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📄 connect_multi.c

📁 samba最新软件
💻 C
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/*    Unix SMB/CIFS implementation.   Fire connect requests to a host and a number of ports, with a timeout   between the connect request. Return if the first connect comes back   successfully or return the last error.   Copyright (C) Volker Lendecke 2005      This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; either version 3 of the License, or   (at your option) any later version.      This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.      You should have received a copy of the GNU General Public License   along with this program.  If not, see <http://www.gnu.org/licenses/>.*/#include "includes.h"#include "lib/socket/socket.h"#include "lib/events/events.h"#include "libcli/composite/composite.h"#include "libcli/resolve/resolve.h"#include "param/param.h"#define MULTI_PORT_DELAY 2000 /* microseconds *//*  overall state*/struct connect_multi_state {	const char *server_address;	int num_ports;	uint16_t *ports;	struct resolve_context *resolve_ctx;	struct socket_context *sock;	uint16_t result_port;	int num_connects_sent, num_connects_recv;};/*  state of an individual socket_connect_send() call*/struct connect_one_state {	struct composite_context *result;	struct socket_context *sock;	struct socket_address *addr;};static void continue_resolve_name(struct composite_context *creq);static void connect_multi_timer(struct event_context *ev,				    struct timed_event *te,				    struct timeval tv, void *p);static void connect_multi_next_socket(struct composite_context *result);static void continue_one(struct composite_context *creq);/*  setup an async socket_connect, with multiple ports*/_PUBLIC_ struct composite_context *socket_connect_multi_send(						    TALLOC_CTX *mem_ctx,						    const char *server_address,						    int num_server_ports,						    uint16_t *server_ports,						    struct resolve_context *resolve_ctx,						    struct event_context *event_ctx){	struct composite_context *result;	struct connect_multi_state *multi;	int i;	result = talloc_zero(mem_ctx, struct composite_context);	if (result == NULL) return NULL;	result->state = COMPOSITE_STATE_IN_PROGRESS;	result->event_ctx = event_ctx;	multi = talloc_zero(result, struct connect_multi_state);	if (composite_nomem(multi, result)) goto failed;	result->private_data = multi;	multi->server_address = talloc_strdup(multi, server_address);	if (composite_nomem(multi->server_address, result)) goto failed;	multi->num_ports = num_server_ports;	multi->resolve_ctx = talloc_reference(multi, resolve_ctx);	multi->ports = talloc_array(multi, uint16_t, multi->num_ports);	if (composite_nomem(multi->ports, result)) goto failed;	for (i=0; i<multi->num_ports; i++) {		multi->ports[i] = server_ports[i];	}	if (!is_ipaddress(server_address)) {		/*  		    we don't want to do the name resolution separately		    for each port, so start it now, then only start on		    the real sockets once we have an IP		 */		struct nbt_name name;		struct composite_context *creq;		make_nbt_name_client(&name, server_address);		creq = resolve_name_send(resolve_ctx, &name, result->event_ctx);		if (composite_nomem(creq, result)) goto failed;		composite_continue(result, creq, continue_resolve_name, result);		return result;	}	/* now we've setup the state we can process the first socket */	connect_multi_next_socket(result);	if (!NT_STATUS_IS_OK(result->status)) {		goto failed;	}	return result; failed:	composite_error(result, result->status);	return result;}/*  start connecting to the next socket/port in the list*/static void connect_multi_next_socket(struct composite_context *result){	struct connect_multi_state *multi = talloc_get_type(result->private_data, 							    struct connect_multi_state);	struct connect_one_state *state;	struct composite_context *creq;	int next = multi->num_connects_sent;	if (next == multi->num_ports) {		/* don't do anything, just wait for the existing ones to finish */		return;	}	multi->num_connects_sent += 1;	state = talloc(multi, struct connect_one_state);	if (composite_nomem(state, result)) return;	state->result = result;	result->status = socket_create("ipv4", SOCKET_TYPE_STREAM, &state->sock, 0);	if (!composite_is_ok(result)) return;	/* Form up the particular address we are interested in */	state->addr = socket_address_from_strings(state, state->sock->backend_name, 						  multi->server_address, multi->ports[next]);	if (composite_nomem(state->addr, result)) return;	talloc_steal(state, state->sock);	creq = socket_connect_send(state->sock, NULL, 				   state->addr, 0, multi->resolve_ctx, 				   result->event_ctx);	if (composite_nomem(creq, result)) return;	talloc_steal(state, creq);	composite_continue(result, creq, continue_one, state);	/* if there are more ports to go then setup a timer to fire when we have waited	   for a couple of milli-seconds, when that goes off we try the next port regardless	   of whether this port has completed */	if (multi->num_ports > multi->num_connects_sent) {		/* note that this timer is a child of the single		   connect attempt state, so it will go away when this		   request completes */		event_add_timed(result->event_ctx, state,				timeval_current_ofs(0, MULTI_PORT_DELAY),				connect_multi_timer, result);	}}/*  a timer has gone off telling us that we should try the next port*/static void connect_multi_timer(struct event_context *ev,				struct timed_event *te,				struct timeval tv, void *p){	struct composite_context *result = talloc_get_type(p, struct composite_context);	connect_multi_next_socket(result);}/*  recv name resolution reply then send the next connect*/static void continue_resolve_name(struct composite_context *creq){	struct composite_context *result = talloc_get_type(creq->async.private_data, 							   struct composite_context);	struct connect_multi_state *multi = talloc_get_type(result->private_data, 							    struct connect_multi_state);	const char *addr;	result->status = resolve_name_recv(creq, multi, &addr);	if (!composite_is_ok(result)) return;	multi->server_address = addr;	connect_multi_next_socket(result);}/*  one of our socket_connect_send() calls hash finished. If it got a  connection or there are none left then we are done*/static void continue_one(struct composite_context *creq){	struct connect_one_state *state = talloc_get_type(creq->async.private_data, 							  struct connect_one_state);	struct composite_context *result = state->result;	struct connect_multi_state *multi = talloc_get_type(result->private_data, 							    struct connect_multi_state);	NTSTATUS status;	multi->num_connects_recv++;	status = socket_connect_recv(creq);	if (NT_STATUS_IS_OK(status)) {		multi->sock = talloc_steal(multi, state->sock);		multi->result_port = state->addr->port;	}	talloc_free(state);	if (NT_STATUS_IS_OK(status) || 	    multi->num_connects_recv == multi->num_ports) {		result->status = status;		composite_done(result);		return;	}	/* try the next port */	connect_multi_next_socket(result);}/*  async recv routine for socket_connect_multi() */_PUBLIC_ NTSTATUS socket_connect_multi_recv(struct composite_context *ctx,				   TALLOC_CTX *mem_ctx,				   struct socket_context **sock,				   uint16_t *port){	NTSTATUS status = composite_wait(ctx);	if (NT_STATUS_IS_OK(status)) {		struct connect_multi_state *multi =			talloc_get_type(ctx->private_data,					struct connect_multi_state);		*sock = talloc_steal(mem_ctx, multi->sock);		*port = multi->result_port;	}	talloc_free(ctx);	return status;}NTSTATUS socket_connect_multi(TALLOC_CTX *mem_ctx,			      const char *server_address,			      int num_server_ports, uint16_t *server_ports,			      struct resolve_context *resolve_ctx,			      struct event_context *event_ctx,			      struct socket_context **result,			      uint16_t *result_port){	struct composite_context *ctx =		socket_connect_multi_send(mem_ctx, server_address,					  num_server_ports, server_ports,					  resolve_ctx,					  event_ctx);	return socket_connect_multi_recv(ctx, mem_ctx, result, result_port);}

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