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📄 wb_server.h

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/*    Unix SMB/CIFS implementation.   Main winbindd server routines   Copyright (C) Stefan Metzmacher	2005   Copyright (C) Andrew Tridgell	2005      This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; either version 3 of the License, or   (at your option) any later version.      This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.      You should have received a copy of the GNU General Public License   along with this program.  If not, see <http://www.gnu.org/licenses/>.*/#include "nsswitch/winbind_nss_config.h"#include "nsswitch/winbind_struct_protocol.h"#include "winbind/idmap.h"#include "libnet/libnet.h"#define WINBINDD_SAMBA3_SOCKET "pipe"/* the privileged socket is in smbd_tmp_dir() */#define WINBINDD_SAMBA3_PRIVILEGED_SOCKET "winbind_pipe"/* this struct stores global data for the winbind task */struct wbsrv_service {	struct task_server *task;	const struct dom_sid *primary_sid;	struct wbsrv_domain *domains;	struct idmap_context *idmap_ctx;};struct wbsrv_samconn {	struct wbsrv_domain *domain;	void *private_data;	struct composite_context (*seqnum_send)(struct wbsrv_samconn *);	NTSTATUS (*seqnum_recv)(struct composite_context *, uint64_t *);};struct wb_dom_info {	const char *name;	const char *dns_name;	const struct dom_sid *sid;	int num_dcs;	struct nbt_dc_name *dcs;};struct wbsrv_domain {	struct wbsrv_domain *next, *prev;	struct wb_dom_info *info;	/* Details for the server we are currently talking to */	const char *dc_address;	const char *dc_name;	struct libnet_context *libnet_ctx;	struct dcerpc_binding *lsa_binding;	struct dcerpc_binding *samr_binding;	struct ldap_connection *ldap_conn;	struct dcerpc_pipe *netlogon_pipe;	struct dcerpc_binding *netlogon_binding;};/*  state of a listen socket and it's protocol information*/struct wbsrv_listen_socket {	const char *socket_path;	struct wbsrv_service *service;	bool privileged;};/*  state of an open winbind connection*/struct wbsrv_connection {	/* stream connection we belong to */	struct stream_connection *conn;	/* the listening socket we belong to, it holds protocol hooks */	struct wbsrv_listen_socket *listen_socket;	/* storage for protocol specific data */	void *protocol_private_data;	/* how many calls are pending */	uint32_t pending_calls;	struct packet_context *packet;	struct loadparm_context *lp_ctx;};#define WBSRV_SAMBA3_SET_STRING(dest, src) do { \	safe_strcpy(dest, src, sizeof(dest)-1);\} while(0)/*  state of a pwent query*/struct wbsrv_pwent {	/* Current UserList structure, contains 1+ user structs */	struct libnet_UserList *user_list;	/* Index of the next user struct in the current UserList struct */	uint32_t page_index;	/* The libnet_ctx to use for the libnet_UserList call */	struct libnet_context *libnet_ctx;};/*  state of one request  NOTE about async replies:   if the backend wants to reply later:   - it should set the WBSRV_CALL_FLAGS_REPLY_ASYNC flag, and may set a      talloc_destructor on the this structure or on the private_data (if it's a     talloc child of this structure), so that wbsrv_terminate_connection     called by another call clean up the whole connection correct.   - When the backend is ready to reply it should call wbsrv_send_reply(call),     wbsrv_send_reply implies talloc_free(call), so the backend should use      talloc_reference(call), if it needs it later.    - If wbsrv_send_reply doesn't return NT_STATUS_OK, the backend function      should call, wbsrv_terminate_connection(call->wbconn, nt_errstr(status));     return;*/struct wbsrv_samba3_call {#define WBSRV_CALL_FLAGS_REPLY_ASYNC 0x00000001	uint32_t flags;	/* the connection the call belongs to */	struct wbsrv_connection *wbconn;	/* the backend should use this event context */	struct event_context *event_ctx;	/* here the backend can store stuff like composite_context's ... */	void *private_data;	/* the request structure of the samba3 protocol */	struct winbindd_request request;		/* the response structure of the samba3 protocol*/	struct winbindd_response response;};struct netr_LMSessionKey;struct netr_UserSessionKey;struct winbind_SamLogon;#include "winbind/wb_async_helpers.h"#include "winbind/wb_proto.h"

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