📄 utils.cpp
字号:
/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// Intel License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000, Intel Corporation, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of Intel Corporation may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#include "_highgui.h"
#include "utils.h"
#define SCALE 14
#define cR (int)(0.299*(1 << SCALE) + 0.5)
#define cG (int)(0.587*(1 << SCALE) + 0.5)
#define cB ((1 << SCALE) - cR - cG)
void icvCvt_BGR2Gray_8u_C3C1R( const uchar* rgb, int rgb_step,
uchar* gray, int gray_step,
CvSize size, int _swap_rb )
{
int i;
int swap_rb = _swap_rb ? 2 : 0;
for( ; size.height--; gray += gray_step )
{
for( i = 0; i < size.width; i++, rgb += 3 )
{
int t = descale( rgb[swap_rb]*cB + rgb[1]*cG + rgb[swap_rb^2]*cR, SCALE );
gray[i] = (uchar)t;
}
rgb += rgb_step - size.width*3;
}
}
void icvCvt_BGRA2Gray_8u_C4C1R( const uchar* rgba, int rgba_step,
uchar* gray, int gray_step,
CvSize size, int _swap_rb )
{
int i;
int swap_rb = _swap_rb ? 2 : 0;
for( ; size.height--; gray += gray_step )
{
for( i = 0; i < size.width; i++, rgba += 4 )
{
int t = descale( rgba[swap_rb]*cB + rgba[1]*cG + rgba[swap_rb^2]*cR, SCALE );
gray[i] = (uchar)t;
}
rgba += rgba_step - size.width*4;
}
}
void icvCvt_Gray2BGR_8u_C1C3R( const uchar* gray, int gray_step,
uchar* bgr, int bgr_step, CvSize size )
{
int i;
for( ; size.height--; gray += gray_step )
{
for( i = 0; i < size.width; i++, bgr += 3 )
{
bgr[0] = bgr[1] = bgr[2] = gray[i];
}
bgr += bgr_step - size.width*3;
}
}
void icvCvt_BGRA2BGR_8u_C4C3R( const uchar* bgra, int bgra_step,
uchar* bgr, int bgr_step,
CvSize size, int _swap_rb )
{
int i;
int swap_rb = _swap_rb ? 2 : 0;
for( ; size.height--; )
{
for( i = 0; i < size.width; i++, bgr += 3, bgra += 4 )
{
uchar t0 = bgra[swap_rb], t1 = bgra[1];
bgr[0] = t0; bgr[1] = t1;
t0 = bgra[swap_rb^2]; bgr[2] = t0;
}
bgr += bgr_step - size.width*3;
bgra += bgra_step - size.width*4;
}
}
void icvCvt_BGRA2RGBA_8u_C4R( const uchar* bgra, int bgra_step,
uchar* rgba, int rgba_step, CvSize size )
{
int i;
for( ; size.height--; )
{
for( i = 0; i < size.width; i++, bgra += 4, rgba += 4 )
{
uchar t0 = bgra[0], t1 = bgra[1];
uchar t2 = bgra[2], t3 = bgra[3];
rgba[0] = t2; rgba[1] = t1;
rgba[2] = t0; rgba[3] = t3;
}
bgra += bgra_step - size.width*4;
rgba += rgba_step - size.width*4;
}
}
void icvCvt_BGR2RGB_8u_C3R( const uchar* bgr, int bgr_step,
uchar* rgb, int rgb_step, CvSize size )
{
int i;
for( ; size.height--; )
{
for( i = 0; i < size.width; i++, bgr += 3, rgb += 3 )
{
uchar t0 = bgr[0], t1 = bgr[1], t2 = bgr[2];
rgb[2] = t0; rgb[1] = t1; rgb[0] = t2;
}
bgr += bgr_step - size.width*3;
rgb += rgb_step - size.width*3;
}
}
typedef unsigned short ushort;
void icvCvt_BGR5552Gray_8u_C2C1R( const uchar* bgr555, int bgr555_step,
uchar* gray, int gray_step, CvSize size )
{
int i;
for( ; size.height--; gray += gray_step, bgr555 += bgr555_step )
{
for( i = 0; i < size.width; i++ )
{
