📄 glxtdoc.h
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// glxtDoc.h : interface of the CGlxtDoc class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_GLXTDOC_H__459B6D76_C3BD_450D_BD17_57FD9F4EC525__INCLUDED_)
#define AFX_GLXTDOC_H__459B6D76_C3BD_450D_BD17_57FD9F4EC525__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CGlxtDoc : public CDocument
{
protected: // create from serialization only
CGlxtDoc();
DECLARE_DYNCREATE(CGlxtDoc)
// Attributes
public:
CBitmap m_Bitmap;
int m_nWidth;
int m_nHeight;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGlxtDoc)
public:
virtual BOOL OnNewDocument();
virtual void Serialize(CArchive& ar);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CGlxtDoc();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CGlxtDoc)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GLXTDOC_H__459B6D76_C3BD_450D_BD17_57FD9F4EC525__INCLUDED_)
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