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📄 ejsarray.c

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💻 C
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/* *	@file 	ejsArray.c *	@brief 	Array class *//********************************* Copyright **********************************//* *	@copy	default *	 *	Copyright (c) Mbedthis Software LLC, 2003-2006. All Rights Reserved. *	Copyright (c) Michael O'Brien, 1994-1995. All Rights Reserved. *	 *	This software is distributed under commercial and open source licenses. *	You may use the GPL open source license described below or you may acquire  *	a commercial license from Mbedthis Software. You agree to be fully bound  *	by the terms of either license. Consult the LICENSE.TXT distributed with  *	this software for full details. *	 *	This software is open source; you can redistribute it and/or modify it  *	under the terms of the GNU General Public License as published by the  *	Free Software Foundation; either version 2 of the License, or (at your  *	option) any later version. See the GNU General Public License for more  *	details at: http://www.mbedthis.com/downloads/gplLicense.html *	 *	This program is distributed WITHOUT ANY WARRANTY; without even the  *	implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  *	 *	This GPL license does NOT permit incorporating this software into  *	proprietary programs. If you are unable to comply with the GPL, you must *	acquire a commercial license to use this software. Commercial licenses  *	for this software and support services are available from Mbedthis  *	Software at http://www.mbedthis.com  *	 *	@end *//********************************** Includes **********************************/#include	"ejs.h"#if BLD_FEATURE_EJS/************************************ Code ************************************/int ejsDefineArrayClass(Ejs *ep){	if (ejsDefineClass(ep, "Array", "Object", ejsArrayConstructor) == 0) {		return MPR_ERR_CANT_INITIALIZE;	}	return 0;}/******************************************************************************//* *	Routine to create the base array type */EjsVar *ejsCreateArrayInternal(EJS_LOC_DEC(ep, loc), int size){	EjsProperty	*pp;	EjsVar		*obj, *vp;	/* MOB -- need to supply hash size -- max(size, 503)); */	obj = ejsCreateSimpleObjInternal(EJS_LOC_PASS(ep, loc), "Array");	if (obj == 0) {		mprAssert(0);		return obj;	}	obj->isArray = 1;	/*	MOB -- call constructor here and replace this code */	pp = ejsSetPropertyToInteger(ep, obj, "length", size);	ejsMakePropertyEnumerable(pp, 0);	vp = ejsGetVarPtr(pp);	vp->isArrayLength = 1;	return obj;}/******************************************************************************/EjsVar *ejsAddArrayElt(Ejs *ep, EjsVar *op, EjsVar *element, 	EjsCopyDepth copyDepth){	EjsProperty		*pp;	EjsVar			*vp;	char			idx[16];	int				length;	mprAssert(op->isArray);	length = ejsGetPropertyAsInteger(ep, op, "length");	mprItoa(idx, sizeof(idx), length);	pp = ejsCreateProperty(ep, op, idx);	vp = ejsGetVarPtr(pp);	ejsWriteVar(ep, vp, element, copyDepth);	ejsSetPropertyToInteger(ep, op, "length", length + 1);	return vp;}/******************************************************************************//* *	Constructor */int ejsArrayConstructor(Ejs *ep, EjsVar *thisObj, int argc, EjsVar **argv){	EjsProperty		*pp;	EjsVar			*vp;	char			idx[16];	int				i, max;	thisObj->isArray = 1;	max = 0;	if (argc > 0) {		if (argc == 1 && ejsVarIsNumber(argv[0])) {			/*			 *	x = new Array(size);			 */			max = (int) ejsVarToInteger(argv[0]);		} else {			/*			 *	x = new Array(element0, element1, ..., elementN):			 */			max = argc;			for (i = 0; i < max; i++) {				mprItoa(idx, sizeof(idx), i);				pp = ejsCreateSimpleProperty(ep, thisObj, idx);				vp = ejsGetVarPtr(pp);				ejsWriteVar(ep, vp, argv[i], EJS_SHALLOW_COPY);			}		}	}	pp = ejsCreateSimpleProperty(ep, thisObj, "length");	ejsMakePropertyEnumerable(pp, 0);	vp = ejsGetVarPtr(pp);	ejsWriteVarAsInteger(ep, vp, max);	vp->isArrayLength = 1;	return 0;}/******************************************************************************/#elsevoid ejsArrayDummy() {}/******************************************************************************/#endif /* BLD_FEATURE_EJS *//* * Local variables: * tab-width: 4 * c-basic-offset: 4 * End: * vim:tw=78 * vim600: sw=4 ts=4 fdm=marker * vim<600: sw=4 ts=4 */

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