dlgspeech.h

来自「VoiceAngel,很好的控件,VC源码」· C头文件 代码 · 共 111 行

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#if !defined(AFX_DLGSPEECH_H__AF6C8DF1_9F1F_42A9_829C_C1C7AA2F0E4A__INCLUDED_)
#define AFX_DLGSPEECH_H__AF6C8DF1_9F1F_42A9_829C_C1C7AA2F0E4A__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgSpeech.h : header file
//

#ifndef SPEI_UNDEFINED
enum SPEVENTENUM
 {  SPEI_UNDEFINED = 0,
    SPEI_START_INPUT_STREAM = 1,
    SPEI_END_INPUT_STREAM = 2,
    SPEI_VOICE_CHANGE = 3,
    SPEI_TTS_BOOKMARK = 4,
    SPEI_WORD_BOUNDARY = 5,
    SPEI_PHONEME = 6      ,
    SPEI_SENTENCE_BOUNDARY = 7,
    SPEI_VISEME = 8            ,
    SPEI_TTS_AUDIO_LEVEL = 9    ,
    SPEI_TTS_PRIVATE = 15        ,
    SPEI_MIN_TTS = 1              ,
    SPEI_MAX_TTS = 15              ,
    SPEI_END_SR_STREAM = 34         ,
    SPEI_SOUND_START = 35            ,
    SPEI_SOUND_END = 36              ,
    SPEI_PHRASE_START = 37           ,
    SPEI_RECOGNITION = 38             ,
    SPEI_HYPOTHESIS = 39               ,
    SPEI_SR_BOOKMARK = 40               ,
    SPEI_PROPERTY_NUM_CHANGE = 41        ,
    SPEI_PROPERTY_STRING_CHANGE = 42      ,
    SPEI_FALSE_RECOGNITION = 43            ,
    SPEI_INTERFERENCE = 44                  ,
    SPEI_REQUEST_UI = 45                     ,
    SPEI_RECO_STATE_CHANGE = 46               ,
    SPEI_ADAPTATION = 47                       ,
    SPEI_START_SR_STREAM = 48                   ,
    SPEI_RECO_OTHER_CONTEXT = 49                 ,
    SPEI_SR_AUDIO_LEVEL = 50                      ,
    SPEI_SR_PRIVATE = 52                           ,
    SPEI_MIN_SR = 34                                ,
    SPEI_MAX_SR = 52                                 ,
    SPEI_RESERVED1 = 30                               ,
    SPEI_RESERVED2 = 33                                ,
    SPEI_RESERVED3 = 63
};
#endif

/////////////////////////////////////////////////////////////////////////////
// CDlgSpeech dialog

class CDlgSpeech : public CDialog
{
// Construction
public:
	CDlgSpeech(CWnd* pParent = NULL);   // standard constructor
   void UpdateGrammar();
   void ShowMsg(CString msg);
   void LoadSpeech();
// Dialog Data
	//{{AFX_DATA(CDlgSpeech)
	enum { IDD = IDD_DLG_SPEECH };
	CButton	m_btnStartRecognize;
	CListBox	m_lstNames;
	CEdit	m_edtTextToSpeak;
	CEdit	m_edtName;
	CEdit	m_edtMsgs;
	CButton	m_ckSpelling;
	CButton	m_ckSpeakAsyn;
	CButton	m_ckDictation;
	CButton	m_ckCC;
	CButton	m_btnSpeak;
	CButton	m_btnAddName;
	CComboBox	m_cmbSrEngines;
	CComboBox	m_cmbTtsEngines;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDlgSpeech)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CDlgSpeech)
	afx_msg void OnBtnStartRecognize();
	afx_msg void OnBtnAddName();
	afx_msg void OnClose();
	afx_msg void OnBtnSpeak();
	virtual BOOL OnInitDialog();
	afx_msg void OnEditchangeCmbSrEngines();
	afx_msg void OnCkDictation();
	afx_msg void OnCkCc();
	afx_msg void OnCkSpelling();
	afx_msg void OnDestroy();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DLGSPEECH_H__AF6C8DF1_9F1F_42A9_829C_C1C7AA2F0E4A__INCLUDED_)

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