📄 interrup.txt
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@Interrupt Services DOS鵅IOS鵈MS鵐ouse
:int table:interrupt table:exceptions:IRQ
^Intel Defined CPU Exception Table (see notes)
% Interrupt Function
0 Divide by zero
1 Single step
2 Non-maskable (NMI)
3 Breakpoint
4 Overflow trap
5 BOUND range exceeded (186,286,386)
6 Invalid opcode (186,286,386)
7 Coprocessor not available (286,386)
8 Double fault exception (286,386)
9 Coprocessor segment overrun (286,386)
A Invalid task state segment (286,386)
B Segment not present (286,386)
C Stack exception (286,386)
D General protection exception (286,386)
E Page fault (286,386)
F Reserved
10 Coprocessor error (286,386)
^IBM PC Hardware Interrupt Table (in order of priority)
% IRQ# Interrupt Function
IRQ0 8 ~timer~ (55ms intervals, 18.2 per second)
IRQ1 9 keyboard service required
IRQ2 A slave ~8259~ or EGA/VGA vertical retrace
IRQ8 70 real time clock (AT,XT286,PS50+)
IRQ9 71 software redirected to IRQ2 (AT,XT286,PS50+)
IRQ10 72 reserved (AT,XT286,PS50+)
IRQ11 73 reserved (AT,XT286,PS50+)
IRQ12 74 mouse interrupt (PS50+)
IRQ13 75 numeric coprocessor error (AT,XT286,PS50+)
IRQ14 76 fixed disk controller (AT,XT286,PS50+)
IRQ15 77 reserved (AT,XT286,PS50+)
IRQ3 B COM2 or COM4 service required, (COM3-COM8 on MCA PS/2)
IRQ4 C COM1 or COM3 service required
IRQ5 D fixed disk or data request from LPT2
IRQ6 E floppy disk service required
IRQ7 F data request from LPT1 (unreliable on IBM mono)
^Interrupt Table as Implemented by System BIOS/DOS
% INT # Locus Function
0 CPU divide by zero
1 CPU single step
2 CPU non-maskable
3 CPU breakpoint
4 CPU overflow trap
5 BIOS print screen
6 CPU Invalid opcode (186,286,386)
7 CPU coprocessor not available (286,386)
8 IRQ0 ~timer~ (55ms intervals, 18.21590 per second)
9 IRQ1 keyboard service required (see ~INT 9~)
A IRQ2 slave ~8259~ or EGA/VGA vertical retrace
B IRQ3 COM2 service required (PS/2 MCA COM3-COM8)
C IRQ4 COM1 service required
D IRQ5 fixed disk or data request from LPT2
E IRQ6 floppy disk service required
F IRQ7 data request from LPT1 (unreliable on IBM mono)
10 BIOS video (see ~INT 10~)
11 BIOS Equipment determination (see ~INT 11~)
12 BIOS memory size (see ~INT 12~)
13 BIOS disk I/O service (see ~INT 13~)
14 BIOS serial communications (see ~INT 14~)
15 BIOS system services, cassette (see ~INT 15~)
16 BIOS keyboard services (see ~INT 16~)
17 BIOS parallel printer (see ~INT 17~)
18 BIOS ROM BASIC loader
19 BIOS bootstrap loader (unreliable, see ~INT 19~)
1A BIOS time of day (see ~INT 1A~)
1B BIOS user defined ctrl-break handler (see ~INT 1B~)
1C BIOS user defined clock tick handler (see ~INT 1C~)
1D BIOS ~6845~ video parameter pointer
1E BIOS diskette parameter pointer (base table)
1F BIOS graphics character table
20 DOS general program termination
21 DOS function request services (see ~INT 21~)
22 DOS terminate address (see ~INT 22~)
23 DOS control break termination address (see ~INT 23~)
24 DOS critical error handler (see ~INT 24~)
25 DOS absolute disk read (see ~INT 25~)
26 DOS absolute disk write (see ~INT 26~)
27 DOS terminate and stay resident (see ~INT 27~)
28 DOS idle loop, issued by DOS when idle (see ~INT 28~)
29 DOS fast TTY console I/O (see ~INT 29~)
2A DOS critical section and NETBIOS (see ~INT 2A~)
2B DOS internal, simple ~IRET~ in DOS 2.0-5.0
2C DOS internal, simple IRET in DOS 2.0-5.0
2D DOS internal, simple IRET in DOS 2.0-5.0
2E DOS exec command from base level command
interpreter (see ~INT 2E~)
2F DOS multiplexer (see ~INT 2F~)
30-31 CPM far jump vector for CPM (not an interrupt)
31 DPMI DOS Protected Mode Interface (for DOS extenders)
32 reserved
33 mouse support (see ~INT 33~)
34-3E Microsoft/Borland floating point emulation
3F overlay manager
40 BIOS hard disk
41 BIOS fixed disk 0 parameters pointer (see ~INT 13,9~)
42 BIOS relocated video handler (EGA/VGA/PS)
43 BIOS user font table (EGA/VGA/PS)
44 BIOS first 128 graphics characters (also Netware)
45 BIOS reserved for BIOS
46 BIOS fixed disk 1 parameters ptr (see ~INT 13,9~/INT 41)
47 BIOS reserved for BIOS
48 BIOS PCjr cordless keyboard translation
49 BIOS PCjr non-keyboard scancode translation table
4A BIOS user alarm (AT,CONV,PS/2) (see ~INT 4A~)
4B-4F BIOS reserved
50 BIOS periodic alarm from timer (PS/2)
51-58 BIOS reserved
59 BIOS GSS Computer Graphics Interface
5A BIOS cluster adapter BIOS entry point
5B BIOS cluster adapter boot
5C NETBIOS NETBIOS interface, TOPS interface
5D-5F BIOS reserved for BIOS
60-67 reserved for user software interrupts
67 EMS LIM/EMS specification (see ~INT 67~)
68 APPC
69-6B reserved by IBM
6C DOS DOS 3.2 real time clock update
BIOS system resume vector
6D-6F reserved
70 IRQ8 real time clock (AT,XT286,PS50+, see ~INT 15~)
71 IRQ9 software redirected to IRQ2 (AT,XT286,PS50+)
72 IRQ10 reserved (AT,XT286,PS50+)
73 IRQ11 reserved (AT,XT286,PS50+)
74 IRQ12 mouse interrupt (PS50+)
75 IRQ13 numeric coprocessor NMI error (AT,XT286,PS50+)
76 IRQ14 fixed disk controller (AT,XT286,PS50+)
77 IRQ15 reserved (AT,XT286,PS50+)
78-79 unused
80-85 ROM BASIC
86-F0 DOS reserved for BASIC interpreter use
86 NETBIOS NETBIOS relocated INT 18
E0 CPM CP/M 86 function calls
F1-FF reserved by IBM
FE-FF may be destroyed by return from protected
mode using VDISK on 286 machines (Apr 86, DDJ)
- Intel defined 0 through 20h for use for internal CPU; IBM
redefined interrupts 0 through 1Fh for its own use, hence
the duplicate definitions in the tables
- all interrupts except the internal CPU exceptions push the
flags and the CS:IP of the next instruction onto the stack.
CPU exception interrupts are similar but push the CS:IP of the
causal instruction. 8086/88 divide exceptions are different,
they return to the instruction following the division
- interrupts are disabled upon entry into any interrupt routine and
should be enabled by the user or by an ~IRET~
- in DOS 3.2+ hardware IRQ interrupts are re-vectored through DOS
to provide standard stack frames
:int 5
^INT 5 - Print Screen
no input data
% related memory:
50:00 = 00 Print screen has not been called, or upon return
from a call there were no errors
= 01 Print screen is already in progress
= FF Error encountered during printing
- invoked from ~INT 9~
:int 8:BIOS timer interrupt
^INT 8 - System timer
no input data
% related memory:
40:6C = Daily timer counter (4 bytes)
40:70 = 24 hr overflow flag (1 byte)
40:67 = Day counter on all products after AT
40:40 = Motor shutoff counter - decremented until 0 then
shuts off diskette motor
- ~INT 1C~ is invoked as a user interrupt
- the byte at 40:70 is a flag that certain DOS functions use
and adjust the date if necessary. Since this is a flag and
not a counter it results in DOS (not the ~RTC~) losing days
when several midnights pass before a DOS call
- generated 18.2 times per second by the ~8253~ Programmable Interval
Timer (PIT)
- normal INT 8 execution takes approximately 100 microseconds
- see ~8253~
:int 9:keyboard interrupt
^INT 9 - Keyboard Interrupt (Hardware Handler)
no input data
% related memory:
40:17 = updates keyboard flag byte 0
40:18 = updates keyboard flag byte 1
40:1A = queue head ptr is set to buffer start if Ctrl-Break is hit
40:1C = updates buffer tail pointer for each keystroke; sets
queue tail ptr is set to queue start if Ctrl-Break is hit
40:1E = updates keyboard buffer (32 bytes)
40:71 = updates bit 7 of the BIOS break flag if Ctrl-Break is hit
40:72 = updates reset flag with 1234H if Ctrl-Alt-Del pressed
40:96 = indicates keyboard type (AT,PS/2)
40:97 = updates keyboard LED flags (AT,PS/2)
FFFF:0 = reboot code called if Ctrl-Alt-Del pressed
% related interrupts:
~INT 5~ invoked if print screen key pressed
~INT 1B~ invoked if Ctrl-Break key sequence pressed
~INT 15,85~ invoked on AT if system request key is pressed
~INT 15,4F~ invoked on machines after PC/AT with AL = scan code
