (sc.ch == '.')) {				char s[100];				sc.GetCurrentLowered(s, sizeof(s));				if (keywords.InList(s)) {					sc.ChangeState(SCE_R_KWORD);				} else if  (keywords2.InList(s)) {					sc.ChangeState(SCE_R_BASEKWORD);				} else if  (keywords3.InList(s)) {					sc.ChangeState(SCE_R_OTHERKWORD);				}				sc.SetState(SCE_R_DEFAULT);			}		} else if (sc.state == SCE_R_COMMENT) {			if (sc.ch == '\r' || sc.ch == '\n') {				sc.SetState(SCE_R_DEFAULT);			}		} else if (sc.state == SCE_R_STRING) {			if (sc.ch == '\\') {				if (sc.chNext == '\"' || sc.chNext == '\'' || sc.chNext == '\\') {					sc.Forward();				}			} else if (sc.ch == '\"') {				sc.ForwardSetState(SCE_R_DEFAULT);			}		} else if (sc.state == SCE_R_INFIX) {			if (sc.ch == '%') {				sc.ForwardSetState(SCE_R_DEFAULT);			} else if (sc.atLineEnd) {				sc.ChangeState(SCE_R_INFIXEOL);				sc.ForwardSetState(SCE_R_DEFAULT);			}		}else if (sc.state == SCE_R_STRING2) {			if (sc.ch == '\\') {				if (sc.chNext == '\"' || sc.chNext == '\'' || sc.chNext == '\\') {					sc.Forward();				}			} else if (sc.ch == '\'') {				sc.ForwardSetState(SCE_R_DEFAULT);			}		}		// Determine if a new state should be entered.		if (sc.state == SCE_R_DEFAULT) {			if (IsADigit(sc.ch) || (sc.ch == '.' && IsADigit(sc.chNext))) {				sc.SetState(SCE_R_NUMBER);			} else if (IsAWordStart(sc.ch) ) {				sc.SetState(SCE_R_IDENTIFIER);			} else if (sc.Match('#')) {					sc.SetState(SCE_R_COMMENT);			} else if (sc.ch == '\"') {				sc.SetState(SCE_R_STRING);			} else if (sc.ch == '%') {				sc.SetState(SCE_R_INFIX);			} else if (sc.ch == '\'') {				sc.SetState(SCE_R_STRING2);			} else if (IsAnOperator(sc.ch)) {				sc.SetState(SCE_R_OPERATOR);			}		}	}	sc.Complete();}// Store both the current line's fold level and the next lines in the// level store to make it easy to pick up with each increment// and to make it possible to fiddle the current level for "} else {".static void FoldRDoc(unsigned int startPos, int length, int, WordList *[],                       Accessor &styler) {	bool foldCompact = styler.GetPropertyInt("fold.compact", 1) != 0;	bool foldAtElse = styler.GetPropertyInt("fold.at.else", 0) != 0;	unsigned int endPos = startPos + length;	int visibleChars = 0;	int lineCurrent = styler.GetLine(startPos);	int levelCurrent = SC_FOLDLEVELBASE;	if (lineCurrent > 0)		levelCurrent = styler.LevelAt(lineCurrent-1) >> 16;	int levelMinCurrent = levelCurrent;	int levelNext = levelCurrent;	char chNext = styler[startPos];	int styleNext = styler.StyleAt(startPos);	for (unsigned int i = startPos; i < endPos; i++) {		char ch = chNext;		chNext = styler.SafeGetCharAt(i + 1);		int style = styleNext;		styleNext = styler.StyleAt(i + 1);		bool atEOL = (ch == '\r' && chNext != '\n') || (ch == '\n');		if (style == SCE_R_OPERATOR) {			if (ch == '{') {				// Measure the minimum before a '{' to allow				// folding on "} else {"				if (levelMinCurrent > levelNext) {					levelMinCurrent = levelNext;				}				levelNext++;			} else if (ch == '}') {				levelNext--;			}		}		if (atEOL) {			int levelUse = levelCurrent;			if (foldAtElse) {				levelUse = levelMinCurrent;			}			int lev = levelUse | levelNext << 16;			if (visibleChars == 0 && foldCompact)				lev |= SC_FOLDLEVELWHITEFLAG;			if (levelUse < levelNext)				lev |= SC_FOLDLEVELHEADERFLAG;			if (lev != styler.LevelAt(lineCurrent)) {				styler.SetLevel(lineCurrent, lev);			}			lineCurrent++;			levelCurrent = levelNext;			levelMinCurrent = levelCurrent;			visibleChars = 0;		}		if (!isspacechar(ch))			visibleChars++;	}}static const char * const RWordLists[] = {            "Language Keywords",            "Base / Default package function",            "Other Package Functions",            "Unused",            "Unused",            0,        };LexerModule lmR(SCLEX_R, ColouriseRDoc, "r", FoldRDoc, RWordLists);

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