📄 happypig.java
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package com.wqat.SuperPig;
import javax.microedition.lcdui.Display;
import javax.microedition.lcdui.Displayable;
import javax.microedition.midlet.MIDlet;
/**
* 游戏主Midlet类
*
* @author wqat
*/
public class HappyPig extends MIDlet
{
Displayable dis = null;
HappyPig midlet = null;
GameOver gameOver;
GameVectory gameVectory;
private Display display;
private Splash splash;
private Menu menu;
private Game game;
private Help help;
public HappyPig()
{
display = Display.getDisplay(this);
show(Constant.SPLASH);
}
public void startApp()
{
}
public void pauseApp()
{
}
public void destroyApp(boolean b)
{
}
public void show(int i)
{
switch (i)
{
case Constant.SPLASH:
if (splash == null)
{
splash = new Splash(this);
display.setCurrent(splash);
}
break;
case Constant.GAME_OVER :
menu=null;
game=null;
System.gc();
if (gameOver == null)
{
gameOver = new GameOver(this);
display.setCurrent(gameOver);
}
break;
case Constant.Game_Vectory:
menu=null;
game=null;
if (gameVectory == null)
{
gameVectory= new GameVectory(this);
display.setCurrent(gameVectory);
}
break;
case Constant.MENU:
splash = null;
gameVectory =null;
gameOver = null;
help = null;
System.gc();
if (menu == null)
{
menu = new Menu(this);
display.setCurrent(menu);
}
break;
case Constant.HELP:
menu = null;
game = null;
System.gc();
if (help == null)
{
help = new Help(this);
display.setCurrent(help);
}
break;
case Constant.GAME:
menu = null;
game = null;
System.gc();
if (game == null)
{
game = new Game(this);
this.game.startPlay(1);
display.setCurrent(game);
break;
}
break;
}
}
/**
* 退出游戏
*/
public void quitGame()
{
try
{
destroyApp(true);
} catch (Exception e)
{
e.printStackTrace();
}
notifyDestroyed();
}
}
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