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📄 ad_sample.c

📁 自己移植的linux下的流媒体播放器原代码,支持mms协议,支持ftp和http协议.
💻 C
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// SAMPLE audio decoder - you can use this file as template when creating new codec!#include <stdio.h>#include <stdlib.h>#include <unistd.h>#include "config.h"#include "ad_internal.h"static ad_info_t info =  {	"Sample audio decoder",  // name of the driver	"sample",    // driver name. should be the same as filename without ad_	"A'rpi",     // writer/maintainer of _this_ file	"",          // writer/maintainer/site of the _codec_	""           // comments};LIBAD_EXTERN(sample)#include "libsample/sample.h" // include your codec's .h files herestatic int preinit(sh_audio_t *sh){  // let's check if the driver is available, return 0 if not.  // (you should do that if you use external lib(s) which is optional)  ...    // there are default values set for buffering, but you can override them:    // minimum output buffer size (should be the uncompressed max. frame size)  sh->audio_out_minsize=4*2*1024; // in this sample, we assume max 4 channels,                                  // 2 bytes/sample and 1024 samples/frame				  // Default: 8192    // minimum input buffer size (set only if you need input buffering)  // (should be the max compressed frame size)  sh->audio_in_minsize=2048; // Default: 0 (no input buffer)    // if you set audio_in_minsize non-zero, the buffer will be allocated  // before the init() call by the core, and you can access it via  // pointer: sh->audio_in_buffer  // it will free'd after uninit(), so you don't have to use malloc/free here!  // the next few parameters define the audio format (channels, sample type,  // in/out bitrate etc.). it's OK to move these to init() if you can set  // them only after some initialization:    sh->samplesize=2;              // bytes (not bits!) per sample per channel  sh->channels=2;                // number of channels  sh->samplerate=44100;          // samplerate  sh->sample_format=AF_FORMAT_S16_LE; // sample format, see libao2/afmt.h    sh->i_bps=64000/8; // input data rate (compressed bytes per second)  // Note: if you have VBR or unknown input rate, set it to some common or  // average value, instead of zero. it's used to predict time delay of  // buffered compressed bytes, so it must be more-or-less real!  //sh->o_bps=...     // output data rate (uncompressed bytes per second)  // Note: you DON'T need to set o_bps in most cases, as it defaults to:  //   sh->samplesize*sh->channels*sh->samplerate;  // for constant rate compressed QuickTime (.mov files) codecs you MUST  // set the compressed and uncompressed packet size (used by the demuxer):  sh->ds->ss_mul = 34; // compressed packet size  sh->ds->ss_div = 64; // samples per packet    return 1; // return values: 1=OK 0=ERROR}static int init(sh_audio_t *sh_audio){  // initialize the decoder, set tables etc...  // you can store HANDLE or private struct pointer at sh->context  // you can access WAVEFORMATEX header at sh->wf    // set sample format/rate parameters if you didn't do it in preinit() yet.  return 1; // return values: 1=OK 0=ERROR}static void uninit(sh_audio_t *sh){  // uninit the decoder etc...  // again: you don't have to free() a_in_buffer here! it's done by the core.}static int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen){  // audio decoding. the most important thing :)  // parameters you get:  //  buf = pointer to the output buffer, you have to store uncompressed   //        samples there  //  minlen = requested minimum size (in bytes!) of output. it's just a  //        _recommendation_, you can decode more or less, it just tell you that  //        the caller process needs 'minlen' bytes. if it gets less, it will  //        call decode_audio() again.  //  maxlen = maximum size (bytes) of output. you MUST NOT write more to the  //        buffer, it's the upper-most limit!  //        note: maxlen will be always greater or equal to sh->audio_out_minsize  // now, let's decode...      // you can read the compressed stream using the demux stream functions:  //  demux_read_data(sh->ds, buffer, length) - read 'length' bytes to 'buffer'  //  ds_get_packet(sh->ds, &buffer) - set ptr buffer to next data packet  // (both func return number of bytes or 0 for error)  return len; // return value: number of _bytes_ written to output buffer,              // or -1 for EOF (or uncorrectable error)}static int control(sh_audio_t *sh,int cmd,void* arg, ...){    // various optional functions you MAY implement:    switch(cmd){      case ADCTRL_RESYNC_STREAM:        // it is called once after seeking, to resync.	// Note: sh_audio->a_in_buffer_len=0; is done _before_ this call!	...	return CONTROL_TRUE;      case ADCTRL_SKIP_FRAME:        // it is called to skip (jump over) small amount (1/10 sec or 1 frame)	// of audio data - used to sync audio to video after seeking	// if you don't return CONTROL_TRUE, it will defaults to:	//      ds_fill_buffer(sh_audio->ds);  // skip 1 demux packet	...	return CONTROL_TRUE;    }  return CONTROL_UNKNOWN;}

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