📄 grid.cpp
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/* Copyright 2005-2007 Intel Corporation. All Rights Reserved. This file is part of Threading Building Blocks. Threading Building Blocks is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. Threading Building Blocks is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Threading Building Blocks; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA As a special exception, you may use this file as part of a free software library without restriction. Specifically, if other files instantiate templates or use macros or inline functions from this file, or you compile this file and link it with other files to produce an executable, this file does not by itself cause the resulting executable to be covered by the GNU General Public License. This exception does not however invalidate any other reasons why the executable file might be covered by the GNU General Public License.*//* The original source for this example is Copyright (c) 1994, 1995, 1996, 1997 John E. Stone All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. All advertising materials mentioning features or use of this software must display the following acknowledgement: This product includes software developed by John E. Stone 4. The name of the author may not be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.*//* * grid.c - spatial subdivision efficiency structures * * $Id: grid.cpp,v 1.2 2007/02/22 17:54:15 dpoulsen Exp $ * */#include "machine.h"#include "types.h"#include "macros.h"#include "vector.h"#include "intersect.h"#include "util.h"#define GRID_PRIVATE#include "grid.h"#ifndef cbrt#define cbrt(x) ((x) > 0.0 ? pow((double)(x), 1.0/3.0) : \ ((x) < 0.0 ? -pow((double)-(x), 1.0/3.0) : 0.0))#define qbrt(x) ((x) > 0.0 ? pow((double)(x), 1.0/4.0) : \ ((x) < 0.0 ? -pow((double)-(x), 1.0/4.0) : 0.0))#endifstatic object_methods grid_methods = { (void (*)(void *, void *))(grid_intersect), (void (*)(void *, void *, void *, void *))(NULL), grid_bbox, grid_free };object * newgrid(int xsize, int ysize, int zsize, vector min, vector max) { grid * g; g = (grid *) rt_getmem(sizeof(grid)); memset(g, 0, sizeof(grid)); g->methods = &grid_methods; g->id = new_objectid(); g->xsize = xsize; g->ysize = ysize; g->zsize = zsize; g->min = min; g->max = max; VSub(&g->max, &g->min, &g->voxsize); g->voxsize.x /= (flt) g->xsize; g->voxsize.y /= (flt) g->ysize; g->voxsize.z /= (flt) g->zsize; g->cells = (objectlist **) rt_getmem(xsize*ysize*zsize*sizeof(objectlist *)); memset(g->cells, 0, xsize*ysize*zsize * sizeof(objectlist *));/* fprintf(stderr, "New grid, size: %8d %8d %8d\n", g->xsize, g->ysize, g->zsize); */ return (object *) g;}static int grid_bbox(void * obj, vector * min, vector * max) { grid * g = (grid *) obj; *min = g->min; *max = g->max; return 1;}static void grid_free(void * v) { int i, numvoxels; grid * g = (grid *) v; /* loop through all voxels and free the object lists */ numvoxels = g->xsize * g->ysize * g->zsize; for (i=0; i<numvoxels; i++) { objectlist * lcur, * lnext; lcur = g->cells[i]; while (lcur != NULL) { lnext = lcur->next; free(lcur); } } /* free the grid cells */ free(g->cells); /* free all objects on the grid object list */ free_objects(g->objects); free(g);}static void globalbound(object ** rootlist, vector * gmin, vector * gmax) { vector min, max; object * cur; if (*rootlist == NULL) /* don't bound non-existant objects */ return; gmin->x = FHUGE; gmin->y = FHUGE; gmin->z = FHUGE; gmax->x = -FHUGE; gmax->y = -FHUGE; gmax->z = -FHUGE; cur=*rootlist; while (cur != NULL) { /* Go! */ min.x = -FHUGE; min.y = -FHUGE; min.z = -FHUGE; max.x = FHUGE; max.y = FHUGE; max.z = FHUGE; if (cur->methods->bbox((void *) cur, &min, &max)) { gmin->x = MYMIN( gmin->x , min.x); gmin->y = MYMIN( gmin->y , min.y); gmin->z = MYMIN( gmin->z , min.z); gmax->x = MYMAX( gmax->x , max.x); gmax->y = MYMAX( gmax->y , max.y); gmax->z = MYMAX( gmax->z , max.z); } cur=(object *)cur->nextobj; }}static int cellbound(grid *g, gridindex *index, vector * cmin, vector * cmax) { vector min, max, cellmin, cellmax; objectlist * cur; int numinbounds = 0; cur = g->cells[index->z*g->xsize*g->ysize + index->y*g->xsize + index->x]; if (cur == NULL) /* don't bound non-existant objects */ return 0; cellmin.x = voxel2x(g, index->x); cellmin.y = voxel2y(g, index->y); cellmin.z = voxel2z(g, index->z); cellmax.x = cellmin.x + g->voxsize.x; cellmax.y = cellmin.y + g->voxsize.y; cellmax.z = cellmin.z + g->voxsize.z; cmin->x = FHUGE; cmin->y = FHUGE; cmin->z = FHUGE; cmax->x = -FHUGE; cmax->y = -FHUGE; cmax->z = -FHUGE; while (cur != NULL) { /* Go! */ min.x = -FHUGE; min.y = -FHUGE; min.z = -FHUGE; max.x = FHUGE; max.y = FHUGE; max.z = FHUGE; if (cur->obj->methods->bbox((void *) cur->obj, &min, &max)) { if ((min.x >= cellmin.x) && (max.x <= cellmax.x) && (min.y >= cellmin.y) && (max.y <= cellmax.y) && (min.z >= cellmin.z) && (max.z <= cellmax.z)) { cmin->x = MYMIN( cmin->x , min.x); cmin->y = MYMIN( cmin->y , min.y); cmin->z = MYMIN( cmin->z , min.z); cmax->x = MYMAX( cmax->x , max.x); cmax->y = MYMAX( cmax->y , max.y); cmax->z = MYMAX( cmax->z , max.z); numinbounds++; } } cur=cur->next; } /* in case we get a 0.0 sized axis on the cell bounds, we'll */ /* use the original cell bounds */ if ((cmax->x - cmin->x) < EPSILON) { cmax->x += EPSILON; cmin->x -= EPSILON; } if ((cmax->y - cmin->y) < EPSILON) { cmax->y += EPSILON; cmin->y -= EPSILON; } if ((cmax->z - cmin->z) < EPSILON) { cmax->z += EPSILON; cmin->z -= EPSILON; } return numinbounds;}static int countobj(object * root) { object * cur; /* counts the number of objects on a list */ int numobj; numobj=0; cur=root; while (cur != NULL) { cur=(object *)cur->nextobj; numobj++; } return numobj;}static int countobjlist(objectlist * root) { objectlist * cur; int numobj; numobj=0; cur = root; while (cur != NULL) { cur = cur->next; numobj++; } return numobj;}int engrid_scene(object ** list) { grid * g; int numobj, numcbrt; vector gmin, gmax; gridindex index; if (*list == NULL) return 0; numobj = countobj(*list);fprintf(stderr, "Scene contains %d bounded objects.\n", numobj); if (numobj > 16) { numcbrt = (int) cbrt(4*numobj); globalbound(list, &gmin, &gmax); g = (grid *) newgrid(numcbrt, numcbrt, numcbrt, gmin, gmax); engrid_objlist(g, list); numobj = countobj(*list); g->nextobj = *list; *list = (object *) g; /* now create subgrids.. */ for (index.z=0; index.z<g->zsize; index.z++) { for (index.y=0; index.y<g->ysize; index.y++) { for (index.x=0; index.x<g->xsize; index.x++) { engrid_cell(g, &index); } } } } return 1;}void engrid_objlist(grid * g, object ** list) { object * cur, * next, **prev; if (*list == NULL) return; prev = list; cur = *list; while (cur != NULL) { next = (object *)cur->nextobj; if (engrid_object(g, cur)) *prev = next; else prev = (object **) &cur->nextobj; cur = next; } }static int engrid_cell(grid * gold, gridindex *index) { vector gmin, gmax, gsize; flt len; int numobj, numcbrt, xs, ys, zs; grid * g; objectlist **list; objectlist * newobj; list = &gold->cells[index->z*gold->xsize*gold->ysize + index->y*gold->xsize + index->x];
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