📄 player.java
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import java.awt.Graphics;
import java.awt.Color;
public class Player
{
// Variables
private int x_pos;
private int y_pos;
public Player(int x, int y)
{
x_pos = x;
y_pos = y;
}
public void moveX(int speed)
{
x_pos += speed;
}
public Shot generateShot()
{
Shot shot = new Shot(x_pos, y_pos);
return shot;
}
public void drawPlayer(Graphics g)
{
g.setColor(Color.red);
int [] x_poly = {x_pos, x_pos - 10, x_pos, x_pos + 10};
int [] y_poly = {y_pos, y_pos + 15, y_pos + 10, y_pos + 15};
g.fillPolygon(x_poly, y_poly, 4);
}
}
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