📄 appinstance.h
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// AppInstance.h : main header file for the APPINSTANCE application
//
#if !defined(AFX_APPINSTANCE_H__34AE41AC_C204_4D5A_B7D0_DEB3EABFEF22__INCLUDED_)
#define AFX_APPINSTANCE_H__34AE41AC_C204_4D5A_B7D0_DEB3EABFEF22__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CAppInstanceApp:
// See AppInstance.cpp for the implementation of this class
//
class CAppInstanceApp : public CWinApp
{
public:
CAppInstanceApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAppInstanceApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CAppInstanceApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_APPINSTANCE_H__34AE41AC_C204_4D5A_B7D0_DEB3EABFEF22__INCLUDED_)
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