📄 sdt.dsp
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# Microsoft Developer Studio Project File - Name="Sdt" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=Sdt - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Sdt.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Sdt.mak" CFG="Sdt - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Sdt - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Sdt - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Sdt - Win32 Release"
# PROP BASE Use_MFC 5
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 5
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MT /W3 /GX /O1 /I "d:\arx\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "NDEBUG"
# ADD RSC /l 0x804 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 d:\arx\lib\acad.lib d:\arx\lib\rxapi.lib d:\arx\lib\acedapi.lib /nologo /base:"0x1c000000" /entry:"DllEntryPoint@12" /subsystem:windows /dll /pdb:none /machine:I386 /out:"Release/Sdt2002.arx" /libpath:"c:\arx\lib"
!ELSEIF "$(CFG)" == "Sdt - Win32 Debug"
# PROP BASE Use_MFC 5
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 5
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "d:\arx\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_MBCS" /D "_USRDLL" /FR /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "_DEBUG"
# ADD RSC /l 0x804 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 d:\arx\lib\acad.lib d:\arx\lib\rxapi.lib d:\arx\lib\acedapi.lib /nologo /base:"0x1c000000" /entry:"DllEntryPoint@12" /subsystem:windows /dll /debug /machine:I386 /out:"Debug/Sdt2002.arx" /pdbtype:sept /libpath:"c:\arx\lib"
# SUBTRACT LINK32 /pdb:none
!ENDIF
# Begin Target
# Name "Sdt - Win32 Release"
# Name "Sdt - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\Sdt.cpp
# End Source File
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SOURCE=.\Sdt.def
# End Source File
# Begin Source File
SOURCE=.\Sdt.rc
# End Source File
# Begin Source File
SOURCE=.\sdt01.cpp
# End Source File
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SOURCE=.\sdt02.cpp
# End Source File
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SOURCE=.\sdt03.cpp
# End Source File
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SOURCE=.\sdt04.cpp
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SOURCE=.\sdt05.cpp
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SOURCE=.\sdt06.cpp
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SOURCE=.\sdt07.cpp
# End Source File
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SOURCE=.\sdt08.cpp
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SOURCE=.\sdt09.cpp
# End Source File
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SOURCE=.\sdt10.cpp
# End Source File
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SOURCE=.\sdt11.cpp
# End Source File
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SOURCE=.\Sdt12.cpp
# End Source File
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SOURCE=.\Sdt13.cpp
# End Source File
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SOURCE=.\Sdt14.cpp
# End Source File
# Begin Source File
SOURCE=.\Sdt15.cpp
# End Source File
# Begin Source File
SOURCE=.\Sdt17.cpp
# End Source File
# Begin Source File
SOURCE=.\Sdt18.cpp
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\Zt01.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\Sdt.h
# End Source File
# Begin Source File
SOURCE=.\sdt01.h
# End Source File
# Begin Source File
SOURCE=.\sdt02.h
# End Source File
# Begin Source File
SOURCE=.\sdt03.h
# End Source File
# Begin Source File
SOURCE=.\sdt04.h
# End Source File
# Begin Source File
SOURCE=.\sdt05.h
# End Source File
# Begin Source File
SOURCE=.\sdt06.h
# End Source File
# Begin Source File
SOURCE=.\sdt07.h
# End Source File
# Begin Source File
SOURCE=.\sdt08.h
# End Source File
# Begin Source File
SOURCE=.\sdt09.h
# End Source File
# Begin Source File
SOURCE=.\sdt10.h
# End Source File
# Begin Source File
SOURCE=.\sdt11.h
# End Source File
# Begin Source File
SOURCE=.\Sdt12.h
# End Source File
# Begin Source File
SOURCE=.\Sdt13.h
# End Source File
# Begin Source File
SOURCE=.\Sdt14.h
# End Source File
# Begin Source File
SOURCE=.\Sdt15.h
# End Source File
# Begin Source File
SOURCE=.\Sdt17.h
# End Source File
# Begin Source File
SOURCE=.\Sdt18.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\bitmap1.bmp
# End Source File
# Begin Source File
SOURCE=.\bitmap10.bmp
# End Source File
# Begin Source File
SOURCE=.\bitmap11.bmp
# End Source File
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SOURCE=.\bitmap12.bmp
# End Source File
# Begin Source File
SOURCE=.\bitmap13.bmp
# End Source File
# Begin Source File
SOURCE=.\bitmap14.bmp
# End Source File
# Begin Source File
SOURCE=.\bitmap2.bmp
# End Source File
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SOURCE=.\bitmap3.bmp
# End Source File
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SOURCE=.\bitmap4.bmp
# End Source File
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SOURCE=.\bitmap5.bmp
# End Source File
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SOURCE=.\bitmap6.bmp
# End Source File
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SOURCE=.\bitmap7.bmp
# End Source File
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SOURCE=.\bitmap8.bmp
# End Source File
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SOURCE=.\bitmap9.bmp
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project
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