- records key press and key release via IRQ1/8259 and
stores scan codes in the BIOS buffer located at 40:1C
- keyboard controllers also buffer data when interrupts are
disabled at the ~8259~ interrupt controller
- keyboard controller is capable of storing 16 keystrokes
even when interrupts are disabled at the 8259
- normal INT 9 execution takes approximately 500 microseconds;
at least one standard XT BIOS is known to take up to 1.3
milliseconds to execute
- see ~MAKE CODES~ ~KB FLAGS~
:int 10:BIOS video services:video interrupt
^INT 10 - Video BIOS Services
% For more information, see the following topics:
~INT 10,0~ - Set video mode
~INT 10,1~ - Set cursor type
~INT 10,2~ - Set cursor position
~INT 10,3~ - Read cursor position
~INT 10,4~ - Read light pen
~INT 10,5~ - Select active display page
~INT 10,6~ - Scroll active page up
~INT 10,7~ - Scroll active page down
~INT 10,8~ - Read character and attribute at cursor
~INT 10,9~ - Write character and attribute at cursor
~INT 10,A~ - Write character at current cursor
~INT 10,B~ - Set color palette
~INT 10,C~ - Write graphics pixel at coordinate
~INT 10,D~ - Read graphics pixel at coordinate
~INT 10,E~ - Write text in teletype mode
~INT 10,F~ - Get current video state
~INT 10,10~ - Set/get palette registers (EGA/VGA)
~INT 10,11~ - Character generator routine (EGA/VGA)
~INT 10,12~ - Video subsystem configuration (EGA/VGA)
~INT 10,13~ - Write string (BIOS after 1/10/86)
~INT 10,14~ - Load LCD char font (convertible)
~INT 10,15~ - Return physical display parms (convertible)
~INT 10,1A~ - Video Display Combination (VGA)
~INT 10,1B~ - Video BIOS Functionality/State Information (MCGA/VGA)
~INT 10,1C~ - Save/Restore Video State (VGA only)
~INT 10,FE~ - Get DESQView/TopView Virtual Screen Regen Buffer
~INT 10,FF~ - Update DESQView/TopView Virtual Screen Regen Buffer
Warning: Some BIOS implementations have a bug that causes register
BP to be destroyed. It is advisable to save BP before a call to
Video BIOS routines on these systems.
- registers CS, DS, ES, SS, BX, CX, DX are preserved unless
explicitly changed
- see ~INT 1F~ ~INT 1D~ ~INT 29~ ~INT 21,2~ ~INT 21,6~ ~INT 21,9~
:int 10,0:video modes
^INT 10,0 - Set Video Mode
AH = 00
AL = 00 40x25 B/W text (CGA,EGA,MCGA,VGA)
= 01 40x25 16 color text (CGA,EGA,MCGA,VGA)
= 02 80x25 16 shades of gray text (CGA,EGA,MCGA,VGA)
= 03 80x25 16 color text (CGA,EGA,MCGA,VGA)
= 04 320x200 4 color graphics (CGA,EGA,MCGA,VGA)
= 05 320x200 4 color graphics (CGA,EGA,MCGA,VGA)
= 06 640x200 B/W graphics (CGA,EGA,MCGA,VGA)
= 07 80x25 Monochrome text (MDA,HERC,EGA,VGA)
= 08 160x200 16 color graphics (PCjr)
= 09 320x200 16 color graphics (PCjr)
= 0A 640x200 4 color graphics (PCjr)
= 0B Reserved (EGA BIOS function 11)
= 0C Reserved (EGA BIOS function 11)
= 0D 320x200 16 color graphics (EGA,VGA)
= 0E 640x200 16 color graphics (EGA,VGA)
= 0F 640x350 Monochrome graphics (EGA,VGA)
= 10 640x350 16 color graphics (EGA or VGA with 128K)
640x350 4 color graphics (64K EGA)
= 11 640x480 B/W graphics (MCGA,VGA)
= 12 640x480 16 color graphics (VGA)
= 13 320x200 256 color graphics (MCGA,VGA)
= 8x EGA, MCGA or VGA ignore bit 7, see below
= 9x EGA, MCGA or VGA ignore bit 7, see below
- if AL bit 7=1, prevents EGA,MCGA & VGA from clearing display
- function updates byte at 40:49; bit 7 of byte 40:87
(EGA/VGA Display Data Area) is set to the value of AL bit 7
:int 10,1
^INT 10,1 - Set Cursor Type
AH = 01
CH = cursor starting scan line (cursor top) (low order 5 bits)
CL = cursor ending scan line (cursor bottom) (low order 5 bits)
returns nothing
- cursor scan lines are zero based
- cursor size can also be set via the ~6845~ CRT controller
- cursor size can be determined using the CRTC, ~INT 10,3~ or the
~BIOS Data Area~ bytes 40:60 (ending scan line) and 40:61 (starting
scan line)
- the following is a list of the cursor scan lines associated with
most common adapters; screen sizes over 40 lines may differ
depending on adapters.
