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📄 bufferingappenderskeleton.cs

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										filteredEvents.Add(loggingEvent);
									}
								}

								// Send the events that meet the lossy evaluator criteria
								if (filteredEvents.Count > 0)
								{
									SendBuffer((LoggingEvent[])filteredEvents.ToArray(typeof(LoggingEvent)));
								}
							}
							else
							{
								// No lossy evaluator, all buffered events are discarded
								m_cb.Clear();
							}
						}
					}
					else
					{
						// Not lossy, send whole buffer
						SendFromBuffer(null, m_cb);
					}
				}
			}
		}

		#endregion Public Methods

		#region Implementation of IOptionHandler

		/// <summary>
		/// Initialize the appender based on the options set
		/// </summary>
		/// <remarks>
		/// <para>
		/// This is part of the <see cref="IOptionHandler"/> delayed object
		/// activation scheme. The <see cref="ActivateOptions"/> method must 
		/// be called on this object after the configuration properties have
		/// been set. Until <see cref="ActivateOptions"/> is called this
		/// object is in an undefined state and must not be used. 
		/// </para>
		/// <para>
		/// If any of the configuration properties are modified then 
		/// <see cref="ActivateOptions"/> must be called again.
		/// </para>
		/// </remarks>
		override public void ActivateOptions() 
		{
			base.ActivateOptions();

			// If the appender is in Lossy mode then we will
			// only send the buffer when the Evaluator triggers
			// therefore check we have an evaluator.
			if (m_lossy && m_evaluator == null)
			{
				ErrorHandler.Error("Appender ["+Name+"] is Lossy but has no Evaluator. The buffer will never be sent!"); 
			}

			if (m_bufferSize > 1)
			{
				m_cb = new CyclicBuffer(m_bufferSize);
			}
			else
			{
				m_cb = null;
			}
		}

		#endregion Implementation of IOptionHandler

		#region Override implementation of AppenderSkeleton

		/// <summary>
		/// Close this appender instance.
		/// </summary>
		/// <remarks>
		/// <para>
		/// Close this appender instance. If this appender is marked
		/// as not <see cref="Lossy"/> then the remaining events in 
		/// the buffer must be sent when the appender is closed.
		/// </para>
		/// </remarks>
		override protected void OnClose() 
		{
			// Flush the buffer on close
			Flush(true);
		}

		/// <summary>
		/// This method is called by the <see cref="AppenderSkeleton.DoAppend(LoggingEvent)"/> method. 
		/// </summary>
		/// <param name="loggingEvent">the event to log</param>
		/// <remarks>
		/// <para>
		/// Stores the <paramref name="loggingEvent"/> in the cyclic buffer.
		/// </para>
		/// <para>
		/// The buffer will be sent (i.e. passed to the <see cref="SendBuffer"/> 
		/// method) if one of the following conditions is met:
		/// </para>
		/// <list type="bullet">
		///		<item>
		///			<description>The cyclic buffer is full and this appender is
		///			marked as not lossy (see <see cref="Lossy"/>)</description>
		///		</item>
		///		<item>
		///			<description>An <see cref="Evaluator"/> is set and
		///			it is triggered for the <paramref name="loggingEvent"/>
		///			specified.</description>
		///		</item>
		/// </list>
		/// <para>
		/// Before the event is stored in the buffer it is fixed
		/// (see <see cref="LoggingEvent.FixVolatileData(FixFlags)"/>) to ensure that
		/// any data referenced by the event will be valid when the buffer
		/// is processed.
		/// </para>
		/// </remarks>
		override protected void Append(LoggingEvent loggingEvent) 
		{
			// If the buffer size is set to 1 or less then the buffer will be
			// sent immediately because there is not enough space in the buffer
			// to buffer up more than 1 event. Therefore as a special case
			// we don't use the buffer at all.
			if (m_cb == null || m_bufferSize <= 1)
			{
				// Only send the event if we are in non lossy mode or the event is a triggering event
				if ((!m_lossy) || 
					(m_evaluator != null && m_evaluator.IsTriggeringEvent(loggingEvent)) || 
					(m_lossyEvaluator != null && m_lossyEvaluator.IsTriggeringEvent(loggingEvent)))
				{
					if (m_eventMustBeFixed)
					{
						// Derive class expects fixed events
						loggingEvent.Fix = this.Fix;
					}

					// Not buffering events, send immediately
					SendBuffer(new LoggingEvent[] { loggingEvent } );
				}
			}
			else
			{
				// Because we are caching the LoggingEvent beyond the
				// lifetime of the Append() method we must fix any
				// volatile data in the event.
				loggingEvent.Fix = this.Fix;

				// Add to the buffer, returns the event discarded from the buffer if there is no space remaining after the append
				LoggingEvent discardedLoggingEvent = m_cb.Append(loggingEvent);

				if (discardedLoggingEvent != null)
				{
					// Buffer is full and has had to discard an event
					if (!m_lossy)
					{
						// Not lossy, must send all events
						SendFromBuffer(discardedLoggingEvent, m_cb);
					}
					else
					{
						// Check if the discarded event should not be logged
						if (m_lossyEvaluator == null || !m_lossyEvaluator.IsTriggeringEvent(discardedLoggingEvent))
						{
							// Clear the discarded event as we should not forward it
							discardedLoggingEvent = null;
						}

