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📄 ad_qtaudio.c

📁 自己移植的linux下的流媒体播放器原代码,支持mms协议,支持ftp和http协议.
💻 C
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#include <stdio.h>#include <stdlib.h>#include <unistd.h>#include <inttypes.h>#include "config.h"#include "../mp_msg.h"#if defined(USE_QTX_CODECS) || defined(MACOSX)#include "wine/windef.h"#include "ad_internal.h"#include "bswap.h"#ifdef WIN32_LOADER#include "ldt_keeper.h"#endif#ifdef MACOSX#include <QuickTime/QuickTimeComponents.h>#endifstatic ad_info_t info =  {	"QuickTime Audio Decoder",	"qtaudio",	"A'rpi",	"Sascha Sommer",	"uses win32 quicktime DLLs"};LIBAD_EXTERN(qtaudio)#if defined(USE_QTX_CODECS) && !defined(MACOSX)typedef struct OpaqueSoundConverter*    SoundConverter;typedef unsigned long                   OSType;typedef unsigned long                   UnsignedFixed;typedef uint8_t                          Byte;typedef struct SoundComponentData {    long                            flags;    OSType                          format;    short                           numChannels;    short                           sampleSize;    UnsignedFixed                   sampleRate;    long                            sampleCount;    Byte *                          buffer;    long                            reserved;}SoundComponentData;typedef int (__cdecl* LPFUNC1)(long flag);typedef int (__cdecl* LPFUNC2)(const SoundComponentData *, const SoundComponentData *,SoundConverter *);typedef int (__cdecl* LPFUNC3)(SoundConverter sc);typedef int (__cdecl* LPFUNC4)(void);typedef int (__cdecl* LPFUNC5)(SoundConverter sc, OSType selector,void * infoPtr);                          typedef int (__cdecl* LPFUNC6)(SoundConverter sc, 								unsigned long inputBytesTarget,								unsigned long *inputFrames,								unsigned long *inputBytes,								unsigned long *outputBytes );typedef int (__cdecl* LPFUNC7)(SoundConverter sc, 								const void    *inputPtr, 								unsigned long inputFrames,								void          *outputPtr,								unsigned long *outputFrames,								unsigned long *outputBytes );typedef int (__cdecl* LPFUNC8)(SoundConverter sc,								void      *outputPtr,                                unsigned long *outputFrames,                                unsigned long *outputBytes);typedef int (__cdecl* LPFUNC9)(SoundConverter         sc) ;                                static HINSTANCE qtime_qts; // handle to the preloaded quicktime.qtsstatic HINSTANCE qtml_dll;static LPFUNC1 InitializeQTML;static LPFUNC2 SoundConverterOpen;static LPFUNC3 SoundConverterClose;static LPFUNC4 TerminateQTML;static LPFUNC5 SoundConverterSetInfo;static LPFUNC6 SoundConverterGetBufferSizes;static LPFUNC7 SoundConverterConvertBuffer;static LPFUNC8 SoundConverterEndConversion;static LPFUNC9 SoundConverterBeginConversion;#define siDecompressionParams 2002876005 // siDecompressionParams = FOUR_CHAR_CODE('wave')HMODULE   WINAPI LoadLibraryA(LPCSTR);FARPROC   WINAPI GetProcAddress(HMODULE,LPCSTR);int       WINAPI FreeLibrary(HMODULE);static int loader_init(){#ifdef WIN32_LOADER    Setup_LDT_Keeper();#endif    //preload quicktime.qts to avoid the problems caused by the hardcoded path inside the dll    qtime_qts = LoadLibraryA("QuickTime.qts");    if( qtime_qts == (HMODULE)NULL )    {        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed loading QuickTime.qts\n" );        return 1;    }    qtml_dll = LoadLibraryA("qtmlClient.dll");    if( qtml_dll == (HMODULE)NULL )    {        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed loading qtmlClient.dll\n" );	return 1;    }#if 1    InitializeQTML = (LPFUNC1)GetProcAddress(qtml_dll,"InitializeQTML");	if ( InitializeQTML == NULL )    {        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed geting proc address InitializeQTML\n");		return 1;    }    SoundConverterOpen = (LPFUNC2)GetProcAddress(qtml_dll,"SoundConverterOpen");	if ( SoundConverterOpen == NULL )    {        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterOpen\n");		return 1;    }	SoundConverterClose = (LPFUNC3)GetProcAddress(qtml_dll,"SoundConverterClose");	