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📄 pov.properties

📁 porting scintilla to qt
💻 PROPERTIES
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# Define SciTE settings for POV-Ray SDL files.file.patterns.pov=*.pov;*.incfilter.pov=POV-Ray SDL (pov)|$(file.patterns.pov)|indent.size.*.pov=2tab.size.*.pov=2use.tabs.*.pov=0indent.size.*.inc=2tab.size.*.inc=2use.tabs.*.inc=0lexer.$(file.patterns.pov)=povword.chars.pov=$(chars.alpha)$(chars.numeric)_#word.characters.$(file.patterns.pov)=$(word.chars.pov)api.*.pov=POV-Ray_SDL.api#autocomplete.pov.ignorecase=1autocomplete.pov.start.characters=.#autocomplete.pov.fillups=(#calltip.pov_quote.ignorecase=1calltip.pov.word.characters=.$(word.chars.pov)comment.block.at.line.start.pov=1comment.block.pov=//~#~ comment.stream.start.pov=#ifdef BOOFOO#~ comment.stream.end.pov=#endifcomment.stream.start.pov=/*comment.stream.end.pov=*/comment.box.start.pov=/*comment.box.middle.pov= *comment.box.end.pov= */#~ statement.indent.$(file.patterns.pov)=5 case catch class default do else for if \#~ private protected public struct try union while#~ statement.lookback.$(file.patterns.pov)=20#~ block.start.$(file.patterns.pov)=10 {#~ block.end.$(file.patterns.pov)=10 }#indent.maintain.$(file.patterns.pov)=1#indent.size.$(file.patterns.pov)=4#tab.size.$(file.patterns.pov)=4#use.tabs.$(file.patterns.pov)=1# Actually, these are SDL directives, but SciTE is seeking for the preprocessor.* propertiespreprocessor.symbol.$(file.patterns.pov)=#preprocessor.start.$(file.patterns.pov)=if ifdef ifndef switch while macropreprocessor.middle.$(file.patterns.pov)=elsepreprocessor.end.$(file.patterns.pov)=end# keywords(1) is for Language directives (#xxx)keywordclass.pov=declare local include undef fopen fclose read write default version \case range break debug error warning \if ifdef ifndef switch while macro else endkeywords.$(file.patterns.pov)=$(keywordclass.pov)# keywords2 is for Objects & CSG & Appearance (xxx {})keywords2.$(file.patterns.pov)=camera light_source light_group \object blob sphere cylinder box cone height_field julia_fractal \lathe prism sphere_sweep superellipsoid sor text torus \bicubic_patch disc mesh mesh2 polygon triangle smooth_triangle \plane poly cubic quartic quadric isosurface parametric \union intersection difference merge function array spline \vertex_vectors normal_vectors uv_vectors face_indices normal_indices uv_indices \texture texture_list interior_texture \texture_map material_map image_map color_map colour_map pigment_map \normal_map slope_map bump_map density_map \pigment normal material interior finish reflection irid slope pigment_pattern image_pattern \warp media scattering density background fog sky_sphere rainbow \global_settings radiosity photons pattern \transform looks_like projected_through contained_by clipped_by bounded_by# keywords3 is for Types & Modifiers & Itemskeywords3.$(file.patterns.pov)=linear_spline quadratic_spline cubic_spline natural_spline bezier_spline b_spline \read write append inverse open \perspective orthographic fisheye ultra_wide_angle omnimax panoramic \spherical spotlight jitter circular orient \media_attenuation media_interaction shadowless parallel \refraction collect pass_through global_lights hierarchy sturm smooth \gif tga iff pot png pgm ppm jpeg tiff sys ttf \quaternion hypercomplex linear_sweep conic_sweep \type all_intersections split_union cutaway_textures \no_shadow no_image no_reflection double_illuminate hollow \uv_mapping all use_index use_color use_colour no_bump_scale \conserve_energy fresnel \average agate boxed bozo bumps cells crackle cylindrical density_file dents \facets granite leopard marble onion planar quilted radial ripples spotted waves wood wrinkles \solid use_alpha interpolate magnet noise_generator toroidal \ramp_wave triangle_wave sine_wave scallop_wave cubic_wave poly_wave \once map_type method fog_type hf_gray_16 charset ascii utf8 \rotate scale translate matrix location right up direction sky \angle look_at aperture blur_samples focal_point confidence variance \radius falloff tightness point_at area_light adaptive fade_distance fade_power \threshold strength water_level tolerance max_iteration precision slice \u_steps v_steps flatness inside_vector \accuracy max_gradient evaluate max_trace precompute \target ior dispersion dispersion_samples caustics \color colour rgb rgbf rgbt rgbft red green blue filter transmit gray hf \fade_color fade_colour quick_color quick_colour \brick checker hexagon brick_size mortar bump_size \ambient diffuse brilliance crand phong phong_size metallic specular \roughness reflection_exponent exponent thickness \gradient spiral1 spiral2 agate_turb form metric \offset df3 coords size mandel exterior julia \control0 control1 altitude turbulence octaves omega lambda \repeat flip black-hole orientation dist_exp major_radius \frequency phase intervals samples ratio absorption emission aa_threshold aa_level \eccentricity extinction distance turb_depth fog_offset fog_alt width arc_angle falloff_angle \adc_bailout ambient_light assumed_gamma irid_wavelength number_of_waves \always_sample brigthness count error_bound gray_threshold load_file \low_error_factor max_sample minimum_reuse nearest_count \pretrace_end pretrace_start recursion_limit save_file \spacing gather max_trace_level autostop expand_thresholds# keywords4 is for Predefined Identifierskeywords4.$(file.patterns.pov)=x y z t u v \yes no true false on off \clock clock_delta clock_on final_clock final_frame frame_number \image_height image_width initial_clock initial_frame pi version# keywords5 is for Predefined Functionskeywords5.$(file.patterns.pov)=abs acos acosh asc asin asinh atan atanh atan2 \ceil cos cosh defined degrees dimensions dimension_size div exp file_exists floor \inside int ln log max min mod pow prod radians rand seed select sin sinh sqrt strcmp \strlen sum tan tanh val vdot vlength min_extent max_extent trace vaxis_rotate \vcross vrotate vnormalize vturbulence chr concat str strlwr strupr substr vstr \sqr cube reciprocal pwr# keywords6 is for User defined keywords 1keywords6.$(file.patterns.pov)=# keywords7 is for User defined keywords 2keywords7.$(file.patterns.pov)=# keywords8 is for User defined keywords 3keywords8.$(file.patterns.pov)=# POV-Ray SDL styles# Defaultstyle.pov.32=$(font.code.base)# White space: Visible only in View Whitespace mode (or if it has a back colour)style.pov.0=fore:#FF0080# Comment: /* */. Use fixed font to keep boxed comments as boxesstyle.pov.1=$(colour.code.comment.box),$(font.code.comment.box)# Line Comment: //. Proportionnal font is generally OK herestyle.pov.2=$(colour.code.comment.line),$(font.code.comment.line)# Numberstyle.pov.3=$(colour.number)# Operatorsstyle.pov.4=$(colour.operator)# Identifiers (everything else...)style.pov.5=# Double quoted stringstyle.pov.6=$(colour.string)# End of line where string is not closedstyle.pov.7=back:#E0C0E0,eolfilled,$(font.computer),bold# Directive: #keywordstyle.pov.8=$(colour.preproc)# Directive keyword errorstyle.pov.9=fore:#804020,$(font.code.comment.doc),italics# Keywords (bozo test colors :-)# Keyword 2: Objects & CSG & Appearance (xxx {})style.pov.10=$(colour.keyword),back:#FFD0D0# Keyword 3: Types & Modifiers & Itemsstyle.pov.11=$(colour.keyword),back:#FFFFD0# Keyword 4: Predefined Identifiersstyle.pov.12=$(colour.keyword),bold# Keyword 5: Predefined Functionsstyle.pov.13=$(colour.keyword),back:#D0D0FF# Keyword 6style.pov.14=$(colour.keyword),back:#D0FFD0# Keyword 7style.pov.15=$(colour.keyword),back:#D0D0D0# Keyword 8style.pov.17=$(colour.keyword),back:#E0E0E0# Braces are only matched in operator stylebraces.pov.style=4command.compile.*.pov=pvengine.exe $(FileName)command.build.*.pov=command.go.*.pov=pvengine.exe $(FileName)if PLAT_WIN	command.help.$(file.patterns.pov)=$(CurrentWord)!D:\Programmes\UImages\POV-Ray 3.5\help\povray35.chm	command.help.subsystem.$(file.patterns.pov)=4

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