⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 neptune_frame_buffer.h

📁 OMAP1030 处理器的ARM 侧硬件测试代码 OMAP1030 是TI的双核处理器
💻 H
📖 第 1 页 / 共 2 页
字号:

#define            FRAME_BUFFER_FBPU_CONTROL_8_3_FBPU_SEC_POS                                                            3
#define            FRAME_BUFFER_FBPU_CONTROL_8_3_FBPU_SEC_NUMB                                                           1
#define            FRAME_BUFFER_FBPU_CONTROL_8_3_FBPU_SEC_RES_VAL                                                        0x0
//R/W

#define            FRAME_BUFFER_FBPU_CONTROL_8_3_START_RESET_POS                                                         2
#define            FRAME_BUFFER_FBPU_CONTROL_8_3_START_RESET_NUMB                                                        1
#define            FRAME_BUFFER_FBPU_CONTROL_8_3_START_RESET_RES_VAL                                                     0x0
//R/W

#define            FRAME_BUFFER_FBPU_CONTROL_8_3_MEM_RESET_POS                                                           1
#define            FRAME_BUFFER_FBPU_CONTROL_8_3_MEM_RESET_NUMB                                                          1
#define            FRAME_BUFFER_FBPU_CONTROL_8_3_MEM_RESET_RES_VAL                                                       0x1
//R/W

#define            FRAME_BUFFER_FBPU_CONTROL_8_3_MEM_PROT_POS                                                            0
#define            FRAME_BUFFER_FBPU_CONTROL_8_3_MEM_PROT_NUMB                                                           1
#define            FRAME_BUFFER_FBPU_CONTROL_8_3_MEM_PROT_RES_VAL                                                        0x0
//R/W

#define            FRAME_BUFFER_FBPU_CONTROL_16_0                                                                      REG16(FRAME_BUFFER_BASE_ADDR_ARM+FRAME_BUFFER_FBPU_CONTROL_OFFSET*coeff16_arm+0)


#define            FRAME_BUFFER_FBPU_CONTROL_16_0_CLK_FREE_POS                                                           4
#define            FRAME_BUFFER_FBPU_CONTROL_16_0_CLK_FREE_NUMB                                                          1
#define            FRAME_BUFFER_FBPU_CONTROL_16_0_CLK_FREE_RES_VAL                                                       0x1
//R/W

#define            FRAME_BUFFER_FBPU_CONTROL_16_0_FBPU_SEC_POS                                                           3
#define            FRAME_BUFFER_FBPU_CONTROL_16_0_FBPU_SEC_NUMB                                                          1
#define            FRAME_BUFFER_FBPU_CONTROL_16_0_FBPU_SEC_RES_VAL                                                       0x0
//R/W

#define            FRAME_BUFFER_FBPU_CONTROL_16_0_START_RESET_POS                                                        2
#define            FRAME_BUFFER_FBPU_CONTROL_16_0_START_RESET_NUMB                                                       1
#define            FRAME_BUFFER_FBPU_CONTROL_16_0_START_RESET_RES_VAL                                                    0x0
//R/W

#define            FRAME_BUFFER_FBPU_CONTROL_16_0_MEM_RESET_POS                                                          1
#define            FRAME_BUFFER_FBPU_CONTROL_16_0_MEM_RESET_NUMB                                                         1
#define            FRAME_BUFFER_FBPU_CONTROL_16_0_MEM_RESET_RES_VAL                                                      0x1
//R/W

#define            FRAME_BUFFER_FBPU_CONTROL_16_0_MEM_PROT_POS                                                           0
#define            FRAME_BUFFER_FBPU_CONTROL_16_0_MEM_PROT_NUMB                                                          1
#define            FRAME_BUFFER_FBPU_CONTROL_16_0_MEM_PROT_RES_VAL                                                       0x0
//R/W

#define            FRAME_BUFFER_FBPU_CONTROL_16_2                                                                      REG16(FRAME_BUFFER_BASE_ADDR_ARM+FRAME_BUFFER_FBPU_CONTROL_OFFSET*coeff16_arm+2)


#define            FRAME_BUFFER_FBPU_CONTROL_16_2_CLK_FREE_POS                                                           4
#define            FRAME_BUFFER_FBPU_CONTROL_16_2_CLK_FREE_NUMB                                                          1
#define            FRAME_BUFFER_FBPU_CONTROL_16_2_CLK_FREE_RES_VAL                                                       0x1
//R/W

#define            FRAME_BUFFER_FBPU_CONTROL_16_2_FBPU_SEC_POS                                                           3
#define            FRAME_BUFFER_FBPU_CONTROL_16_2_FBPU_SEC_NUMB                                                          1
#define            FRAME_BUFFER_FBPU_CONTROL_16_2_FBPU_SEC_RES_VAL                                                       0x0
//R/W

#define            FRAME_BUFFER_FBPU_CONTROL_16_2_START_RESET_POS                                                        2
#define            FRAME_BUFFER_FBPU_CONTROL_16_2_START_RESET_NUMB                                                       1
#define            FRAME_BUFFER_FBPU_CONTROL_16_2_START_RESET_RES_VAL                                                    0x0
//R/W

#define            FRAME_BUFFER_FBPU_CONTROL_16_2_MEM_RESET_POS                                                          1
#define            FRAME_BUFFER_FBPU_CONTROL_16_2_MEM_RESET_NUMB                                                         1
#define            FRAME_BUFFER_FBPU_CONTROL_16_2_MEM_RESET_RES_VAL                                                      0x1
//R/W

#define            FRAME_BUFFER_FBPU_CONTROL_16_2_MEM_PROT_POS                                                           0
#define            FRAME_BUFFER_FBPU_CONTROL_16_2_MEM_PROT_NUMB                                                          1
#define            FRAME_BUFFER_FBPU_CONTROL_16_2_MEM_PROT_RES_VAL                                                       0x0
//R/W

#define            FRAME_BUFFER_FBPU_CONTROL_32                                                                        REG32(FRAME_BUFFER_BASE_ADDR_ARM+FRAME_BUFFER_FBPU_CONTROL_OFFSET*coeff32_arm)


#define            FRAME_BUFFER_FBPU_CONTROL_32_CLK_FREE_POS                                                             4
#define            FRAME_BUFFER_FBPU_CONTROL_32_CLK_FREE_NUMB                                                            1
#define            FRAME_BUFFER_FBPU_CONTROL_32_CLK_FREE_RES_VAL                                                         0x1
//R/W

#define            FRAME_BUFFER_FBPU_CONTROL_32_FBPU_SEC_POS                                                             3
#define            FRAME_BUFFER_FBPU_CONTROL_32_FBPU_SEC_NUMB                                                            1
#define            FRAME_BUFFER_FBPU_CONTROL_32_FBPU_SEC_RES_VAL                                                         0x0
//R/W

#define            FRAME_BUFFER_FBPU_CONTROL_32_START_RESET_POS                                                          2
#define            FRAME_BUFFER_FBPU_CONTROL_32_START_RESET_NUMB                                                         1
#define            FRAME_BUFFER_FBPU_CONTROL_32_START_RESET_RES_VAL                                                      0x0
//R/W

#define            FRAME_BUFFER_FBPU_CONTROL_32_MEM_RESET_POS                                                            1
#define            FRAME_BUFFER_FBPU_CONTROL_32_MEM_RESET_NUMB                                                           1
#define            FRAME_BUFFER_FBPU_CONTROL_32_MEM_RESET_RES_VAL                                                        0x1
//R/W

#define            FRAME_BUFFER_FBPU_CONTROL_32_MEM_PROT_POS                                                             0
#define            FRAME_BUFFER_FBPU_CONTROL_32_MEM_PROT_NUMB                                                            1
#define            FRAME_BUFFER_FBPU_CONTROL_32_MEM_PROT_RES_VAL                                                         0x0
//R/W


//FRAME_BUFFER_FBPU_STATUS
//-------------------
#define            FRAME_BUFFER_FBPU_STATUS_8_0                                                                        REG8(FRAME_BUFFER_BASE_ADDR_ARM+FRAME_BUFFER_FBPU_STATUS_OFFSET*coeff8_arm+0)


#define            FRAME_BUFFER_FBPU_STATUS_8_0_RESET_POS                                                                1
#define            FRAME_BUFFER_FBPU_STATUS_8_0_RESET_NUMB                                                               1
#define            FRAME_BUFFER_FBPU_STATUS_8_0_RESET_RES_VAL                                                            0x1
//R

#define            FRAME_BUFFER_FBPU_STATUS_8_0_IA_MEM_POS                                                               0
#define            FRAME_BUFFER_FBPU_STATUS_8_0_IA_MEM_NUMB                                                              1
#define            FRAME_BUFFER_FBPU_STATUS_8_0_IA_MEM_RES_VAL                                                           0x0
//R/C

#define            FRAME_BUFFER_FBPU_STATUS_8_1                                                                        REG8(FRAME_BUFFER_BASE_ADDR_ARM+FRAME_BUFFER_FBPU_STATUS_OFFSET*coeff8_arm+1)


#define            FRAME_BUFFER_FBPU_STATUS_8_1_RESET_POS                                                                1
#define            FRAME_BUFFER_FBPU_STATUS_8_1_RESET_NUMB                                                               1
#define            FRAME_BUFFER_FBPU_STATUS_8_1_RESET_RES_VAL                                                            0x1
//R

