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📄 d_polyse.c

📁 quake1 dos源代码最新版本
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/*
Copyright (C) 1996-1997 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/
// d_polyset.c: routines for drawing sets of polygons sharing the same
// texture (used for Alias models)

#include "quakedef.h"
#include "r_local.h"
#include "d_local.h"

// TODO: put in span spilling to shrink list size
// !!! if this is changed, it must be changed in d_polysa.s too !!!
#define DPS_MAXSPANS			MAXHEIGHT+1
									// 1 extra for spanpackage that marks end

// !!! if this is changed, it must be changed in asm_draw.h too !!!
typedef struct {
	void			*pdest;
	short			*pz;
	int				count;
	byte			*ptex;
	int				sfrac, tfrac, light, zi;
} spanpackage_t;

typedef struct {
	int		isflattop;
	int		numleftedges;
	int		*pleftedgevert0;
	int		*pleftedgevert1;
	int		*pleftedgevert2;
	int		numrightedges;
	int		*prightedgevert0;
	int		*prightedgevert1;
	int		*prightedgevert2;
} edgetable;

int	r_p0[6], r_p1[6], r_p2[6];

byte		*d_pcolormap;

int			d_aflatcolor;
int			d_xdenom;

edgetable	*pedgetable;

edgetable	edgetables[12] = {
	{0, 1, r_p0, r_p2, NULL, 2, r_p0, r_p1, r_p2 },
	{0, 2, r_p1, r_p0, r_p2,   1, r_p1, r_p2, NULL},
	{1, 1, r_p0, r_p2, NULL, 1, r_p1, r_p2, NULL},
	{0, 1, r_p1, r_p0, NULL, 2, r_p1, r_p2, r_p0 },
	{0, 2, r_p0, r_p2, r_p1,   1, r_p0, r_p1, NULL},
	{0, 1, r_p2, r_p1, NULL, 1, r_p2, r_p0, NULL},
	{0, 1, r_p2, r_p1, NULL, 2, r_p2, r_p0, r_p1 },
	{0, 2, r_p2, r_p1, r_p0,   1, r_p2, r_p0, NULL},
	{0, 1, r_p1, r_p0, NULL, 1, r_p1, r_p2, NULL},
	{1, 1, r_p2, r_p1, NULL, 1, r_p0, r_p1, NULL},
	{1, 1, r_p1, r_p0, NULL, 1, r_p2, r_p0, NULL},
	{0, 1, r_p0, r_p2, NULL, 1, r_p0, r_p1, NULL},
};

// FIXME: some of these can become statics
int				a_sstepxfrac, a_tstepxfrac, r_lstepx, a_ststepxwhole;
int				r_sstepx, r_tstepx, r_lstepy, r_sstepy, r_tstepy;
int				r_zistepx, r_zistepy;
int				d_aspancount, d_countextrastep;

spanpackage_t			*a_spans;
spanpackage_t			*d_pedgespanpackage;
static int				ystart;
byte					*d_pdest, *d_ptex;
short					*d_pz;
int						d_sfrac, d_tfrac, d_light, d_zi;
int						d_ptexextrastep, d_sfracextrastep;
int						d_tfracextrastep, d_lightextrastep, d_pdestextrastep;
int						d_lightbasestep, d_pdestbasestep, d_ptexbasestep;
int						d_sfracbasestep, d_tfracbasestep;
int						d_ziextrastep, d_zibasestep;
int						d_pzextrastep, d_pzbasestep;

typedef struct {
	int		quotient;
	int		remainder;
} adivtab_t;

static adivtab_t	adivtab[32*32] = {
#include "adivtab.h"
};

byte	*skintable[MAX_LBM_HEIGHT];
int		skinwidth;
byte	*skinstart;

void D_PolysetDrawSpans8 (spanpackage_t *pspanpackage);
void D_PolysetCalcGradients (int skinwidth);
void D_DrawSubdiv (void);
void D_DrawNonSubdiv (void);
void D_PolysetRecursiveTriangle (int *p1, int *p2, int *p3);
void D_PolysetSetEdgeTable (void);
void D_RasterizeAliasPolySmooth (void);
void D_PolysetScanLeftEdge (int height);

