📄 cdxcdynamicwnd.cpp
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// cdxCDynamicWnd.cpp: implementation of the cdxCDynamicWnd class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "cdxCDynamicWnd.h"
#include "cdxCSizeIconCtrl.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
#pragma warning(disable: 4100)
#pragma warning(disable: 4706)
IMPLEMENT_DYNAMIC(cdxCDynamicLayoutInfo,CObject);
//////////////////////////////////////////////////////////////////////
// cdxCDynamicWnd::Position
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
// Positioning engine
//////////////////////////////////////////////////////////////////////
/*
* Standard Controller's Position() routine
* This has the same functionality as known from the former
* cdxCDynamicControlsManager class.
*
* One exception is the new "szMin" property which allows
* the class to "hide" the control if it becomes too small
* (it will be moved outside the client area).
*/
void cdxCDynamicWnd::Position::Apply(HWND hwnd, CRect & rectNewPos, const cdxCDynamicLayoutInfo & li) const
{
if(li.m_bUseScrollPos)
{
rectNewPos.left = left - li.m_pntScrollPos.x;
rectNewPos.right = right - li.m_pntScrollPos.x;
rectNewPos.top = top - li.m_pntScrollPos.y;
rectNewPos.bottom = bottom - li.m_pntScrollPos.y;
if(li.m_szDelta.cx >= 0)
{
rectNewPos.left += (m_Bytes[X1] * li.m_szDelta.cx) / 100;
rectNewPos.right += (m_Bytes[X2] * li.m_szDelta.cx) / 100;
}
if(li.m_szDelta.cy >= 0)
{
rectNewPos.top += (m_Bytes[Y1] * li.m_szDelta.cy) / 100;
rectNewPos.bottom += (m_Bytes[Y2] * li.m_szDelta.cy) / 100;
}
}
else
{
rectNewPos.left = left + (m_Bytes[X1] * li.m_szDelta.cx) / 100;
rectNewPos.right = right + (m_Bytes[X2] * li.m_szDelta.cx) / 100;
rectNewPos.top = top + (m_Bytes[Y1] * li.m_szDelta.cy) / 100;
rectNewPos.bottom = bottom + (m_Bytes[Y2] * li.m_szDelta.cy) / 100;
}
if(rectNewPos.left + m_szMin.cx >= rectNewPos.right)
{
rectNewPos.right = -10;
rectNewPos.left = rectNewPos.right - m_szMin.cx;
}
if(rectNewPos.top + m_szMin.cy >= rectNewPos.bottom)
{
rectNewPos.bottom = -10;
rectNewPos.top = rectNewPos.bottom - m_szMin.cy;
}
}
//////////////////////////////////////////////////////////////////////
// cdxCDynamicWnd
//////////////////////////////////////////////////////////////////////
const CSize cdxCDynamicWnd::M_szNull(0,0);
const cdxCDynamicWnd::SBYTES cdxCDynamicWnd::TopLeft = { 0,0,0,0 },
cdxCDynamicWnd::TopRight = { 100,0,100,0 },
cdxCDynamicWnd::BotLeft = { 0,100,0,100 },
cdxCDynamicWnd::BotRight = { 100,100,100,100 };
//////////////////////////////////////////////////////////////////////
// construction
//////////////////////////////////////////////////////////////////////
/*
* construction
*/
cdxCDynamicWnd::cdxCDynamicWnd(Freedom fd, UINT nFlags)
: m_pWnd(NULL),
m_iDisabled(0),
m_Freedom(fd),
m_szInitial(M_szNull),
m_szMin(0,0),
m_szMax(0,0),
m_bUseScrollPos(false),
m_pSizeIcon(NULL),
m_idSizeIcon(AFX_IDW_SIZE_BOX),
m_nMyTimerID(0),
m_nFlags(nFlags)
{
}
//////////////////////////////////////////////////////////////////////
// control work
//////////////////////////////////////////////////////////////////////
/*
* AddSzControl()
* --------------
* Add a control that will react on changes to the parent window's size.
* hwnd - the child control.
* pos - describes what to do at all.
* bReposNow - true to immediately make the control change its position
* if necessary, false if not
* In the latter case you may like to call Layout() afterwards.
*
* returns false if an invalid window has been passed to this funciton.
*/
bool cdxCDynamicWnd::AddSzControl(HWND hwnd, const Position & pos, bool bReposNow)
{
if(!IsWindow())
{
ASSERT(IsWindow());
return false; // NO assert if hwnd is invalid
}
if(!::IsWindow(hwnd))
{
TRACE(_T("*** NOTE[cdxCDynamicWnd::AddSzControl(HWND,const Position &,bool)]: Handle 0x%lx is not a valid window.\n"),(DWORD)hwnd);
return false;
}
m_Map.SetAt(hwnd,pos);
if(bReposNow)
UpdateControlPosition(hwnd);
return true;
}
/*
* AllControls()
* -------------
* Apply positioning to all controls of the window.
* bytes - positioning data
* bOverwrite - overwrite any existing positioning data.
* bReposNow - true to immediately make the control change its position
* if necessary, false if not
* In the latter case you may like to call Layout() afterwards.
*/
void cdxCDynamicWnd::AllControls(const SBYTES & bytes, bool bOverwrite, bool bReposNow)
{
if(!IsWindow())
{
ASSERT(false);
return;
}
Position pos;
UINT nCnt = 0;
for(HWND hwnd = ::GetWindow(m_pWnd->m_hWnd,GW_CHILD); hwnd; hwnd = ::GetNextWindow(hwnd,GW_HWNDNEXT))
{
if(bOverwrite || !m_Map.Lookup(hwnd,pos))
if(AddSzControl(hwnd,bytes,false))
++nCnt;
}
if(nCnt && bReposNow)
Layout();
}
/*
* RemSzControl()
* --------------
* Removes a control from the internal list.
