📄 menufuction.cpp
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#include "..\stdafx.h"
#include "..\LowerLayers\servertable.h"
#include "..\LowerLayers\recvmsg.h"
#include "..\LowerLayers\mylog.h"
#include "DefaultHeader.h"
#include "MenuDefine.h"
#include "ItemList.h"
#include "CItem.h"
#include "teambattle.h"
#include "eventmgr.h"
bool CheckContinueLint( char check )
{
if(check == 0 || check == ' '|| check == ';' || check == '#' || check == '\n' ) return true;
return false;
}
CMoneyToFame g_Money_to_Fame;
////////////////////////////////////////////////////////////
int CMoneyToFame::LoadData()
{
char file[MAX_PATH];
FILE *fp;
sprintf( file,"%s/data/money_fame.txt", GameServerDataPath );
fp = fopen( file, "rt" );
if( !fp ) return 0;
char temp[256];
char *token;
m_nCount = 0;
while( fgets( temp, 256, fp) )
{
if( ::CheckContinueLint( temp[0] ) ) continue;
token = strtok( temp, "\t\n" );
if( !token ) continue;
data[m_nCount].money = (DWORD)atol( token );
token = strtok( NULL, "\t\n" );
data[m_nCount].fame = atoi( token );
m_nCount ++;
}
fclose( fp );
return 1;
}
int CMoneyToFame::GetFame( DWORD money )
{
int fame = 0;
for( int i=0; i<m_nCount; i++ )
{
if( money < data[i].money ) break;
fame = data[i].fame;
}
return fame;
}
extern WORD FindMannagementMap( WORD port );
int InitDataFromNewDay( int day, int month )
{
// 窍风俊 茄锅 扁何 冉荐甫 盎脚秦 霖促.
int port = FindMannagementMap( MM_TODAY_GAMBLE_ITEM_MAIN_MAP_PORT );
if( g_MapPort == port )
{
CallClient( DB_DEMON, CMD_REFRESH_SALVATION_NAME );
MyLog( 0, "Send to DB_DEMON for 'Delete Salvation'" );
}
else
{
MyLog( 0, "No Send to DB_DEMON for 'Delete Salvation [%d != %d]'", GetOwnPort(), port );
}
if( CheckMapPort(MM_TODAY_GAMBLE_ITEM_MAIN_MAP_PORT ) )
{
if( day == 15 || day == 1 )
CallClient( DB_DEMON, CMD_ADD_GUILD_BOX_MONEY );
}
// 概老 捞亥飘 劝己拳 登绰霸 乐绰瘤 犬牢茄促.
g_EventMgr.CheckActiveEvent( CEventMgr::ET_EVENT_ALL );
g_EventMgr.CheckCloseEvent( CEventMgr::ET_EVENT_ALL );
return 1;
}
/////////////////////////////////////////////
// class CMapPotalNation
int CMapPotalNation::InsertMap( char *map_name, int map_number, int money, int x, int y, int level )
{
strcpy( m_MapNation[m_Count].m_MapFile, map_name );
m_MapNation[m_Count].m_MapNumber=map_number;
m_MapNation[m_Count].m_Money = money;
m_MapNation[m_Count].x = x;
m_MapNation[m_Count].y = y;
m_MapNation[m_Count].m_Level = level;
m_Count++;
return 1;
}
CMapPotalNation g_MapPotal[MAX_NATION];
int LoadMapPotal()
{
char filename[MAX_PATH];
sprintf( filename, "%s/data/map_potal.txt", GameServerDataPath );
int nation;
int map_number;
int money, x, y, level;
char map_name[50] = {0,};
FILE *fp = fopen( filename,"rt" );
if( !fp ) return 0;
for( int i=0; i<MAX_NATION; i++ )
{
g_MapPotal[i].clear();
}
char temp[1024];
while( fgets( temp, 1024, fp) )
{
if( ::CheckContinueLint( temp[0] ) ) continue;
char *token = strtok( temp, "\t\n" );
if( !token ) continue;
map_number = atoi( token );
token = strtok( NULL, "\t\n" );
strcpy( map_name, token );
token = strtok( NULL, "\t\n" );
nation = atoi( token );
token = strtok( NULL, "\t\n" );
money = atoi( token );
token = strtok( NULL, "\t\n" );
x = atoi( token );
token = strtok( NULL, "\t\n" );
y = atoi( token );
token = strtok( NULL, "\t\n" ); // 盒幅
token = strtok( NULL, "\t\n" ); // 捞固瘤 盒幅
token = strtok( NULL, "\t\n" ); // 饭骇
level = atoi( token );
g_MapPotal[nation].InsertMap( map_name, map_number, money, x, y, level );
fgets( temp, 1024, fp); // 汲疙 顿绢 逞扁
}
fclose( fp );
return 1;
}
int SaveLogDefault( char *file_name, char *str, int is_first )
{
FILE *fp;
if( is_first == 1 )
fp = fopen( file_name, "wt" );
else fp = fopen( file_name, "at+" );
if( !fp ) return 0;
fprintf( fp, "%s\n", str );
fclose( fp );
return 1;
}
// 030919 HK YGI
int SaveLogDefault2( char *file_name, char *str )
{
if( !g_EventFlagMgr.IsSaveLogWhenSaveUserData() ) return 0;
FILE *fp;
fp = fopen( file_name, "at+" );
if( !fp ) return 0;
fprintf( fp, "<%02d-%02d-%02d %02d:%02d:%02d> %s\n",
g_year-2000, g_mon+1, g_day,
g_hour, g_min, g_sec, str );
fclose( fp );
return 1;
}
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