📄 system.c
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krandom.bin[source].r_buf[r_next] = read_clock(); } if (krandom.bin[source].r_size < RANDOM_ELEMENTS) { krandom.bin[source].r_size ++; } krandom.bin[source].r_next = (r_next + 1 ) % RANDOM_ELEMENTS;}/*===========================================================================* * send_sig * *===========================================================================*/PUBLIC void send_sig(proc_nr, sig_nr)int proc_nr; /* system process to be signalled */int sig_nr; /* signal to be sent, 1 to _NSIG */{/* Notify a system process about a signal. This is straightforward. Simply * set the signal that is to be delivered in the pending signals map and * send a notification with source SYSTEM. */ register struct proc *rp; rp = proc_addr(proc_nr); sigaddset(&priv(rp)->s_sig_pending, sig_nr); lock_notify(SYSTEM, proc_nr); }/*===========================================================================* * cause_sig * *===========================================================================*/PUBLIC void cause_sig(proc_nr, sig_nr)int proc_nr; /* process to be signalled */int sig_nr; /* signal to be sent, 1 to _NSIG */{/* A system process wants to send a signal to a process. Examples are: * - HARDWARE wanting to cause a SIGSEGV after a CPU exception * - TTY wanting to cause SIGINT upon getting a DEL * - FS wanting to cause SIGPIPE for a broken pipe * Signals are handled by sending a message to PM. This function handles the * signals and makes sure the PM gets them by sending a notification. The * process being signaled is blocked while PM has not finished all signals * for it. * Race conditions between calls to this function and the system calls that * process pending kernel signals cannot exist. Signal related functions are * only called when a user process causes a CPU exception and from the kernel * process level, which runs to completion. */ register struct proc *rp; /* Check if the signal is already pending. Process it otherwise. */ rp = proc_addr(proc_nr); if (! sigismember(&rp->p_pending, sig_nr)) { sigaddset(&rp->p_pending, sig_nr); if (! (rp->p_rts_flags & SIGNALED)) { /* other pending */ if (rp->p_rts_flags == 0) lock_dequeue(rp); /* make not ready */ rp->p_rts_flags |= SIGNALED | SIG_PENDING; /* update flags */ send_sig(PM_PROC_NR, SIGKSIG); } }}/*===========================================================================* * umap_bios * *===========================================================================*/PUBLIC phys_bytes umap_bios(rp, vir_addr, bytes)register struct proc *rp; /* pointer to proc table entry for process */vir_bytes vir_addr; /* virtual address in BIOS segment */vir_bytes bytes; /* # of bytes to be copied */{/* Calculate the physical memory address at the BIOS. Note: currently, BIOS * address zero (the first BIOS interrupt vector) is not considered, as an * error here, but since the physical address will be zero as well, the * calling function will think an error occurred. This is not a problem, * since no one uses the first BIOS interrupt vector. */ /* Check all acceptable ranges. */ if (vir_addr >= BIOS_MEM_BEGIN && vir_addr + bytes <= BIOS_MEM_END) return (phys_bytes) vir_addr; else if (vir_addr >= BASE_MEM_TOP && vir_addr + bytes <= UPPER_MEM_END) return (phys_bytes) vir_addr;#if DEAD_CODE /* brutal fix, if the above is too restrictive */ if (vir_addr >= BIOS_MEM_BEGIN && vir_addr + bytes <= UPPER_MEM_END) return (phys_bytes) vir_addr;#endif kprintf("Warning, error in umap_bios, virtual address 0x%x\n", vir_addr); return 0;}/*===========================================================================* * umap_local * *===========================================================================*/PUBLIC phys_bytes umap_local(rp, seg, vir_addr, bytes)register struct proc *rp; /* pointer to proc table entry for process */int seg; /* T, D, or S segment */vir_bytes vir_addr; /* virtual address in bytes within the seg */vir_bytes bytes; /* # of bytes to be copied */{/* Calculate the physical memory address for a given virtual address. */ vir_clicks vc; /* the virtual address in clicks */ phys_bytes pa; /* intermediate variables as phys_bytes */#if (CHIP == INTEL) phys_bytes seg_base;#endif /* If 'seg' is D it could really be S and vice versa. T really means T. * If the virtual address falls in the gap, it causes a problem. On the * 8088 it is probably a legal stack reference, since "stackfaults" are * not detected by the hardware. On 8088s, the gap is called S and * accepted, but on other machines it is called D and rejected. * The Atari ST behaves like the 8088 in this respect. */ if (bytes <= 0) return( (phys_bytes) 0); if (vir_addr + bytes <= vir_addr) return 0; /* overflow */ vc = (vir_addr + bytes - 1) >> CLICK_SHIFT; /* last click of data */#if (CHIP == INTEL) || (CHIP == M68000) if (seg != T) seg = (vc < rp->p_memmap[D].mem_vir + rp->p_memmap[D].mem_len ? D : S);#else if (seg != T) seg = (vc < rp->p_memmap[S].mem_vir ? D : S);#endif if ((vir_addr>>CLICK_SHIFT) >= rp->p_memmap[seg].mem_vir + rp->p_memmap[seg].mem_len) return( (phys_bytes) 0 ); if (vc >= rp->p_memmap[seg].mem_vir + rp->p_memmap[seg].mem_len) return( (phys_bytes) 0 );#if (CHIP == INTEL) seg_base = (phys_bytes) rp->p_memmap[seg].mem_phys; seg_base = seg_base << CLICK_SHIFT; /* segment origin in bytes */#endif pa = (phys_bytes) vir_addr;#if (CHIP != M68000) pa -= rp->p_memmap[seg].mem_vir << CLICK_SHIFT; return(seg_base + pa);#endif#if (CHIP == M68000) pa -= (phys_bytes)rp->p_memmap[seg].mem_vir << CLICK_SHIFT; pa += (phys_bytes)rp->p_memmap[seg].mem_phys << CLICK_SHIFT; return(pa);#endif}/*===========================================================================* * umap_remote * *===========================================================================*/PUBLIC phys_bytes umap_remote(rp, seg, vir_addr, bytes)register struct proc *rp; /* pointer to proc table entry for process */int seg; /* index of remote segment */vir_bytes vir_addr; /* virtual address in bytes within the seg */vir_bytes bytes; /* # of bytes to be copied */{/* Calculate the physical memory address for a given virtual address. */ struct far_mem *fm; if (bytes <= 0) return( (phys_bytes) 0); if (seg < 0 || seg >= NR_REMOTE_SEGS) return( (phys_bytes) 0); fm = &rp->p_priv->s_farmem[seg]; if (! fm->in_use) return( (phys_bytes) 0); if (vir_addr + bytes > fm->mem_len) return( (phys_bytes) 0); return(fm->mem_phys + (phys_bytes) vir_addr); }/*===========================================================================* * virtual_copy * *===========================================================================*/PUBLIC int virtual_copy(src_addr, dst_addr, bytes)struct vir_addr *src_addr; /* source virtual address */struct vir_addr *dst_addr; /* destination virtual address */vir_bytes bytes; /* # of bytes to copy */{/* Copy bytes from virtual address src_addr to virtual address dst_addr. * Virtual addresses can be in ABS, LOCAL_SEG, REMOTE_SEG, or BIOS_SEG. */ struct vir_addr *vir_addr[2]; /* virtual source and destination address */ phys_bytes phys_addr[2]; /* absolute source and destination */ int seg_index; int i; /* Check copy count. */ if (bytes <= 0) return(EDOM); /* Do some more checks and map virtual addresses to physical addresses. */ vir_addr[_SRC_] = src_addr; vir_addr[_DST_] = dst_addr; for (i=_SRC_; i<=_DST_; i++) { /* Get physical address. */ switch((vir_addr[i]->segment & SEGMENT_TYPE)) { case LOCAL_SEG: seg_index = vir_addr[i]->segment & SEGMENT_INDEX; phys_addr[i] = umap_local( proc_addr(vir_addr[i]->proc_nr), seg_index, vir_addr[i]->offset, bytes ); break; case REMOTE_SEG: seg_index = vir_addr[i]->segment & SEGMENT_INDEX; phys_addr[i] = umap_remote( proc_addr(vir_addr[i]->proc_nr), seg_index, vir_addr[i]->offset, bytes ); break; case BIOS_SEG: phys_addr[i] = umap_bios( proc_addr(vir_addr[i]->proc_nr), vir_addr[i]->offset, bytes ); break; case PHYS_SEG: phys_addr[i] = vir_addr[i]->offset; break; default: return(EINVAL); } /* Check if mapping succeeded. */ if (phys_addr[i] <= 0 && vir_addr[i]->segment != PHYS_SEG) return(EFAULT); } /* Now copy bytes between physical addresseses. */ phys_copy(phys_addr[_SRC_], phys_addr[_DST_], (phys_bytes) bytes); return(OK);}
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