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📄 tutorialstarteng.html

📁 java tutorial all about java game design
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<html><!-- InstanceBegin template="/Templates/template.dwt" codeOutsideHTMLIsLocked="false" -->
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<title>Java Cooperation: home</title>
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   <td colspan="5"><div class="colontitul"><!-- InstanceBeginEditable name="Colontitul" -->Tutorial<!-- InstanceEndEditable --></div></td>
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   <td colspan="6"><a href="TutorialStartEng.html"><img src="Pics/engpanel_01.gif" width="56" height="22" border="0"></a><a href="OnlineSpieleStartEng.html"><img src="Pics/engpanel_02.gif" width="94" height="22" border="0"></a><a href="DownloadsEng.html"><img src="Pics/engpanel_03.gif" width="76" height="22" border="0"></a><a href="LinksEng.html"><img src="Pics/engpanel_04.gif" width="52" height="22" border="0"></a><a href="KontaktEng.html"><img src="Pics/engpanel_05.gif" width="64" height="22" border="0"></a></td>
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<a href="indexDeu.html" onmouseover="cancelCloseMenu(); return true" onmouseout="initiateHideMenu(); return true">German</a><br>
<a href="#" onmouseover="cancelCloseMenu(); return true" onmouseout="initiateHideMenu(); return true">English</a><br>
<a href="http://javacooperation.dev.juga.ru/index.html" onmouseover="cancelCloseMenu(); return true" onmouseout="initiateHideMenu(); return true">Russian</a>
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  <!-- InstanceBeginEditable name="EditRegion" -->
  <h2>The Java Game Development Tutorial </h2>
  <p align="justify">After a lot of hard work, we have made it to finish the English version of the tutorial. As I said, you should be already able to program in Java, although you don't have to be a expert! The tutorial will give you a very detailed introduction into the development of online games using Java. We will talk about Java Applets because everyone has a Internet browser, so everyone is able to play these games without installing the JDK! The first 5 chapters will lead you from the basic structure of a applet to the development of a whole (although pretty small) game. The next chapters (6 - ...) will give you solutions to problems like AI, level editors, random generation of landscapes... . At the end of every chapter you'll find a link to download the sourcecode of the applet we programmed in this chapter and you can take a look at the working applet too. You can also <a href="Downloads/Tutorial.zip">download the tutorial </a> to read it offline! Alright, here we go! </p>
  <ol>
    <li><a href="GrundstrukturAppletEng.html">Basic structure of an applet </a>
    <li>Animation
        <ol>
          <li><a href="BallBewegungEng.html">Move a ball </a>
          <li><a href="BildschirmflackernEng.html">Double buffering </a>
          <li><a href="BallStopEng.html">Ball bouncing and change the direction </a></li>
        </ol>
    <li>Sound und Gif's
        <ol>
          <li><a href="SoundinAppletsEng.html">Using sound in applets </a>
          <li><a href="EinfuegenvonBildernEng.html">Using pictures in applets </a></li>
        </ol>
    <li>Event handling in applets
        <ol>
          <li><a href="MausereignisseEng.html">Mouse events (deprecated) </a>
          <li><a href="TastaturereignisseEng.html">Keyboard events (deprecated)</a>
          <li><a href="EventHandlingNeuEng.html">New event handling using EventListener </a></li>
        </ol>
    <li><a href="DasErsteSpielEng.html">The first complete game </a>
        <ol>
          <li>Outline of the program and structure of classes
            <li>Random movement of the ball
            <li>Hit a ball by clicking on it
            <li>Count score and loose lifes
            <li>Change the mouse pointer
            <li>Start the game after double clicing on the applet </li>
        </ol>
    <li>Advanced topics
        <ol>
          <li><a href="PongKIEng.html">Artificial intelligence for a pong like game </a>
          <li><a href="LandscapeEng.html">Generation of random 2D landscapes </a>
          <li><a href="LeveleditorEng.html">A leveleditor for arraybased games </a>
          <li><a href="ScrollingEng.html">Scrolling </a>
          <li><a href="ShootingSpaceshipEng.html">A shooting spaceship </a></li>
        </ol>
    <li><a href="PlatformGameBasicsEng.html">Platform game basics </a>
        <ol>
          <li><a href="PlatformGameBasicsEng.html#PlatformGameKlassendesign">Class design </a>
          <li><a href="PlatformGameBasicsEng.html#PlatformGamePlayerObjekt">The Player - Object </a>
          <li><a href="PlatformGameBasicsEng.html#PlatformGameLevelObjekt">The structure and function of the class "Level" </a></li>
        </ol>
    <li>Unfinished Chapters (only Applets and sourcecode)
        <ol>
          <li><a href="Applets/Kanonenkugel/KanonenkugelEng.html">Movement of a cannonball in games like Worms, Ballerburg, Castles... (Applet + Sourcecode), Tutorial will be available someday </a>
          <li><a href="Applets/SnakinMovement/SnakinMovementEng.html">Movement of a snake in a Nibbles like game (Applet + Sourcecode), Tutorial will be available someday </a></li>
        </ol>
    </li>
  </ol>
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  <td width="88" bgcolor="#993300"><div align="center" style="font-size:10px; color: #FFFFFF;">  <a href="#top"> to  top </a></div></td>
  <td><div align="center" style="font-size:10px; color: #FFFFFF;">
<a href="mailto:javacooperation@gmx.de">Fabian Birzele</a>, 2001-2004.<br>
web-design: <a href="http://www.freehand.str.ru/">Vadim Murzagalin</a>, 2004.
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