#define            FRAME_BUFFER_FBPU_STATUS_8_1_IA_MEM_POS                                                               0
#define            FRAME_BUFFER_FBPU_STATUS_8_1_IA_MEM_NUMB                                                              1
#define            FRAME_BUFFER_FBPU_STATUS_8_1_IA_MEM_RES_VAL                                                           0x0
//R/C

#define            FRAME_BUFFER_FBPU_STATUS_8_2                                                                        REG8(FRAME_BUFFER_BASE_ADDR_ARM+FRAME_BUFFER_FBPU_STATUS_OFFSET*coeff8_arm+2)


#define            FRAME_BUFFER_FBPU_STATUS_8_2_RESET_POS                                                                1
#define            FRAME_BUFFER_FBPU_STATUS_8_2_RESET_NUMB                                                               1
#define            FRAME_BUFFER_FBPU_STATUS_8_2_RESET_RES_VAL                                                            0x1
//R

#define            FRAME_BUFFER_FBPU_STATUS_8_2_IA_MEM_POS                                                               0
#define            FRAME_BUFFER_FBPU_STATUS_8_2_IA_MEM_NUMB                                                              1
#define            FRAME_BUFFER_FBPU_STATUS_8_2_IA_MEM_RES_VAL                                                           0x0
//R/C

#define            FRAME_BUFFER_FBPU_STATUS_8_3                                                                        REG8(FRAME_BUFFER_BASE_ADDR_ARM+FRAME_BUFFER_FBPU_STATUS_OFFSET*coeff8_arm+3)


#define            FRAME_BUFFER_FBPU_STATUS_8_3_RESET_POS                                                                1
#define            FRAME_BUFFER_FBPU_STATUS_8_3_RESET_NUMB                                                               1
#define            FRAME_BUFFER_FBPU_STATUS_8_3_RESET_RES_VAL                                                            0x1
//R

#define            FRAME_BUFFER_FBPU_STATUS_8_3_IA_MEM_POS                                                               0
#define            FRAME_BUFFER_FBPU_STATUS_8_3_IA_MEM_NUMB                                                              1
#define            FRAME_BUFFER_FBPU_STATUS_8_3_IA_MEM_RES_VAL                                                           0x0
//R/C

#define            FRAME_BUFFER_FBPU_STATUS_16_0                                                                       REG16(FRAME_BUFFER_BASE_ADDR_ARM+FRAME_BUFFER_FBPU_STATUS_OFFSET*coeff16_arm+0)


#define            FRAME_BUFFER_FBPU_STATUS_16_0_RESET_POS                                                               1
#define            FRAME_BUFFER_FBPU_STATUS_16_0_RESET_NUMB                                                              1
#define            FRAME_BUFFER_FBPU_STATUS_16_0_RESET_RES_VAL                                                           0x1
//R

#define            FRAME_BUFFER_FBPU_STATUS_16_0_IA_MEM_POS                                                              0
#define            FRAME_BUFFER_FBPU_STATUS_16_0_IA_MEM_NUMB                                                             1
#define            FRAME_BUFFER_FBPU_STATUS_16_0_IA_MEM_RES_VAL                                                          0x0
//R/C

#define            FRAME_BUFFER_FBPU_STATUS_16_2                                                                       REG16(FRAME_BUFFER_BASE_ADDR_ARM+FRAME_BUFFER_FBPU_STATUS_OFFSET*coeff16_arm+2)


#define            FRAME_BUFFER_FBPU_STATUS_16_2_RESET_POS                                                               1
#define            FRAME_BUFFER_FBPU_STATUS_16_2_RESET_NUMB                                                              1
#define            FRAME_BUFFER_FBPU_STATUS_16_2_RESET_RES_VAL                                                           0x1
//R

#define            FRAME_BUFFER_FBPU_STATUS_16_2_IA_MEM_POS                                                              0
#define            FRAME_BUFFER_FBPU_STATUS_16_2_IA_MEM_NUMB                                                             1
#define            FRAME_BUFFER_FBPU_STATUS_16_2_IA_MEM_RES_VAL                                                          0x0
//R/C

#define            FRAME_BUFFER_FBPU_STATUS_32                                                                         REG32(FRAME_BUFFER_BASE_ADDR_ARM+FRAME_BUFFER_FBPU_STATUS_OFFSET*coeff32_arm)


#define            FRAME_BUFFER_FBPU_STATUS_32_RESET_POS                                                                 1
#define            FRAME_BUFFER_FBPU_STATUS_32_RESET_NUMB                                                                1
#define            FRAME_BUFFER_FBPU_STATUS_32_RESET_RES_VAL                                                             0x1
//R

#define            FRAME_BUFFER_FBPU_STATUS_32_IA_MEM_POS                                                                0
#define            FRAME_BUFFER_FBPU_STATUS_32_IA_MEM_NUMB                                                               1
#define            FRAME_BUFFER_FBPU_STATUS_32_IA_MEM_RES_VAL                                                            0x0
//R/C

#endif


⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -