📄 common.c
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// common.c -- misc functions used in client and server
#include "quakedef.h"
#define NUM_SAFE_ARGVS 7
static char *largv[MAX_NUM_ARGVS + NUM_SAFE_ARGVS + 1];
static char *argvdummy = " ";
static char *safeargvs[NUM_SAFE_ARGVS] =
{"-stdvid", "-nolan", "-nosound", "-nocdaudio", "-nojoy", "-nomouse", "-dibonly"};
cvar_t *registered;
cvar_t *cmdline;
qboolean com_modified; // set true if using non-id files
qboolean proghack;
int static_registered = 1; // only for startup check, then set
qboolean msg_suppress_1 = 0;
void COM_InitFilesystem (void);
// if a packfile directory differs from this, it is assumed to be hacked
#define PAK0_COUNT 339
#define PAK0_CRC 32981
char com_token[1024];
int com_argc;
char **com_argv;
#define CMDLINE_LENGTH 256
char com_cmdline[CMDLINE_LENGTH];
qboolean standard_quake = true, rogue, hipnotic;
qboolean nouse = false; // 1999-10-29 +USE fix by Maddes
// this graphic needs to be in the pak file to use registered features
unsigned short pop[] =
{
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
,0x0000,0x0000,0x6600,0x0000,0x0000,0x0000,0x6600,0x0000
,0x0000,0x0066,0x0000,0x0000,0x0000,0x0000,0x0067,0x0000
,0x0000,0x6665,0x0000,0x0000,0x0000,0x0000,0x0065,0x6600
,0x0063,0x6561,0x0000,0x0000,0x0000,0x0000,0x0061,0x6563
,0x0064,0x6561,0x0000,0x0000,0x0000,0x0000,0x0061,0x6564
,0x0064,0x6564,0x0000,0x6469,0x6969,0x6400,0x0064,0x6564
,0x0063,0x6568,0x6200,0x0064,0x6864,0x0000,0x6268,0x6563
,0x0000,0x6567,0x6963,0x0064,0x6764,0x0063,0x6967,0x6500
,0x0000,0x6266,0x6769,0x6a68,0x6768,0x6a69,0x6766,0x6200
,0x0000,0x0062,0x6566,0x6666,0x6666,0x6666,0x6562,0x0000
,0x0000,0x0000,0x0062,0x6364,0x6664,0x6362,0x0000,0x0000
,0x0000,0x0000,0x0000,0x0062,0x6662,0x0000,0x0000,0x0000
,0x0000,0x0000,0x0000,0x0061,0x6661,0x0000,0x0000,0x0000
,0x0000,0x0000,0x0000,0x0000,0x6500,0x0000,0x0000,0x0000
,0x0000,0x0000,0x0000,0x0000,0x6400,0x0000,0x0000,0x0000
};
/*
All of Quake's data access is through a hierchal file system, but the contents of the file system can be transparently merged from several sources.
The "base directory" is the path to the directory holding the quake.exe and all game directories. The sys_* files pass this to host_init in quakeparms_t->basedir. This can be overridden with the "-basedir" command line parm to allow code debugging in a different directory. The base directory is
only used during filesystem initialization.
The "game directory" is the first tree on the search path and directory that all generated files (savegames, screenshots, demos, config files) will be saved to. This can be overridden with the "-game" command line parameter. The game directory can never be changed while quake is executing. This is a precacution against having a malicious server instruct clients to write files over areas they shouldn't.
The "cache directory" is only used during development to save network bandwidth, especially over ISDN / T1 lines. If there is a cache directory
specified, when a file is found by the normal search path, it will be mirrored
into the cache directory, then opened there.
FIXME:
The file "parms.txt" will be read out of the game directory and appended to the current command line arguments to allow different games to initialize startup parms differently. This could be used to add a "-sspeed 22050" for the high quality sound edition. Because they are added at the end, they will not override an explicit setting on the original command line.
*/
//============================================================================
// ClearLink is used for new headnodes
void ClearLink (link_t *l)
{
l->prev = l->next = l;
}
void RemoveLink (link_t *l)
{
l->next->prev = l->prev;
l->prev->next = l->next;
}
void InsertLinkBefore (link_t *l, link_t *before)
{
l->next = before;
l->prev = before->prev;
l->prev->next = l;
l->next->prev = l;
}
void InsertLinkAfter (link_t *l, link_t *after)
{
l->next = after->next;
l->prev = after;
l->prev->next = l;
l->next->prev = l;
}
/*
============================================================================
LIBRARY REPLACEMENT FUNCTIONS
============================================================================
*/
void Q_memset (void *dest, int fill, int count)
{
int i;
if ( (((long)dest | count) & 3) == 0)
{
count >>= 2;
fill = fill | (fill<<8) | (fill<<16) | (fill<<24);
for (i=0 ; i<count ; i++)
((int *)dest)[i] = fill;
}
else
for (i=0 ; i<count ; i++)
((byte *)dest)[i] = fill;
}
void Q_memcpy (void *dest, void *src, int count)
{
int i;
if (( ( (long)dest | (long)src | count) & 3) == 0 )
{
count>>=2;
for (i=0 ; i<count ; i++)
((int *)dest)[i] = ((int *)src)[i];
}
else
for (i=0 ; i<count ; i++)
((byte *)dest)[i] = ((byte *)src)[i];
}
// 2001-10-25 Replaced Quake functions with ANSI functions by Maddes start
/*
int Q_memcmp (void *m1, void *m2, int count)
{
while(count)
{
count--;
if (((byte *)m1)[count] != ((byte *)m2)[count])
return -1;
}
return 0;
}
void Q_strcpy (char *dest, char *src)
{
while (*src)
{
*dest++ = *src++;
}
*dest++ = 0;
}
void Q_strncpy (char *dest, char *src, int count)
{
while (*src && count--)
{
*dest++ = *src++;
}
if (count)
*dest++ = 0;
}
int Q_strlen (char *str)
{
int count;
count = 0;
while (str[count])
count++;
return count;
}
char *Q_strrchr(char *s, char c)
{
int len = strlen(s);
s += len;
while (len--)
if (*--s == c) return s;
return 0;
}
void Q_strcat (char *dest, char *src)
{
dest += strlen(dest);
strcpy (dest, src);
}
int Q_strcmp (char *s1, char *s2)
{
while (1)
{
if (*s1 != *s2)
return -1; // strings not equal
if (!*s1)
return 0; // strings are equal
s1++;
s2++;
}
return -1;
}
int Q_strncmp (char *s1, char *s2, int count)
{
while (1)
{
if (!count--)
return 0;
if (*s1 != *s2)
return -1; // strings not equal
if (!*s1)
return 0; // strings are equal
s1++;
s2++;
}
return -1;
}
*/
// 2001-10-25 Replaced Quake functions with ANSI functions by Maddes end
int Q_strncasecmp (char *s1, char *s2, int n)
{
int c1, c2;
while (1)
{
c1 = *s1++;
c2 = *s2++;
if (!n--)
return 0; // strings are equal until end point
if (c1 != c2)
{
if (c1 >= 'a' && c1 <= 'z')
c1 -= ('a' - 'A');
if (c2 >= 'a' && c2 <= 'z')
c2 -= ('a' - 'A');
if (c1 != c2)
return -1; // strings not equal
}
if (!c1)
return 0; // strings are equal
// s1++;
// s2++;
}
return -1;
}
int Q_strcasecmp (char *s1, char *s2)
{
// 2001-10-25 Q_strcasecmp fix by Maddes start
// return Q_strncasecmp (s1, s2, 99999);
int len1, len2;
len1 = strlen(s1);
len2 = strlen(s2);
if (len2 > len1)
{
len1 = len2;
}
return Q_strncasecmp (s1, s2, len1);
// 2001-10-25 Q_strcasecmp fix by Maddes end
}
int Q_atoi (char *str)
{
int val;
int sign;
int c;
if (*str == '-')
{
sign = -1;
str++;
}
else
sign = 1;
val = 0;
//
// check for hex
//
if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') )
{
str += 2;
while (1)
{
c = *str++;
if (c >= '0' && c <= '9')
val = (val<<4) + c - '0';
else if (c >= 'a' && c <= 'f')
val = (val<<4) + c - 'a' + 10;
else if (c >= 'A' && c <= 'F')
val = (val<<4) + c - 'A' + 10;
else
return val*sign;
}
}
//
// check for character
//
if (str[0] == '\'')
{
return sign * str[1];
}
//
// assume decimal
//
while (1)
{
c = *str++;
if (c <'0' || c > '9')
return val*sign;
val = val*10 + c - '0';
}
return 0;
}
float Q_atof (char *str)
{
double val;
int sign;
int c;
int decimal, total;
// 1999-12-27 ATOF problems with leading spaces fix by Maddes start
while ((*str) && (*str<=' '))
{
str++;
}
// 1999-12-27 ATOF problems with leading spaces fix by Maddes end
if (*str == '-')
{
sign = -1;
str++;
}
else
sign = 1;
val = 0;
//
// check for hex
//
if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') )
{
str += 2;
while (1)
{
c = *str++;
if (c >= '0' && c <= '9')
val = (val*16) + c - '0';
else if (c >= 'a' && c <= 'f')
val = (val*16) + c - 'a' + 10;
else if (c >= 'A' && c <= 'F')
val = (val*16) + c - 'A' + 10;
else
return val*sign;
}
}
//
// check for character
//
if (str[0] == '\'')
{
return sign * str[1];
}
//
// assume decimal
//
decimal = -1;
total = 0;
while (1)
{
c = *str++;
if (c == '.')
