📄 dicedlg.h
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// DiceDlg.h : header file
//
#if !defined(AFX_DICEDLG_H__D264B89C_124C_4B3B_879E_B46311D0EE03__INCLUDED_)
#define AFX_DICEDLG_H__D264B89C_124C_4B3B_879E_B46311D0EE03__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CDiceDlg dialog
class CDiceDlg : public CDialog
{
// Construction
public:
CDiceDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDiceDlg)
enum { IDD = IDD_DICE_DIALOG };
CEdit m_text1;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDiceDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CDiceDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
virtual void OnCancel();
virtual void OnOK();
afx_msg void OnButton1();
afx_msg void OnButton2();
afx_msg void OnMenuitem11();
afx_msg void OnMenuitem12();
afx_msg void OnMenuitem21();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DICEDLG_H__D264B89C_124C_4B3B_879E_B46311D0EE03__INCLUDED_)
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