#if	!id386

/*
================
D_PolysetDraw
================
*/
void D_PolysetDraw (void)
{
	spanpackage_t	spans[DPS_MAXSPANS + 1 +
			((CACHE_SIZE - 1) / sizeof(spanpackage_t)) + 1];
						// one extra because of cache line pretouching

	a_spans = (spanpackage_t *)
			(((long)&spans[0] + CACHE_SIZE - 1) & ~(CACHE_SIZE - 1));

	if (r_affinetridesc.drawtype)
	{
		D_DrawSubdiv ();
	}
	else
	{
		D_DrawNonSubdiv ();
	}
}


/*
================
D_PolysetDrawFinalVerts
================
*/
void D_PolysetDrawFinalVerts (finalvert_t *fv, int numverts)
{
	int		i, z;
	short	*zbuf;

	for (i=0 ; i<numverts ; i++, fv++)
	{
	// valid triangle coordinates for filling can include the bottom and
	// right clip edges, due to the fill rule; these shouldn't be drawn
		if ((fv->v[0] < r_refdef.vrectright) &&
			(fv->v[1] < r_refdef.vrectbottom))
		{
			z = fv->v[5]>>16;
			zbuf = zspantable[fv->v[1]] + fv->v[0];
			if (z >= *zbuf)
			{
				int		pix;

				*zbuf = z;
				pix = skintable[fv->v[3]>>16][fv->v[2]>>16];
				pix = ((byte *)acolormap)[pix + (fv->v[4] & 0xFF00) ];
				d_viewbuffer[d_scantable[fv->v[1]] + fv->v[0]] = pix;
			}
		}
	}
}


/*
================
D_DrawSubdiv
================
*/
void D_DrawSubdiv (void)
{
	mtriangle_t		*ptri;
	finalvert_t		*pfv, *index0, *index1, *index2;
	int				i;
	int				lnumtriangles;

	pfv = r_affinetridesc.pfinalverts;
	ptri = r_affinetridesc.ptriangles;
	lnumtriangles = r_affinetridesc.numtriangles;

	for (i=0 ; i<lnumtriangles ; i++)
	{
		index0 = pfv + ptri[i].vertindex[0];
		index1 = pfv + ptri[i].vertindex[1];
		index2 = pfv + ptri[i].vertindex[2];

		if (((index0->v[1]-index1->v[1]) *
			 (index0->v[0]-index2->v[0]) -
			 (index0->v[0]-index1->v[0]) *
			 (index0->v[1]-index2->v[1])) >= 0)
		{
			continue;
		}

		d_pcolormap = &((byte *)acolormap)[index0->v[4] & 0xFF00];

		if (ptri[i].facesfront)
		{
			D_PolysetRecursiveTriangle(index0->v, index1->v, index2->v);
		}
		else
		{
			int		s0, s1, s2;

			s0 = index0->v[2];
			s1 = index1->v[2];
			s2 = index2->v[2];

			if (index0->flags & ALIAS_ONSEAM)
				index0->v[2] += r_affinetridesc.seamfixupX16;
			if (index1->flags & ALIAS_ONSEAM)
				index1->v[2] += r_affinetridesc.seamfixupX16;
			if (index2->flags & ALIAS_ONSEAM)
				index2->v[2] += r_affinetridesc.seamfixupX16;

			D_PolysetRecursiveTriangle(index0->v, index1->v, index2->v);

			index0->v[2] = s0;
			index1->v[2] = s1;
			index2->v[2] = s2;
		}
	}
}


/*
================
D_DrawNonSubdiv
================
*/
void D_DrawNonSubdiv (void)
{
	mtriangle_t		*ptri;
	finalvert_t		*pfv, *index0, *index1, *index2;
	int				i;
	int				lnumtriangles;

	pfv = r_affinetridesc.pfinalverts;
	ptri = r_affinetridesc.ptriangles;
	lnumtriangles = r_affinetridesc.numtriangles;

	for (i=0 ; i<lnumtriangles ; i++, ptri++)
	{
		index0 = pfv + ptri->vertindex[0];
		index1 = pfv + ptri->vertindex[1];
		index2 = pfv + ptri->vertindex[2];

		d_xdenom = (index0->v[1]-index1->v[1]) *
				(index0->v[0]-index2->v[0]) -
				(index0->v[0]-index1->v[0])*(index0->v[1]-index2->v[1]);

