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📄 af_surround.c

📁 自己移植的linux下的流媒体播放器原代码,支持mms协议,支持ftp和http协议.
💻 C
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/*    This is an libaf filter to do simple decoding of matrixed surround   sound.  This will provide a (basic) surround-sound effect from   audio encoded for Dolby Surround, Pro Logic etc. * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.   Original author: Steve Davies <steve@daviesfam.org>*//* The principle:  Make rear channels by extracting anti-phase data   from the front channels, delay by 20ms and feed to rear in anti-phase*//* SPLITREAR: Define to decode two distinct rear channels - this     doesn't work so well in practice because separation in a passive     matrix is not high. C (dialogue) to Ls and Rs 14dB or so - so     dialogue leaks to the rear.  Still - give it a try and send     feedback. Comment this define for old behavior of a single     surround sent to rear in anti-phase */#define SPLITREAR 1#include <stdio.h>#include <stdlib.h>#include <string.h>#include <unistd.h>#include "af.h"#include "dsp.h"#define L  32    // Length of fir filter#define LD 65536 // Length of delay buffer// 32 Tap fir filter loop unrolled#define FIR(x,w,y) \  y = ( w[0] *x[0] +w[1] *x[1] +w[2] *x[2] +w[3] *x[3]  \      + w[4] *x[4] +w[5] *x[5] +w[6] *x[6] +w[7] *x[7]  \      + w[8] *x[8] +w[9] *x[9] +w[10]*x[10]+w[11]*x[11] \      + w[12]*x[12]+w[13]*x[13]+w[14]*x[14]+w[15]*x[15] \      + w[16]*x[16]+w[17]*x[17]+w[18]*x[18]+w[19]*x[19] \      + w[20]*x[20]+w[21]*x[21]+w[22]*x[22]+w[23]*x[23] \      + w[24]*x[24]+w[25]*x[25]+w[26]*x[26]+w[27]*x[27] \      + w[28]*x[28]+w[29]*x[29]+w[30]*x[30]+w[31]*x[31])// Add to circular queue macro + update index#ifdef SPLITREAR#define ADDQUE(qi,rq,lq,r,l)\  lq[qi]=lq[qi+L]=(l);\  rq[qi]=rq[qi+L]=(r);\  qi=(qi-1)&(L-1);#else#define ADDQUE(qi,lq,l)\  lq[qi]=lq[qi+L]=(l);\  qi=(qi-1)&(L-1);#endif// Macro for updating queue index in delay queues#define UPDATEQI(qi) qi=(qi+1)&(LD-1)// instance datatypedef struct af_surround_s{  float lq[2*L]; // Circular queue for filtering left rear channel  float rq[2*L]; // Circular queue for filtering right rear channel  float w[L]; 	 // FIR filter coefficients for surround sound 7kHz low-pass  float* dr;	 // Delay queue right rear channel  float* dl;	 // Delay queue left rear channel  float  d;	 // Delay time  int i;       	 // Position in circular buffer  int wi;	 // Write index for delay queue  int ri;	 // Read index for delay queue}af_surround_t;// Initialization and runtime controlstatic int control(struct af_instance_s* af, int cmd, void* arg){  af_surround_t *s = af->setup;  switch(cmd){  case AF_CONTROL_REINIT:{    float fc;    af->data->rate   = ((af_data_t*)arg)->rate;    af->data->nch    = ((af_data_t*)arg)->nch*2;    af->data->format = AF_FORMAT_FLOAT_NE;    af->data->bps    = 4;    if (af->data->nch != 4){      af_msg(AF_MSG_ERROR,"[surround] Only stereo input is supported.\n");      return AF_DETACH;    }    // Surround filer coefficients    fc = 2.0 * 7000.0/(float)af->data->rate;    if (-1 == af_filter_design_fir(L, s->w, &fc, LP|HAMMING, 0)){      af_msg(AF_MSG_ERROR,"[surround] Unable to design low-pass filter.\n");      return AF_ERROR;    }    // Free previous delay queues    if(s->dl)      free(s->dl);    if(s->dr)      free(s->dr);    // Allocate new delay queues    s->dl = calloc(LD,af->data->bps);    s->dr = calloc(LD,af->data->bps);    if((NULL == s->dl) || (NULL == s->dr))      af_msg(AF_MSG_FATAL,"[delay] Out of memory\n");        // Initialize delay queue index    if(AF_OK != af_from_ms(1, &s->d, &s->wi, af->data->rate, 0.0, 1000.0))      return AF_ERROR;//    printf("%i\n",s->wi);    s->ri = 0;    if((af->data->format != ((af_data_t*)arg)->format) ||        (af->data->bps    != ((af_data_t*)arg)->bps)){      ((af_data_t*)arg)->format = af->data->format;      ((af_data_t*)arg)->bps = af->data->bps;      return AF_FALSE;    }    return AF_OK;  }  case AF_CONTROL_COMMAND_LINE:{    float d = 0;    sscanf((char*)arg,"%f",&d);    if ((d < 0) || (d > 1000)){      af_msg(AF_MSG_ERROR,"[surround] Invalid delay time, valid time values"	     " are 0ms to 1000ms current value is %0.3f ms\n",d);      return AF_ERROR;    }    s->d = d;    return AF_OK;  }  }  return AF_UNKNOWN;}// Deallocate memorystatic void uninit(struct af_instance_s* af){  if(af->data->audio)    free(af->data->audio);  if(af->data)    free(af->data);  if(af->setup)    free(af->setup);}// The beginnings of an active matrix...static float steering_matrix[][12] = {//	LL	RL	LR	RR	LS	RS//	LLs	RLs	LRs	RRs	LC	RC       {.707,	.0,	.0,	.707,	.5,	-.5,	.5878,	-.3928,	.3928,	-.5878,	.5,	.5},};// Experimental moving average dominance//static int amp_L = 0, amp_R = 0, amp_C = 0, amp_S = 0;// Filter data through filterstatic af_data_t* play(struct af_instance_s* af, af_data_t* data){  af_surround_t* s   = (af_surround_t*)af->setup;  float*	 m   = steering_matrix[0];   float*     	 in  = data->audio; 	// Input audio data  float*     	 out = NULL;		// Output audio data  float*	 end = in + data->len / sizeof(float); // Loop end  int 		 i   = s->i;	// Filter queue index  int 		 ri  = s->ri;	// Read index for delay queue  int 		 wi  = s->wi;	// Write index for delay queue  if (AF_OK != RESIZE_LOCAL_BUFFER(af, data))    return NULL;  out = af->data->audio;  while(in < end){    /* Dominance:       abs(in[0])  abs(in[1]);       abs(in[0]+in[1])  abs(in[0]-in[1]);       10 * log( abs(in[0]) / (abs(in[1])|1) );       10 * log( abs(in[0]+in[1]) / (abs(in[0]-in[1])|1) ); */    /* About volume balancing...       Surround encoding does the following:           Lt=L+.707*C+.707*S, Rt=R+.707*C-.707*S       So S should be extracted as:           (Lt-Rt)       But we are splitting the S to two output channels, so we       must take 3dB off as we split it:           Ls=Rs=.707*(Lt-Rt)       Trouble is, Lt could be +1, Rt -1, so possibility that S will       overflow. So to avoid that, we cut L/R by 3dB (*.707), and S by       6dB (/2). This keeps the overall balance, but guarantees no       overflow. */    // Output front left and right    out[0] = m[0]*in[0] + m[1]*in[1];    out[1] = m[2]*in[0] + m[3]*in[1];    // Low-pass output @ 7kHz    FIR((&s->lq[i]), s->w, s->dl[wi]);    // Delay output by d ms    out[2] = s->dl[ri];#ifdef SPLITREAR    // Low-pass output @ 7kHz    FIR((&s->rq[i]), s->w, s->dr[wi]);    // Delay output by d ms    out[3] = s->dr[ri];#else    out[3] = -out[2];#endif    // Update delay queues indexes    UPDATEQI(ri);    UPDATEQI(wi);    // Calculate and save surround in circular queue#ifdef SPLITREAR    ADDQUE(i, s->rq, s->lq, m[6]*in[0]+m[7]*in[1], m[8]*in[0]+m[9]*in[1]);#else    ADDQUE(i, s->lq, m[4]*in[0]+m[5]*in[1]);#endif    // Next sample...    in = &in[data->nch];      out = &out[af->data->nch];  }    // Save indexes  s->i  = i; s->ri = ri; s->wi = wi;  // Set output data  data->audio = af->data->audio;  data->len   = (data->len*af->mul.n)/af->mul.d;  data->nch   = af->data->nch;  return data;}static int open(af_instance_t* af){  af->control=control;  af->uninit=uninit;  af->play=play;  af->mul.n=2;  af->mul.d=1;  af->data=calloc(1,sizeof(af_data_t));  af->setup=calloc(1,sizeof(af_surround_t));  if(af->data == NULL || af->setup == NULL)    return AF_ERROR;  ((af_surround_t*)af->setup)->d = 20;  return AF_OK;}af_info_t af_info_surround ={        "Surround decoder filter",        "surround",        "Steve Davies <steve@daviesfam.org>",        "",        AF_FLAGS_NOT_REENTRANT,        open};

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