* The control will remain at its initial position if bMoveToInitialPos is false
* Returns false if an error occured.
*/
bool cdxCDynamicWnd::RemSzControl(HWND hwnd, bool bMoveToInitialPos)
{
if(!::IsWindow(hwnd) || !IsWindow())
return false;
if(bMoveToInitialPos)
{
Position pos;
if(!m_Map.Lookup(hwnd,pos))
return false;
VERIFY( ::SetWindowPos(hwnd,HWND_TOP,
pos.left,pos.top,pos.Width(),pos.Height(),
SWP_NOACTIVATE|SWP_NOOWNERZORDER|SWP_NOZORDER) );
}
return m_Map.RemoveKey(hwnd) != FALSE;
}
/*
* UpdateControlPosition()
* =======================
* Move control to its desired position.
* returns false if HWND is not valid.
*/
bool cdxCDynamicWnd::UpdateControlPosition(HWND hwnd)
{
if(!IsWindow())
{
ASSERT(IsWindow());
return false; // NO assert if hwnd is invalid
}
if(!::IsWindow(hwnd))
{
TRACE(_T("*** NOTE[cdxCDynamicWnd::UpdateControlPosition()]: Handle 0x%lx is not a valid window.\n"),(DWORD)hwnd);
return false;
}
cdxCDynamicLayoutInfo *pli = DoCreateLayoutInfo();
ASSERT(pli != NULL);
if(!pli || !pli->IsInitial())
{
try
{
CRect rectNew;
WINDOWPLACEMENT wpl;
wpl.length = sizeof(WINDOWPLACEMENT);
VERIFY(::GetWindowPlacement(hwnd,&wpl) );
rectNew = wpl.rcNormalPosition;
if(DoMoveCtrl(hwnd,::GetDlgCtrlID(hwnd),rectNew,*pli) &&
(rectNew != wpl.rcNormalPosition) )
{
VERIFY( ::SetWindowPos(hwnd,HWND_TOP,
rectNew.left,rectNew.top,rectNew.Width(),rectNew.Height(),
SWP_NOACTIVATE|SWP_NOOWNERZORDER|SWP_NOZORDER) );
}
}
catch(...)
{
delete pli;
throw;
}
}
delete pli;
return true;
}
//////////////////////////////////////////////////////////////////////
// main layout engine
//////////////////////////////////////////////////////////////////////
/*
* Layout()
* --------
* Iterates through all child windows and calls DoMoveCtrl() for them.
* This function is NOT virtual.
* To implement your own layout algorithm, please
* a) overwrite DoCreateLayoutInfo() to return an object of a class
* derived from cdxCDynamicLayoutInfo.
* You can put any user-data into your object; it will be passed
* on to the DoMoveCtrl() function.
* b) overwrite DoMoveCtrl() and implement the layout logic.
* An example can be found in the example project, anytime.
*/
void cdxCDynamicWnd::Layout()
{
if(!IsWindow())
{
ASSERT(IsWindow());
return;
}
// resize stuff
cdxCDynamicLayoutInfo *pli = DoCreateLayoutInfo();
if(!pli)
{
ASSERT(false); // YOU MUST PROVIDE A LAYOUT INFO BLOCK !
return;
}
try
{
HDWP hdwp = ::BeginDeferWindowPos(pli->m_nCtrlCnt);
HWND hwnd;
bool bRepeat;
CRect rectNew;
UINT id;
WINDOWPLACEMENT wpl;
DWORD swpFlags = SWP_NOACTIVATE|SWP_NOOWNERZORDER|SWP_NOZORDER|(!(m_nFlags & flSWPCopyBits) ? SWP_NOCOPYBITS : 0);
if(!( hwnd = ::GetWindow(m_pWnd->m_hWnd,GW_CHILD) ))
{
TRACE(_T("*** NOTE[cdxCDynamicWnd::Layout()]: The window at 0x%lx does not have child windows.\n"),(DWORD)m_pWnd->m_hWnd);
return;
}
do
{
bRepeat = false;
for(; hwnd; hwnd = ::GetNextWindow(hwnd,GW_HWNDNEXT))
{
wpl.length = sizeof(WINDOWPLACEMENT);
if(!::GetWindowPlacement(hwnd,&wpl))
{
ASSERT(false); // GetWindowPlacement() failed
continue;
}
rectNew = wpl.rcNormalPosition;
ASSERT(rectNew.left >= 0);
id = ::GetDlgCtrlID(hwnd);
if(!DoMoveCtrl(hwnd,id,rectNew,*pli) ||
(rectNew == wpl.rcNormalPosition) )
{
// window doesn't need to be moved
// (position is not been changed)
continue;
}
if(hdwp)
{
if(!( hdwp = ::DeferWindowPos(hdwp,hwnd,HWND_TOP,
rectNew.left,rectNew.top,rectNew.Width(),rectNew.Height(),
swpFlags) ))
{
TRACE(_T("*** ERROR[cdxCDynamicWnd::ReorganizeControls()]: DeferWindowPos() failed ??\n"));
bRepeat = true;
break; // error; we'll repeat the loop by using SetWind騱Pos()
// this won't look good, but work :)
}
}
else
{
VERIFY( ::SetWindowPos(hwnd,HWND_TOP,
rectNew.left,rectNew.top,rectNew.Width(),rectNew.Height(),
swpFlags) );
}
}
}
while(bRepeat);
if(hdwp)
{
VERIFY( ::EndDeferWindowPos(hdwp) );
}
}
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