		if (d_xdenom >= 0)
		{
			continue;
		}

		r_p0[0] = index0->v[0];		// u
		r_p0[1] = index0->v[1];		// v
		r_p0[2] = index0->v[2];		// s
		r_p0[3] = index0->v[3];		// t
		r_p0[4] = index0->v[4];		// light
		r_p0[5] = index0->v[5];		// iz

		r_p1[0] = index1->v[0];
		r_p1[1] = index1->v[1];
		r_p1[2] = index1->v[2];
		r_p1[3] = index1->v[3];
		r_p1[4] = index1->v[4];
		r_p1[5] = index1->v[5];

		r_p2[0] = index2->v[0];
		r_p2[1] = index2->v[1];
		r_p2[2] = index2->v[2];
		r_p2[3] = index2->v[3];
		r_p2[4] = index2->v[4];
		r_p2[5] = index2->v[5];

		if (!ptri->facesfront)
		{
			if (index0->flags & ALIAS_ONSEAM)
				r_p0[2] += r_affinetridesc.seamfixupX16;
			if (index1->flags & ALIAS_ONSEAM)
				r_p1[2] += r_affinetridesc.seamfixupX16;
			if (index2->flags & ALIAS_ONSEAM)
				r_p2[2] += r_affinetridesc.seamfixupX16;
		}

		D_PolysetSetEdgeTable ();
		D_RasterizeAliasPolySmooth ();
	}
}


/*
================
D_PolysetRecursiveTriangle
================
*/
void D_PolysetRecursiveTriangle (int *lp1, int *lp2, int *lp3)
{
	int		*temp;
	int		d;
	int		new[6];
	int		z;
	short	*zbuf;

	d = lp2[0] - lp1[0];
	if (d < -1 || d > 1)
		goto split;
	d = lp2[1] - lp1[1];
	if (d < -1 || d > 1)
		goto split;

	d = lp3[0] - lp2[0];
	if (d < -1 || d > 1)
		goto split2;
	d = lp3[1] - lp2[1];
	if (d < -1 || d > 1)
		goto split2;

	d = lp1[0] - lp3[0];
	if (d < -1 || d > 1)
		goto split3;
	d = lp1[1] - lp3[1];
	if (d < -1 || d > 1)
	{
split3:
		temp = lp1;
		lp1 = lp3;
		lp3 = lp2;
		lp2 = temp;

		goto split;
	}

	return;			// entire tri is filled

split2:
	temp = lp1;
	lp1 = lp2;
	lp2 = lp3;
	lp3 = temp;

split:
// split this edge
	new[0] = (lp1[0] + lp2[0]) >> 1;
	new[1] = (lp1[1] + lp2[1]) >> 1;
	new[2] = (lp1[2] + lp2[2]) >> 1;
	new[3] = (lp1[3] + lp2[3]) >> 1;
	new[5] = (lp1[5] + lp2[5]) >> 1;

// draw the point if splitting a leading edge
	if (lp2[1] > lp1[1])
		goto nodraw;
	if ((lp2[1] == lp1[1]) && (lp2[0] < lp1[0]))
		goto nodraw;


	z = new[5]>>16;
	zbuf = zspantable[new[1]] + new[0];
	if (z >= *zbuf)
	{
		int		pix;

		*zbuf = z;
		pix = d_pcolormap[skintable[new[3]>>16][new[2]>>16]];
		d_viewbuffer[d_scantable[new[1]] + new[0]] = pix;
	}

nodraw:
// recursively continue
	D_PolysetRecursiveTriangle (lp3, lp1, new);
	D_PolysetRecursiveTriangle (lp3, new, lp2);
}

#endif	// !id386


/*
================
D_PolysetUpdateTables
================
*/
void D_PolysetUpdateTables (void)
{
	int		i;
	byte	*s;

	if (r_affinetridesc.skinwidth != skinwidth ||
		r_affinetridesc.pskin != skinstart)
	{
		skinwidth = r_affinetridesc.skinwidth;
		skinstart = r_affinetridesc.pskin;
		s = skinstart;
		for (i=0 ; i<MAX_LBM_HEIGHT ; i++, s+=skinwidth)
			skintable[i] = s;
	}
}