						// Check if the event should trigger the whole buffer to be sent
						if (m_evaluator != null && m_evaluator.IsTriggeringEvent(loggingEvent))
						{
							SendFromBuffer(discardedLoggingEvent, m_cb);
						}
						else if (discardedLoggingEvent != null)
						{
							// Just send the discarded event
							SendBuffer(new LoggingEvent[] { discardedLoggingEvent } );
						}
					}
				}
				else
				{
					// Buffer is not yet full

					// Check if the event should trigger the whole buffer to be sent
					if (m_evaluator != null && m_evaluator.IsTriggeringEvent(loggingEvent))
					{
						SendFromBuffer(null, m_cb);
					}
				}
			}
		}

		#endregion Override implementation of AppenderSkeleton

		#region Protected Instance Methods

		/// <summary>
		/// Sends the contents of the buffer.
		/// </summary>
		/// <param name="firstLoggingEvent">The first logging event.</param>
		/// <param name="buffer">The buffer containing the events that need to be send.</param>
		/// <remarks>
		/// <para>
		/// The subclass must override <see cref="SendBuffer(LoggingEvent[])"/>.
		/// </para>
		/// </remarks>
		virtual protected void SendFromBuffer(LoggingEvent firstLoggingEvent, CyclicBuffer buffer)
		{
			LoggingEvent[] bufferEvents = buffer.PopAll();

			if (firstLoggingEvent == null)
			{
				SendBuffer(bufferEvents);
			}
			else if (bufferEvents.Length == 0)
			{
				SendBuffer(new LoggingEvent[] { firstLoggingEvent } );
			}
			else
			{
				// Create new array with the firstLoggingEvent at the head
				LoggingEvent[] events = new LoggingEvent[bufferEvents.Length + 1];
				Array.Copy(bufferEvents, 0, events, 1, bufferEvents.Length);
				events[0] = firstLoggingEvent;

				SendBuffer(events);
			}
		}

		#endregion Protected Instance Methods

		/// <summary>
		/// Sends the events.
		/// </summary>
		/// <param name="events">The events that need to be send.</param>
		/// <remarks>
		/// <para>
		/// The subclass must override this method to process the buffered events.
		/// </para>
		/// </remarks>
		abstract protected void SendBuffer(LoggingEvent[] events);

		#region Private Static Fields

		/// <summary>
		/// The default buffer size.
		/// </summary>
		/// <remarks>
		/// The default size of the cyclic buffer used to store events.
		/// This is set to 512 by default.
		/// </remarks>
		private const int DEFAULT_BUFFER_SIZE = 512;

		#endregion Private Static Fields

		#region Private Instance Fields

		/// <summary>
		/// The size of the cyclic buffer used to hold the logging events.
		/// </summary>
		/// <remarks>
		/// Set to <see cref="DEFAULT_BUFFER_SIZE"/> by default.
		/// </remarks>
		private int m_bufferSize = DEFAULT_BUFFER_SIZE;

		/// <summary>
		/// The cyclic buffer used to store the logging events.
		/// </summary>
		private CyclicBuffer m_cb;

		/// <summary>
		/// The triggering event evaluator that causes the buffer to be sent immediately.
		/// </summary>
		/// <remarks>
		/// The object that is used to determine if an event causes the entire
		/// buffer to be sent immediately. This field can be <c>null</c>, which 
		/// indicates that event triggering is not to be done. The evaluator
		/// can be set using the <see cref="Evaluator"/> property. If this appender
		/// has the <see cref="m_lossy"/> (<see cref="Lossy"/> property) set to 
		/// <c>true</c> then an <see cref="Evaluator"/> must be set.
		/// </remarks>
		private ITriggeringEventEvaluator m_evaluator;

		/// <summary>
		/// Indicates if the appender should overwrite events in the cyclic buffer 
		/// when it becomes full, or if the buffer should be flushed when the 
		/// buffer is full.
		/// </summary>
		/// <remarks>
		/// If this field is set to <c>true</c> then an <see cref="Evaluator"/> must 
		/// be set.
		/// </remarks>
		private bool m_lossy = false;

		/// <summary>
		/// The triggering event evaluator filters discarded events.
		/// </summary>
		/// <remarks>
		/// The object that is used to determine if an event that is discarded should
		/// really be discarded or if it should be sent to the appenders. 
		/// This field can be <c>null</c>, which indicates that all discarded events will
		/// be discarded. 
		/// </remarks>
		private ITriggeringEventEvaluator m_lossyEvaluator;

		/// <summary>
		/// Value indicating which fields in the event should be fixed
		/// </summary>
		/// <remarks>
		/// By default all fields are fixed
		/// </remarks>
		private FixFlags m_fixFlags = FixFlags.All;

		/// <summary>
		/// The events delivered to the subclass must be fixed.
		/// </summary>
		private readonly bool m_eventMustBeFixed;

		#endregion Private Instance Fields
	}
}

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