📄 gamefrm.h
字号:
//---------------------------------------------------------------------------
//
// Name: GameFrm.h
// Author: ejoyc
// Created: 2008-6-22 22:00:35
// Description: GameFrm class declaration
//
//---------------------------------------------------------------------------
#ifndef _GameFrm_h_
#define _GameFrm_h_
#include "PreGame.h"
#include "GameCore.h"
class GameFrm:public wxFrame
{
public:
GameFrm(wxString title);
~GameFrm();
public:
void SetWindowShape();
void OnLeftDClick(wxMouseEvent &event);
void OnMouseMove(wxMouseEvent &event);
void OnLeftDown(wxMouseEvent &event);
void OnLeftUp(wxMouseEvent &event);
void OnPaint(wxPaintEvent& event);
void OnTimer1Timer(wxTimerEvent & event);
void OnTimer2Timer(wxTimerEvent & event);
void OnKeyDown(wxKeyEvent& event);
DECLARE_EVENT_TABLE()
private:
enum{ID_TIMER1=10000,ID_TIMER2=10001};
wxBitmap game_face;
wxBitmap game_brick;
wxPoint dpt;
wxTimer *WxTimer1;
wxTimer *WxTimer2;
GameCell *pGame;
};
#endif//_GameFrm_h_
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -