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📄 initiator.java

📁 java实现的P2P多agent中间件
💻 JAVA
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/*****************************************************************
 JADE - Java Agent DEvelopment Framework is a framework to develop
 multi-agent systems in compliance with the FIPA specifications.
 Copyright (C) 2000 CSELT S.p.A.
 
 GNU Lesser General Public License
 
 This library is free software; you can redistribute it and/or
 modify it under the terms of the GNU Lesser General Public
 License as published by the Free Software Foundation, 
 version 2.1 of the License. 
 
 This library is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 Lesser General Public License for more details.
 
 You should have received a copy of the GNU Lesser General Public
 License along with this library; if not, write to the
 Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 Boston, MA  02111-1307, USA.
 *****************************************************************/

package jade.proto;

//#CUSTOM_EXCLUDE_FILE

import jade.core.*;
import jade.core.behaviours.*;
import jade.lang.acl.*;
import jade.proto.states.MsgReceiver;
import java.util.Date;
import java.util.Vector;
import java.util.Enumeration;
import jade.util.leap.Iterator;
import jade.util.leap.Map;
import jade.util.leap.HashMap;
import jade.util.leap.List;
import jade.util.leap.ArrayList;
import jade.util.leap.Serializable;

/**
 * @author Giovanni Caire - TILab
 **/
abstract class Initiator extends FSMBehaviour {	
	//#APIDOC_EXCLUDE_BEGIN
	protected final String INITIATION_K = "__initiation" + hashCode();
	protected final String ALL_INITIATIONS_K = "__all-initiations" +hashCode();
	protected final String REPLY_K = "__reply" + hashCode();
	
	// FSM states names
	protected static final String PREPARE_INITIATIONS = "Prepare-initiations";
	protected static final String SEND_INITIATIONS = "Send-initiations";
	protected static final String RECEIVE_REPLY = "Receive-reply";
	protected static final String CHECK_IN_SEQ = "Check-in-seq";
	protected static final String HANDLE_NOT_UNDERSTOOD = "Handle-not-understood";
	protected static final String HANDLE_FAILURE = "Handle-failure";
	protected static final String HANDLE_OUT_OF_SEQ = "Handle-out-of-seq";
	protected static final String CHECK_SESSIONS = "Check-sessions";
	protected static final String DUMMY_FINAL = "Dummy-final";
	
	// This maps the AID of each responder to a Session object
	// holding the status of the protocol as far as that responder
	// is concerned. Sessions are protocol-specific
	protected Map sessions = new HashMap();	
	// The MsgReceiver behaviour used to receive replies 
	protected MsgReceiver replyReceiver = null;
	// The MessageTemplate used by the replyReceiver
	protected MessageTemplate replyTemplate = null; 
	
	private ACLMessage initiation;
	
	/**
	 * Constructs an <code>Initiator</code> behaviour
	 * @see #AchieveREInitiator(Agent, ACLMessage, DataStore)
	 **/
	protected Initiator(Agent a, ACLMessage initiation){
		this(a, initiation, new DataStore());
	}
	
	/**
	 * Constructs an <code>Initiator</code> behaviour
	 * @param a The agent performing the protocol
	 * @param initiation The message that must be used to initiate the protocol.
	 * @param s The <code>DataStore</code> that will be used by this 
	 * <code>Initiator</code>
	 */
	protected Initiator(Agent a, ACLMessage initiation, DataStore store) {
		super(a);
		
		setDataStore(store);
		this.initiation = initiation;
		
		// Register the FSM transitions
		registerDefaultTransition(PREPARE_INITIATIONS, SEND_INITIATIONS);
		registerTransition(SEND_INITIATIONS, DUMMY_FINAL, 0); // Exit the protocol if no initiation message is sent
		registerDefaultTransition(SEND_INITIATIONS, RECEIVE_REPLY);
		registerTransition(RECEIVE_REPLY, CHECK_SESSIONS, MsgReceiver.TIMEOUT_EXPIRED); 
		registerTransition(RECEIVE_REPLY, CHECK_SESSIONS, MsgReceiver.INTERRUPTED); 
		registerDefaultTransition(RECEIVE_REPLY, CHECK_IN_SEQ);
		registerTransition(CHECK_IN_SEQ, HANDLE_NOT_UNDERSTOOD, ACLMessage.NOT_UNDERSTOOD);		
		registerTransition(CHECK_IN_SEQ, HANDLE_FAILURE, ACLMessage.FAILURE);		
		registerDefaultTransition(CHECK_IN_SEQ, HANDLE_OUT_OF_SEQ);		
		registerDefaultTransition(HANDLE_NOT_UNDERSTOOD, CHECK_SESSIONS);
		registerDefaultTransition(HANDLE_FAILURE, CHECK_SESSIONS);
		registerDefaultTransition(HANDLE_OUT_OF_SEQ, RECEIVE_REPLY);
		registerDefaultTransition(CHECK_SESSIONS, RECEIVE_REPLY, getToBeReset());
		
		// Create and register the states that make up the FSM
		Behaviour b = null;
		// PREPARE_INITIATIONS
		b = new OneShotBehaviour(myAgent) {
			private static final long     serialVersionUID = 3487495895818000L;
			
			public void action() {
				DataStore ds = getDataStore();
				Vector allInitiations = (Vector) ds.get(ALL_INITIATIONS_K);
				if (allInitiations == null || allInitiations.size() == 0) {
					allInitiations = prepareInitiations((ACLMessage) ds.get(INITIATION_K));
					ds.put(ALL_INITIATIONS_K, allInitiations);
				}
			}
		};
		b.setDataStore(getDataStore());		
		registerFirstState(b, PREPARE_INITIATIONS);
		
		// SEND_INITIATIONS
		b = new OneShotBehaviour(myAgent) {
			private static final long     serialVersionUID = 3487495895818001L;
			
			public void action() {
				Vector allInitiations = (Vector) getDataStore().get(ALL_INITIATIONS_K);
				if (allInitiations != null) {
					sendInitiations(allInitiations);
				}
			}	
			public int onEnd() {
				return sessions.size();
			}
		};
		b.setDataStore(getDataStore());		
		registerState(b, SEND_INITIATIONS);
		
		// RECEIVE_REPLY
		replyReceiver = new MsgReceiver(myAgent, null, MsgReceiver.INFINITE, getDataStore(), REPLY_K);
		registerState(replyReceiver, RECEIVE_REPLY);
		
		// CHECK_IN_SEQ
		b = new OneShotBehaviour(myAgent) {
			int ret;
			private static final long     serialVersionUID = 3487495895818002L;
			
			public void action() {
				ACLMessage reply = (ACLMessage) getDataStore().get(REPLY_K);
				if (checkInSequence(reply)) {
					ret = reply.getPerformative();
				}
				else {
					ret = -1;
				}
			}
			public int onEnd() {
				return ret;
			}
		};
		b.setDataStore(getDataStore());		
		registerState(b, CHECK_IN_SEQ);
		
		// HANDLE_NOT_UNDERSTOOD
		b = new OneShotBehaviour(myAgent) {
			private static final long     serialVersionUID = 3487495895818005L;
			
			public void action() {
				handleNotUnderstood((ACLMessage) getDataStore().get(REPLY_K));
			}
		};
		b.setDataStore(getDataStore());		
		registerState(b, HANDLE_NOT_UNDERSTOOD);
		
		// HANDLE_FAILURE
		b = new OneShotBehaviour(myAgent) {
			private static final long     serialVersionUID = 3487495895818007L;
			
			public void action() {
				handleFailure((ACLMessage) getDataStore().get(REPLY_K));
			}
		};
		b.setDataStore(getDataStore());		
		registerState(b, HANDLE_FAILURE);
		
		// HANDLE_OUT_OF_SEQ
		b = new OneShotBehaviour(myAgent) {
			private static final long     serialVersionUID = 3487495895818008L;
			
			public void action() {
				handleOutOfSequence((ACLMessage) getDataStore().get(REPLY_K));
			}
		};
		b.setDataStore(getDataStore());		
		registerState(b, HANDLE_OUT_OF_SEQ);
		
		// CHECK_SESSIONS
		b = new OneShotBehaviour(myAgent) {
			int ret;
			private static final long     serialVersionUID = 3487495895818009L;
			
			public void action() {
				ACLMessage reply = (ACLMessage) getDataStore().get(REPLY_K);
				ret = checkSessions(reply);
			}		
			public int onEnd() {
				return ret;
			}
		};
		b.setDataStore(getDataStore());		
		registerState(b, CHECK_SESSIONS);
		
		// DUMMY_FINAL
		b = new OneShotBehaviour(myAgent) {
			private static final long     serialVersionUID = 3487495895818010L;
			
			public void action() {
			}
		};
		registerLastState(b, DUMMY_FINAL);
	}
	
	/**
	 Specialize (if necessary) the initiation message for each receiver
	 */    
	protected abstract Vector prepareInitiations(ACLMessage initiation);    
	/**
	 Check whether a reply is in-sequence and update the appropriate Session
	 */    
	protected abstract boolean checkInSequence(ACLMessage reply);
	/**
	 Check the global status of the sessions after the reception of the last reply
	 or the expiration of the timeout
	 */    
	protected abstract int checkSessions(ACLMessage reply);
	/**
	 Return the states that must be reset before they are visited again.
	 Note that resetting a state before visiting it again is required
	 only if
	 - The onStart() method is redefined
	 - The state has an "internal memory"
	 */
	protected abstract String[] getToBeReset();
	
	/**
	 Return a ProtocolSession object to manage replies to a given 
	 initiation message
	 */
	protected abstract ProtocolSession getSession(ACLMessage msg, int sessionIndex);
	
	/**
	 Create and initialize the Sessions and sends the initiation messages
	 */    
	protected void sendInitiations(Vector initiations) {
		long currentTime = System.currentTimeMillis();
		long minTimeout = -1;
		long deadline = -1;
		

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