{
decimal = total;
continue;
}
if (c <'0' || c > '9')
break;
val = val*10 + c - '0';
total++;
}
if (decimal == -1)
return val*sign;
while (total > decimal)
{
val /= 10;
total--;
}
return val*sign;
}
/*
============================================================================
BYTE ORDER FUNCTIONS
============================================================================
*/
qboolean bigendien;
short (*BigShort) (short l);
short (*LittleShort) (short l);
int (*BigLong) (int l);
int (*LittleLong) (int l);
float (*BigFloat) (float l);
float (*LittleFloat) (float l);
short ShortSwap (short l)
{
byte b1,b2;
b1 = l&255;
b2 = (l>>8)&255;
return (b1<<8) + b2;
}
short ShortNoSwap (short l)
{
return l;
}
int LongSwap (int l)
{
byte b1,b2,b3,b4;
b1 = l&255;
b2 = (l>>8)&255;
b3 = (l>>16)&255;
b4 = (l>>24)&255;
return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
}
int LongNoSwap (int l)
{
return l;
}
float FloatSwap (float f)
{
union
{
float f;
byte b[4];
} dat1, dat2;
dat1.f = f;
dat2.b[0] = dat1.b[3];
dat2.b[1] = dat1.b[2];
dat2.b[2] = dat1.b[1];
dat2.b[3] = dat1.b[0];
return dat2.f;
}
float FloatNoSwap (float f)
{
return f;
}
/*
==============================================================================
MESSAGE IO FUNCTIONS
Handles byte ordering and avoids alignment errors
==============================================================================
*/
//
// writing functions
//
void MSG_WriteChar (sizebuf_t *sb, int c)
{
byte *buf;
#ifdef PARANOID
if (c < -128 || c > 127)
Sys_Error ("MSG_WriteChar: range error");
#endif
buf = SZ_GetSpace (sb, 1);
buf[0] = c;
}
void MSG_WriteByte (sizebuf_t *sb, int c)
{
byte *buf;
#ifdef PARANOID
if (c < 0 || c > 255)
Sys_Error ("MSG_WriteByte: range error");
#endif
buf = SZ_GetSpace (sb, 1);
buf[0] = c;
}
void MSG_WriteShort (sizebuf_t *sb, int c)
{
byte *buf;
#ifdef PARANOID
if (c < ((short)0x8000) || c > (short)0x7fff)
Sys_Error ("MSG_WriteShort: range error");
#endif
buf = SZ_GetSpace (sb, 2);
buf[0] = c&0xff;
buf[1] = c>>8;
}
void MSG_WriteLong (sizebuf_t *sb, int c)
{
byte *buf;
buf = SZ_GetSpace (sb, 4);
buf[0] = c&0xff;
buf[1] = (c>>8)&0xff;
buf[2] = (c>>16)&0xff;
buf[3] = c>>24;
}
void MSG_WriteFloat (sizebuf_t *sb, float f)
{
union
{
float f;
int l;
} dat;
dat.f = f;
dat.l = LittleLong (dat.l);
SZ_Write (sb, &dat.l, 4);
}
void MSG_WriteString (sizebuf_t *sb, char *s)
{
if (!s)
SZ_Write (sb, "", 1);
else
SZ_Write (sb, s, strlen(s)+1);
}
void MSG_WriteCoord (sizebuf_t *sb, float f)
{
MSG_WriteShort (sb, (int)(f*8));
}
void MSG_WriteAngle (sizebuf_t *sb, float f)
{
MSG_WriteByte (sb, ((int)f*256/360) & 255);
}
//
// reading functions
//
int msg_readcount;
qboolean msg_badread;
void MSG_BeginReading (void)
{
msg_readcount = 0;
msg_badread = false;
}
// returns -1 and sets msg_badread if no more characters are available
int MSG_ReadChar (void)
{
int c;
if (msg_readcount+1 > net_message.cursize)
{
msg_badread = true;
return -1;
}
c = (signed char)net_message.data[msg_readcount];
msg_readcount++;
return c;
}
int MSG_ReadByte (void)
{
int c;
if (msg_readcount+1 > net_message.cursize)
{
msg_badread = true;
return -1;
}
c = (unsigned char)net_message.data[msg_readcount];
msg_readcount++;
return c;
}
int MSG_ReadShort (void)
{
int c;
if (msg_readcount+2 > net_message.cursize)
{
msg_badread = true;
return -1;
}
c = (short)(net_message.data[msg_readcount]
+ (net_message.data[msg_readcount+1]<<8));
msg_readcount += 2;
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