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📄 dicedlg.h

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// DiceDlg.h : header file
//

#if !defined(AFX_DICEDLG_H__D264B89C_124C_4B3B_879E_B46311D0EE03__INCLUDED_)
#define AFX_DICEDLG_H__D264B89C_124C_4B3B_879E_B46311D0EE03__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CDiceDlg dialog

class CDiceDlg : public CDialog
{
// Construction
public:
	CDiceDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CDiceDlg)
	enum { IDD = IDD_DICE_DIALOG };
	CEdit	m_text1;
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDiceDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CDiceDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	virtual void OnCancel();
	virtual void OnOK();
	afx_msg void OnButton1();
	afx_msg void OnButton2();
	afx_msg void OnMenuitem11();
	afx_msg void OnMenuitem12();
	afx_msg void OnMenuitem21();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DICEDLG_H__D264B89C_124C_4B3B_879E_B46311D0EE03__INCLUDED_)

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