if ( SoundConverterClose == NULL )    {        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterClose\n");		return 1;    }	TerminateQTML = (LPFUNC4)GetProcAddress(qtml_dll,"TerminateQTML");	if ( TerminateQTML == NULL )    {        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address TerminateQTML\n");		return 1;    }	SoundConverterSetInfo = (LPFUNC5)GetProcAddress(qtml_dll,"SoundConverterSetInfo");	if ( SoundConverterSetInfo == NULL )    {        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterSetInfo\n");		return 1;    }	SoundConverterGetBufferSizes = (LPFUNC6)GetProcAddress(qtml_dll,"SoundConverterGetBufferSizes");	if ( SoundConverterGetBufferSizes == NULL )    {        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterGetBufferSizes\n");		return 1;    }	SoundConverterConvertBuffer = (LPFUNC7)GetProcAddress(qtml_dll,"SoundConverterConvertBuffer");	if ( SoundConverterConvertBuffer == NULL )    {        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterConvertBuffer1\n");		return 1;    }	SoundConverterEndConversion = (LPFUNC8)GetProcAddress(qtml_dll,"SoundConverterEndConversion");	if ( SoundConverterEndConversion == NULL )    {        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterEndConversion\n");		return 1;    }	SoundConverterBeginConversion = (LPFUNC9)GetProcAddress(qtml_dll,"SoundConverterBeginConversion");	if ( SoundConverterBeginConversion == NULL )    {        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterBeginConversion\n");		return 1;    }#endif    mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"loader_init DONE???\n");	return 0;}#endif /* USE_QTX_CODECS */static SoundConverter			   myConverter = NULL;static SoundComponentData		   InputFormatInfo,OutputFormatInfo;static int InFrameSize;static int OutFrameSize;static int preinit(sh_audio_t *sh){    int error;    unsigned long FramesToGet=0; //how many frames the demuxer has to get    unsigned long InputBufferSize=0; //size of the input buffer    unsigned long OutputBufferSize=0; //size of the output buffer    unsigned long WantedBufferSize=0; //the size you want your buffers to be#ifdef MACOSX    EnterMovies();#else    if(loader_init()) return 0; // failed to load DLL        mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"loader_init DONE!\n");    error = InitializeQTML(6+16);    if(error){        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"InitializeQTML:%i\n",error);        return 0;    }#endif    #if 1	OutputFormatInfo.flags = InputFormatInfo.flags = 0;	OutputFormatInfo.sampleCount = InputFormatInfo.sampleCount = 0;	OutputFormatInfo.buffer = InputFormatInfo.buffer = NULL;	OutputFormatInfo.reserved = InputFormatInfo.reserved = 0;	OutputFormatInfo.numChannels = InputFormatInfo.numChannels = sh->wf->nChannels;	InputFormatInfo.sampleSize = sh->wf->wBitsPerSample;	OutputFormatInfo.sampleSize = 16;	OutputFormatInfo.sampleRate = InputFormatInfo.sampleRate = sh->wf->nSamplesPerSec;	InputFormatInfo.format =  bswap_32(sh->format); //1363430706;///*1768775988;//*/1902406962;//qdm2//1768775988;//FOUR_CHAR_CODE('ima4');	OutputFormatInfo.format = 1313820229;// FOUR_CHAR_CODE('NONE');    error = SoundConverterOpen(&InputFormatInfo, &OutputFormatInfo, &myConverter);    mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterOpen:%i\n",error);    if(error) return 0;    if(sh->codecdata){	error = SoundConverterSetInfo(myConverter,siDecompressionParams,sh->codecdata);	mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterSetInfo:%i\n",error);//	if(error) return 0;    }    WantedBufferSize=OutputFormatInfo.numChannels*OutputFormatInfo.sampleRate*2;    error = SoundConverterGetBufferSizes(myConverter,	WantedBufferSize,&FramesToGet,&InputBufferSize,&OutputBufferSize);    mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterGetBufferSizes:%i\n",error);    mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"WantedBufferSize = %li\n",WantedBufferSize);    mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"InputBufferSize  = %li\n",InputBufferSize);    mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"OutputBufferSize = %li\n",OutputBufferSize);    mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"FramesToGet = %li\n",FramesToGet);        InFrameSize=(InputBufferSize+FramesToGet-1)/FramesToGet;    OutFrameSize=OutputBufferSize/FramesToGet;    mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"FrameSize: %i -> %i\n",InFrameSize,OutFrameSize);    error = SoundConverterBeginConversion(myConverter);    mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterBeginConversion:%i\n",error);    if(error) return 0;    sh->audio_out_minsize=OutputBufferSize;    sh->audio_in_minsize=InputBufferSize;      sh->channels=sh->wf->nChannels;    sh->samplerate=sh->wf->nSamplesPerSec;    sh->samplesize=2; //(sh->wf->wBitsPerSample+7)/8;    sh->i_bps=sh->wf->nAvgBytesPerSec;//InputBufferSize*WantedBufferSize/OutputBufferSize;#endif   if(sh->format==0x3343414D){       // MACE 3:1       sh->ds->ss_div = 2*3; // 1 samples/packet       sh->ds->ss_mul = sh->channels*2*1; // 1 bytes/packet   } else   if(sh->format==0x3643414D){       // MACE 6:1       sh->ds->ss_div = 2*6; // 1 samples/packet       sh->ds->ss_mul = sh->channels*2*1; // 1 bytes/packet   }  return 1; // return values: 1=OK 0=ERROR}static int init(sh_audio_t *sh_audio){    return 1; // return values: 1=OK 0=ERROR}static void uninit(sh_audio_t *sh){    int error;    unsigned long ConvertedFrames=0;    unsigned long ConvertedBytes=0;    error=SoundConverterEndConversion(myConverter,NULL,&ConvertedFrames,&ConvertedBytes);    mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterEndConversion:%i\n",error);    error = SoundConverterClose(myConverter);    mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterClose:%i\n",error);//    error = TerminateQTML();//    printf("TerminateQTML:%i\n",error);//    FreeLibrary( qtml_dll );//    qtml_dll = NULL;//    FreeLibrary( qtime_qts );//    qtime_qts = NULL;//    printf("qt dll loader uninit done\n");#ifdef MACOSX    ExitMovies();#endif}static int decode_audio(sh_audio_t *sh,unsigned char *buf,int minlen,int maxlen){    int error;    unsigned long FramesToGet=0; //how many frames the demuxer has to get    unsigned long InputBufferSize=0; //size of the input buffer    unsigned long ConvertedFrames=0;    unsigned long ConvertedBytes=0;        FramesToGet=minlen/OutFrameSize;    if(FramesToGet*OutFrameSize<minlen &&       (FramesToGet+1)*OutFrameSize<=maxlen) ++FramesToGet;    if(FramesToGet*InFrameSize>sh->a_in_buffer_size)	FramesToGet=sh->a_in_buffer_size/InFrameSize;    InputBufferSize=FramesToGet*InFrameSize;//    printf("FramesToGet = %li  (%li -> %li bytes)\n",FramesToGet,//	InputBufferSize, FramesToGet*OutFrameSize);    if(InputBufferSize>sh->a_in_buffer_len){	int x=demux_read_data(sh->ds,&sh->a_in_buffer[sh->a_in_buffer_len],	    InputBufferSize-sh->a_in_buffer_len);	if(x>0) sh->a_in_buffer_len+=x;	if(InputBufferSize>sh->a_in_buffer_len)	    FramesToGet=sh->a_in_buffer_len/InFrameSize; // not enough data!    }    //    printf("\nSoundConverterConvertBuffer(myConv=%p,inbuf=%p,frames=%d,outbuf=%p,&convframes=%p,&convbytes=%p)\n",//	myConverter,sh->a_in_buffer,FramesToGet,buf,&ConvertedFrames,&ConvertedBytes);    error = SoundConverterConvertBuffer(myConverter,sh->a_in_buffer,	FramesToGet,buf,&ConvertedFrames,&ConvertedBytes);//    printf("SoundConverterConvertBuffer:%i\n",error);//    printf("ConvertedFrames = %li\n",ConvertedFrames);//    printf("ConvertedBytes = %li\n",ConvertedBytes);    //    InputBufferSize=(ConvertedBytes/OutFrameSize)*InFrameSize; // FIXME!!    InputBufferSize=FramesToGet*InFrameSize;    sh->a_in_buffer_len-=InputBufferSize;    if(sh->a_in_buffer_len<0) sh->a_in_buffer_len=0; // should not happen...    else if(sh->a_in_buffer_len>0){	memcpy(sh->a_in_buffer,&sh->a_in_buffer[InputBufferSize],sh->a_in_buffer_len);    }    return ConvertedBytes;}static int control(sh_audio_t *sh,int cmd,void* arg, ...){    // various optional functions you MAY implement:  return CONTROL_UNKNOWN;}#endif

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