% Line Starting Ending Character
% Video Count Scan Line Scan Line Point Size
CGA 25 06 07 08
MDA 25 0B 0C 0E
EGA 25 06 07 0E
EGA 43 04/06 07 08
VGA 25 0D 0E 10
VGA 40 08 09 0A
VGA 50 06 07 08
- use CX = 2000h to disable cursor
:int 10,2
^INT 10,2 - Set Cursor Position
AH = 02
BH = page number (0 for graphics modes)
DH = row
DL = column
returns nothing
- positions relative to 0,0 origin
- 80x25 uses coordinates 0,0 to 24,79; 40x25 uses 0,0 to 24,39
- the ~6845~ can also be used to perform this function
- setting the data in the BIOS Data Area at location 40:50 does not
take immediate effect and is not recommended
- see ~VIDEO PAGES~ ~6845~ ~BDA~
:int 10,3
^INT 10,3 - Read Cursor Position and Size
AH = 03
BH = video page
on return:
CH = cursor starting scan line (low order 5 bits)
CL = cursor ending scan line (low order 5 bits)
DH = row
DL = column
- returns data from ~BIOS DATA AREA~ locations 40:50, 40:60 and 40:61
- the ~6845~ can also be used to read the cursor position
- the return data can be circumvented by direct port I/O to the 6845
CRT Controller since this function returns the data found in the
BIOS Data Area without actually checking the controller
:int 10,4
^INT 10,4 - Read Light Pen Position
AH = 04
on return:
AH = 0 light pen switch not triggered
= 1 light pen triggered
BX = pixel column (0-319 or 0-639, mode dependent)
CH = raster line (0-199) (CGA and EGA modes 4, 5 and 6)
CX = raster line (EGA modes except 4, 5 and 6)
DH = row (0-24)
DL = column (0-79 or 0-79 mode dependent)
- data returned as a byte coordinate, leaving horizontal
accuracy to within 2 pixels (320) or 4 pixels (640)
- vertical accuracy within 2 lines
- PS/2's don't support the light pen interface
:int 10,5
^INT 10,5 - Select Active Display Page
AH = 05
AL = new page number, see ~VIDEO PAGES~
for PCjr only:
AL = 80h to read CRT/CPU page registers
81h to set CPU page register
BL = CPU page register
82h to set CRT page register
BH = CRT page register
83h to set CPU and page registers
BH = CRT page register
BL = CPU page register
on return: (PCjr only)
BH = CRT page register
BL = CPU page register
:int 10,6
^INT 10,6 - Scroll Window Up
AH = 06
AL = number of lines to scroll, previous lines are
blanked, if 0 or AL > screen size, window is blanked
BH = attribute to be used on blank line
CH = row of upper left corner of scroll window
CL = column of upper left corner of scroll window
DH = row of lower right corner of scroll window
DL = column of lower right corner of scroll window
returns nothing
- in video mode 4 (300x200 4 color) on the EGA, MCGA and VGA
this function scrolls page 0 regardless of the current page
- can be used to scroll graphics screens, using character coords
- on CGA's this function disables video adapter, causing flitter
:int 10,7
^INT 10,7 - Scroll Window Down
AH = 07
AL = number of lines to scroll, previous lines are
blanked, if 0 or AL > screen size, window is blanked
BH = attribute to be used on blank line
CH = row of upper left corner of scroll window
CL = column of upper left corner of scroll window
DH = row of lower right corner of scroll window
DL = column of lower right corner of scroll window
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