#if	!id386

/*
===================
D_PolysetScanLeftEdge
====================
*/
void D_PolysetScanLeftEdge (int height)
{

	do
	{
		d_pedgespanpackage->pdest = d_pdest;
		d_pedgespanpackage->pz = d_pz;
		d_pedgespanpackage->count = d_aspancount;
		d_pedgespanpackage->ptex = d_ptex;

		d_pedgespanpackage->sfrac = d_sfrac;
		d_pedgespanpackage->tfrac = d_tfrac;

	// FIXME: need to clamp l, s, t, at both ends?
		d_pedgespanpackage->light = d_light;
		d_pedgespanpackage->zi = d_zi;

		d_pedgespanpackage++;

		errorterm += erroradjustup;
		if (errorterm >= 0)
		{
			d_pdest += d_pdestextrastep;
			d_pz += d_pzextrastep;
			d_aspancount += d_countextrastep;
			d_ptex += d_ptexextrastep;
			d_sfrac += d_sfracextrastep;
			d_ptex += d_sfrac >> 16;

			d_sfrac &= 0xFFFF;
			d_tfrac += d_tfracextrastep;
			if (d_tfrac & 0x10000)
			{
				d_ptex += r_affinetridesc.skinwidth;
				d_tfrac &= 0xFFFF;
			}
			d_light += d_lightextrastep;
			d_zi += d_ziextrastep;
			errorterm -= erroradjustdown;
		}
		else
		{
			d_pdest += d_pdestbasestep;
			d_pz += d_pzbasestep;
			d_aspancount += ubasestep;
			d_ptex += d_ptexbasestep;
			d_sfrac += d_sfracbasestep;
			d_ptex += d_sfrac >> 16;
			d_sfrac &= 0xFFFF;
			d_tfrac += d_tfracbasestep;
			if (d_tfrac & 0x10000)
			{
				d_ptex += r_affinetridesc.skinwidth;
				d_tfrac &= 0xFFFF;
			}
			d_light += d_lightbasestep;
			d_zi += d_zibasestep;
		}
	} while (--height);
}

#endif	// !id386


/*
===================
D_PolysetSetUpForLineScan
====================
*/
void D_PolysetSetUpForLineScan(fixed8_t startvertu, fixed8_t startvertv,
		fixed8_t endvertu, fixed8_t endvertv)
{
	double		dm, dn;
	int			tm, tn;
	adivtab_t	*ptemp;

// TODO: implement x86 version

	errorterm = -1;

	tm = endvertu - startvertu;
	tn = endvertv - startvertv;

	if (((tm <= 16) && (tm >= -15)) &&
		((tn <= 16) && (tn >= -15)))
	{
		ptemp = &adivtab[((tm+15) << 5) + (tn+15)];
		ubasestep = ptemp->quotient;
		erroradjustup = ptemp->remainder;
		erroradjustdown = tn;
	}
	else
	{
		dm = (double)tm;
		dn = (double)tn;

		FloorDivMod (dm, dn, &ubasestep, &erroradjustup);

		erroradjustdown = dn;
	}
}


#if	!id386

/*
================
D_PolysetCalcGradients
================
*/
void D_PolysetCalcGradients (int skinwidth)
{
	float	xstepdenominv, ystepdenominv, t0, t1;
	float	p01_minus_p21, p11_minus_p21, p00_minus_p20, p10_minus_p20;

	p00_minus_p20 = r_p0[0] - r_p2[0];
	p01_minus_p21 = r_p0[1] - r_p2[1];
	p10_minus_p20 = r_p1[0] - r_p2[0];
	p11_minus_p21 = r_p1[1] - r_p2[1];

	xstepdenominv = 1.0 / (float)d_xdenom;

	ystepdenominv = -xstepdenominv;

// ceil () for light so positive steps are exaggerated, negative steps
// diminished,  pushing us away from underflow toward overflow. Underflow is
// very visible, overflow is very unlikely, because of ambient lighting
	t0 = r_p0[4] - r_p2[4];
	t1 = r_p1[4] - r_p2[4];
	r_lstepx = (int)
			ceil((t1 * p01_minus_p21 - t0 * p11_minus_p21) * xstepdenominv);
	r_lstepy = (int)
			ceil((t1 * p00_minus_p20 - t0 * p10_minus_p20) * ystepdenominv);

	t0 = r_p0[2] - r_p2[2];
	t1 = r_p1[2] - r_p2[2];

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