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📄 connect.c

📁 samba最新软件
💻 C
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/*    Unix SMB/CIFS implementation.   implements a non-blocking connect operation that is aware of the samba4   events system   Copyright (C) Andrew Tridgell 2005   Copyright (C) Volker Lendecke 2005      This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; either version 3 of the License, or   (at your option) any later version.      This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.      You should have received a copy of the GNU General Public License   along with this program.  If not, see <http://www.gnu.org/licenses/>.*/#include "includes.h"#include "lib/socket/socket.h"#include "lib/events/events.h"#include "libcli/composite/composite.h"#include "libcli/resolve/resolve.h"#include "param/param.h"struct connect_state {	struct socket_context *sock;	const struct socket_address *my_address;	const struct socket_address *server_address;	uint32_t flags;};static void socket_connect_handler(struct event_context *ev,				   struct fd_event *fde, 				   uint16_t flags, void *private);static void continue_resolve_name(struct composite_context *ctx);static void continue_socket_connect(struct composite_context *creq);/*  call the real socket_connect() call, and setup event handler*/static void socket_send_connect(struct composite_context *result){	struct composite_context *creq;	struct fd_event *fde;	struct connect_state *state = talloc_get_type(result->private_data, 						      struct connect_state);	creq = talloc_zero(state, struct composite_context);	if (composite_nomem(creq, result)) return;	creq->state = COMPOSITE_STATE_IN_PROGRESS;	creq->event_ctx = result->event_ctx;	creq->async.fn = continue_socket_connect;	creq->async.private_data = result;	result->status = socket_connect(state->sock,					state->my_address,					state->server_address,					state->flags);	if (NT_STATUS_IS_ERR(result->status) && 	    !NT_STATUS_EQUAL(result->status,			     NT_STATUS_MORE_PROCESSING_REQUIRED)) {		composite_error(result, result->status);		return;	}	fde = event_add_fd(result->event_ctx, result,			   socket_get_fd(state->sock),			   EVENT_FD_READ|EVENT_FD_WRITE, 			   socket_connect_handler, result);	composite_nomem(fde, result);}/*  send a socket connect, potentially doing some name resolution first*/struct composite_context *socket_connect_send(struct socket_context *sock,					      struct socket_address *my_address,					      struct socket_address *server_address, 					      uint32_t flags,					      struct resolve_context *resolve_ctx,					      struct event_context *event_ctx){	struct composite_context *result;	struct connect_state *state;	result = talloc_zero(sock, struct composite_context);	if (result == NULL) return NULL;	result->state = COMPOSITE_STATE_IN_PROGRESS;	result->event_ctx = event_ctx;	state = talloc_zero(result, struct connect_state);	if (composite_nomem(state, result)) return result;	result->private_data = state;	state->sock = talloc_reference(state, sock);	if (composite_nomem(state->sock, result)) return result;	if (my_address) {		void *ref = talloc_reference(state, my_address);		if (composite_nomem(ref, result)) {			return result;		}		state->my_address = my_address;	}	{		void *ref = talloc_reference(state, server_address);		if (composite_nomem(ref, result)) {			return result;		}		state->server_address = server_address;	}	state->flags = flags;	set_blocking(socket_get_fd(sock), false);	if (resolve_ctx != NULL && server_address->addr && strcmp(sock->backend_name, "ipv4") == 0) {		struct nbt_name name;		struct composite_context *creq;		make_nbt_name_client(&name, server_address->addr);		creq = resolve_name_send(resolve_ctx, &name, result->event_ctx);		if (composite_nomem(creq, result)) return result;		composite_continue(result, creq, continue_resolve_name, result);		return result;	}	socket_send_connect(result);	return result;}/*  handle write events on connect completion*/static void socket_connect_handler(struct event_context *ev,				   struct fd_event *fde, 				   uint16_t flags, void *private){	struct composite_context *result =		talloc_get_type(private, struct composite_context);	struct connect_state *state = talloc_get_type(result->private_data,						      struct connect_state);	result->status = socket_connect_complete(state->sock, state->flags);	if (!composite_is_ok(result)) return;	composite_done(result);}/*  recv name resolution reply then send the connect*/static void continue_resolve_name(struct composite_context *creq){	struct composite_context *result = talloc_get_type(creq->async.private_data, 							   struct composite_context);	struct connect_state *state = talloc_get_type(result->private_data, struct connect_state);	const char *addr;	result->status = resolve_name_recv(creq, state, &addr);	if (!composite_is_ok(result)) return;	state->server_address = socket_address_from_strings(state, state->sock->backend_name,							    addr, state->server_address->port);	if (composite_nomem(state->server_address, result)) return;	socket_send_connect(result);}/*  called when a connect has finished. Complete the top level composite context*/static void continue_socket_connect(struct composite_context *creq){	struct composite_context *result = talloc_get_type(creq->async.private_data, 							   struct composite_context);	result->status = creq->status;	if (!composite_is_ok(result)) return;	composite_done(result);}/*  wait for a socket_connect_send() to finish*/NTSTATUS socket_connect_recv(struct composite_context *result){	NTSTATUS status = composite_wait(result);	talloc_free(result);	return status;}/*  like socket_connect() but takes an event context, doing a semi-async connect*/NTSTATUS socket_connect_ev(struct socket_context *sock,			   struct socket_address *my_address,			   struct socket_address *server_address, 			   uint32_t flags, struct resolve_context *resolve_ctx,			   struct event_context *ev){	struct composite_context *ctx;	ctx = socket_connect_send(sock, my_address, 				  server_address, flags, resolve_ctx, ev);	return socket_connect_recv(ctx);}

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