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📄 tobjecthash.java

📁 垃圾邮件过滤器源代码
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///////////////////////////////////////////////////////////////////////////////// Copyright (c) 2001, Eric D. Friedman All Rights Reserved.//// This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2.1 of the License, or (at your option) any later version.//// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU Lesser General Public// License along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.///////////////////////////////////////////////////////////////////////////////package gnu.trove;import java.io.Serializable;import java.util.ConcurrentModificationException;import java.util.Iterator;import java.util.NoSuchElementException;import java.util.Arrays;/** * An open addressed hashing implementation for Object types. * * Created: Sun Nov  4 08:56:06 2001 * * @author Eric D. Friedman * @version $Id: TObjectHash.java,v 1.17 2004/11/09 15:48:47 ericdf Exp $ */abstract public class TObjectHash extends THash implements Serializable, TObjectHashingStrategy {    /** the set of Objects */    protected transient Object[] _set;    /** the strategy used to hash objects in this collection. */    protected TObjectHashingStrategy _hashingStrategy;    protected static final Object REMOVED = new Object(), FREE = new Object();    /**     * Creates a new <code>TObjectHash</code> instance with the     * default capacity and load factor.     */    public TObjectHash() {        super();        this._hashingStrategy = this;    }    /**     * Creates a new <code>TObjectHash</code> instance with the     * default capacity and load factor and a custom hashing strategy.     *     * @param strategy used to compute hash codes and to compare objects.     */    public TObjectHash(TObjectHashingStrategy strategy) {        super();        this._hashingStrategy = strategy;    }    /**     * Creates a new <code>TObjectHash</code> instance whose capacity     * is the next highest prime above <tt>initialCapacity + 1</tt>     * unless that value is already prime.     *     * @param initialCapacity an <code>int</code> value     */    public TObjectHash(int initialCapacity) {        super(initialCapacity);        this._hashingStrategy = this;    }    /**     * Creates a new <code>TObjectHash</code> instance whose capacity     * is the next highest prime above <tt>initialCapacity + 1</tt>     * unless that value is already prime.  Uses the specified custom     * hashing strategy.     *     * @param initialCapacity an <code>int</code> value     * @param strategy used to compute hash codes and to compare objects.     */    public TObjectHash(int initialCapacity, TObjectHashingStrategy strategy) {        super(initialCapacity);        this._hashingStrategy = strategy;    }    /**     * Creates a new <code>TObjectHash</code> instance with a prime     * value at or near the specified capacity and load factor.     *     * @param initialCapacity used to find a prime capacity for the table.     * @param loadFactor used to calculate the threshold over which     * rehashing takes place.     */    public TObjectHash(int initialCapacity, float loadFactor) {        super(initialCapacity, loadFactor);        this._hashingStrategy = this;    }    /**     * Creates a new <code>TObjectHash</code> instance with a prime     * value at or near the specified capacity and load factor.  Uses     * the specified custom hashing strategy.     *     * @param initialCapacity used to find a prime capacity for the table.     * @param loadFactor used to calculate the threshold over which     * rehashing takes place.     * @param strategy used to compute hash codes and to compare objects.     */    public TObjectHash(int initialCapacity, float loadFactor, TObjectHashingStrategy strategy) {        super(initialCapacity, loadFactor);        this._hashingStrategy = strategy;    }    /**     * @return a shallow clone of this collection     */    public Object clone() {        TObjectHash h = (TObjectHash)super.clone();        h._set = (Object[])this._set.clone();        return h;    }    protected int capacity() {        return _set.length;    }    protected void removeAt(int index) {        super.removeAt(index);        _set[index] = REMOVED;    }    /**     * initializes the Object set of this hash table.     *     * @param initialCapacity an <code>int</code> value     * @return an <code>int</code> value     */    protected int setUp(int initialCapacity) {        int capacity;        capacity = super.setUp(initialCapacity);        _set = new Object[capacity];        Arrays.fill(_set, FREE);        return capacity;    }    /**     * Executes <tt>procedure</tt> for each element in the set.     *     * @param procedure a <code>TObjectProcedure</code> value     * @return false if the loop over the set terminated because     * the procedure returned false for some value.     */    public boolean forEach(TObjectProcedure procedure) {        Object[] set = _set;        for (int i = set.length; i-- > 0;) {            if (set[i] != FREE                && set[i] != REMOVED                && ! procedure.execute(set[i])) {                return false;            }        }        return true;    }    /**     * Searches the set for <tt>obj</tt>     *     * @param obj an <code>Object</code> value     * @return a <code>boolean</code> value     */    public boolean contains(Object obj) {        return index(obj) >= 0;    }    /**     * Locates the index of <tt>obj</tt>.     *     * @param obj an <code>Object</code> value     * @return the index of <tt>obj</tt> or -1 if it isn't in the set.     */    protected int index(Object obj) {        int hash, probe, index, length;        Object[] set;        Object cur;        set = _set;        length = set.length;        hash = _hashingStrategy.computeHashCode(obj) & 0x7fffffff;        index = hash % length;        cur = set[index];        if (cur != FREE            && (cur == REMOVED || ! _hashingStrategy.equals(cur, obj))) {            // see Knuth, p. 529            probe = 1 + (hash % (length - 2));            do {                index -= probe;                if (index < 0) {                    index += length;                }                cur = set[index];            } while (cur != FREE                     && (cur == REMOVED || ! _hashingStrategy.equals(cur, obj)));        }        return cur == FREE ? -1 : index;    }    /**     * Locates the index at which <tt>obj</tt> can be inserted.  if     * there is already a value equal()ing <tt>obj</tt> in the set,     * returns that value's index as <tt>-index - 1</tt>.     *     * @param obj an <code>Object</code> value     * @return the index of a FREE slot at which obj can be inserted     * or, if obj is already stored in the hash, the negative value of     * that index, minus 1: -index -1.     */    protected int insertionIndex(Object obj) {        int hash, probe, index, length;        Object[] set;        Object cur;        set = _set;        length = set.length;        hash = _hashingStrategy.computeHashCode(obj) & 0x7fffffff;        index = hash % length;        cur = set[index];        if (cur == FREE) {            return index;       // empty, all done        } else if (_hashingStrategy.equals(cur, obj)) {            return -index -1;   // already stored        } else {                // already FULL or REMOVED, must probe            // compute the double hash            probe = 1 + (hash % (length - 2));            // if the slot we landed on is FULL (but not removed), probe            // until we find an empty slot, a REMOVED slot, or an element            // equal to the one we are trying to insert.            // finding an empty slot means that the value is not present            // and that we should use that slot as the insertion point;            // finding a REMOVED slot means that we need to keep searching,            // however we want to remember the offset of that REMOVED slot            // so we can reuse it in case a "new" insertion (i.e. not an update)            // is possible.            // finding a matching value means that we've found that our desired            // key is already in the table            if (cur != REMOVED) {                // starting at the natural offset, probe until we find an                // offset that isn't full.                do {                    index -= probe;                    if (index < 0) {                        index += length;                    }                    cur = set[index];                } while (cur != FREE                         && cur != REMOVED                         && ! _hashingStrategy.equals(cur, obj));            }            // if the index we found was removed: continue probing until we            // locate a free location or an element which equal()s the            // one we have.            if (cur == REMOVED) {                int firstRemoved = index;                while (cur != FREE                       && (cur == REMOVED || ! _hashingStrategy.equals(cur, obj))) {                    index -= probe;                    if (index < 0) {                        index += length;                    }                    cur = set[index];                }                return (cur != FREE                        && cur != REMOVED) ? -index -1 : firstRemoved;            }            // if it's full, the key is already stored            return (cur != FREE                    && cur != REMOVED) ? -index -1 : index;        }    }    /**     * This is the default implementation of TObjectHashingStrategy:     * it delegates hashing to the Object's hashCode method.     *     * @param object for which the hashcode is to be computed     * @return the hashCode     * @see Object#hashCode()     */    public final int computeHashCode(Object o) {        return o == null ? 0 : o.hashCode();    }    /**     * This is the default implementation of TObjectHashingStrategy:     * it delegates equality comparisons to the first parameter's     * equals() method.     *     * @param o1 an <code>Object</code> value     * @param o2 an <code>Object</code> value     * @return true if the objects are equal     * @see Object#equals(Object)     */    public final boolean equals(Object o1, Object o2) {        return o1 == null ? o2 == null : o1.equals(o2);    }    /**     * Convenience methods for subclasses to use in throwing exceptions about     * badly behaved user objects employed as keys.  We have to throw an     * IllegalArgumentException with a rather verbose message telling the     * user that they need to fix their object implementation to conform     * to the general contract for java.lang.Object.     *     * @param o1 the first of the equal elements with unequal hash codes.     * @param o2 the second of the equal elements with unequal hash codes.     * @exception IllegalArgumentException the whole point of this method.     */    protected final void throwObjectContractViolation(Object o1, Object o2)         throws IllegalArgumentException {        throw new IllegalArgumentException("Equal objects must have equal hashcodes. "                                           + "During rehashing, Trove discovered that "                                           + "the following two objects claim to be "                                           + "equal (as in java.lang.Object.equals()) "                                           + "but their hashCodes (or those calculated by "                                           + "your TObjectHashingStrategy) are not equal."                                           + "This violates the general contract of "                                           + "java.lang.Object.hashCode().  See bullet point two "                                           + "in that method's documentation. "                                           + "object #1 =" + o1                                           + "; object #2 =" + o2);    }} // TObjectHash

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