int t = descale( ((((ushort*)bgr555)[i] << 3) & 0xf8)*cB +
((((ushort*)bgr555)[i] >> 2) & 0xf8)*cG +
((((ushort*)bgr555)[i] >> 7) & 0xf8)*cR, SCALE );
gray[i] = (uchar)t;
}
}
}
void icvCvt_BGR5652Gray_8u_C2C1R( const uchar* bgr565, int bgr565_step,
uchar* gray, int gray_step, CvSize size )
{
int i;
for( ; size.height--; gray += gray_step, bgr565 += bgr565_step )
{
for( i = 0; i < size.width; i++ )
{
int t = descale( ((((ushort*)bgr565)[i] << 3) & 0xf8)*cB +
((((ushort*)bgr565)[i] >> 3) & 0xfc)*cG +
((((ushort*)bgr565)[i] >> 8) & 0xf8)*cR, SCALE );
gray[i] = (uchar)t;
}
}
}
void icvCvt_BGR5552BGR_8u_C2C3R( const uchar* bgr555, int bgr555_step,
uchar* bgr, int bgr_step, CvSize size )
{
int i;
for( ; size.height--; bgr555 += bgr555_step )
{
for( i = 0; i < size.width; i++, bgr += 3 )
{
int t0 = (((ushort*)bgr555)[i] << 3) & 0xf8;
int t1 = (((ushort*)bgr555)[i] >> 2) & 0xf8;
int t2 = (((ushort*)bgr555)[i] >> 7) & 0xf8;
bgr[0] = (uchar)t0; bgr[1] = (uchar)t1; bgr[2] = (uchar)t2;
}
bgr += bgr_step - size.width*3;
}
}
void icvCvt_BGR5652BGR_8u_C2C3R( const uchar* bgr565, int bgr565_step,
uchar* bgr, int bgr_step, CvSize size )
{
int i;
for( ; size.height--; bgr565 += bgr565_step )
{
for( i = 0; i < size.width; i++, bgr += 3 )
{
int t0 = (((ushort*)bgr565)[i] << 3) & 0xf8;
int t1 = (((ushort*)bgr565)[i] >> 3) & 0xfc;
int t2 = (((ushort*)bgr565)[i] >> 8) & 0xf8;
bgr[0] = (uchar)t0; bgr[1] = (uchar)t1; bgr[2] = (uchar)t2;
}
bgr += bgr_step - size.width*3;
}
}
void icvCvt_CMYK2BGR_8u_C4C3R( const uchar* cmyk, int cmyk_step,
uchar* bgr, int bgr_step, CvSize size )
{
int i;
for( ; size.height--; )
{
for( i = 0; i < size.width; i++, bgr += 3, cmyk += 4 )
{
int c = cmyk[0], m = cmyk[1], y = cmyk[2], k = cmyk[3];
c = k - ((255 - c)*k>>8);
m = k - ((255 - m)*k>>8);
y = k - ((255 - y)*k>>8);
bgr[2] = (uchar)c; bgr[1] = (uchar)m; bgr[0] = (uchar)y;
}
bgr += bgr_step - size.width*3;
cmyk += cmyk_step - size.width*4;
}
}
void icvCvt_CMYK2Gray_8u_C4C1R( const uchar* cmyk, int cmyk_step,
uchar* gray, int gray_step, CvSize size )
{
int i;
for( ; size.height--; )
{
for( i = 0; i < size.width; i++, cmyk += 4 )
{
int c = cmyk[0], m = cmyk[1], y = cmyk[2], k = cmyk[3];
c = k - ((255 - c)*k>>8);
m = k - ((255 - m)*k>>8);
y = k - ((255 - y)*k>>8);
int t = descale( y*cB + m*cG + c*cR, SCALE );
gray[i] = (uchar)t;
}
gray += gray_step;
cmyk += cmyk_step - size.width*4;
}
}
void CvtPaletteToGray( const PaletteEntry* palette, uchar* grayPalette, int entries )
{
int i;
for( i = 0; i < entries; i++ )
{
icvCvt_BGR2Gray_8u_C3C1R( (uchar*)(palette + i), 0, grayPalette + i, 0, cvSize(1,1) );
}
}
void FillGrayPalette( PaletteEntry* palette, int bpp, bool negative )
{
int i, length = 1 << bpp;
int xor_mask = negative ? 255 : 0;
for( i = 0; i < length; i++ )
{
int val = (i * 255/(length - 1)) ^ xor_mask;
palette[i].b = palette[i].g = palette[i].r = (uchar)val;
palette[i].a = 0;
}
}
bool IsColorPalette( PaletteEntry* palette, int bpp )
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -