📄 menuserver.h
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#ifndef __MenuServer_h__
#define __MenuServer_h__
#define KM_INFO 0
#define KM_FAIL 1
#define KM_OK 2
#define KM_BBS 3
#define QUEST_START 51
/////////////////////////////////////////
// BBS 版快.. 林肺 眠墨窍绰单 荤侩窍霸 瞪淀 ( 捞抚窍绊父 鞍捞 逞绢埃促. )
#define BA_GM_REGIST 1 // gm 眠墨 傈眉 傍瘤
//###########################################################
// SendServerResult俊辑 荤侩且 define
#define CM_REPAIR 0 // CM_ (Client Menu)
#define CM_LEARNSKILL 1
#define CM_LEARN_MAGIC 2
#define CM_PREVENTING 3 // 抗规
#define CM_CURE_DISEASE 4 // 摹丰
#define CM_INN_SLEEP 5 // 浆扁
#define CM_INN_REST 6 // 泪磊扁
#define CM_OPEN_SUPPER 7 // 脚傈俊辑 澜侥 力傍
//###########################################################
// 脚傈俊辑 荤侩且 抗硅 鸥涝
#define DAY_MEETING 100
#define MONTH_MEETING 200
#define YEAR_MEETING 300
#define MONTH_MEETING_ALAM 400
//###########################################################
#define INN_SINGLE 10
#define INN_DOUBLE 20
#define INN_MULTI 30
/////////////////////// GOD Define ////////////////////////
#define EDELBLHOY 1
#define TEFFERY 2
#define LETTY 3
///////////////////////////////////////////////////////////
/////////////////// store item type /////////////////////// 惑痢狼 涝厘俊辑
#define SIT_NULL 0 // null
#define SIT_SELL_BUY 1 // 荤绊 迫扁 啊瓷
#define SIT_ONLY_SELL 2 // 惑痢俊辑 迫扁父
#define SIT_ONLY_BUY 3 // 惑痢俊辑 荤林扁父
#define SIT_EVENT_ITEM 4 // 捞亥飘侩
//////////////////////////////////////////////////////////
#define DUR_RATIO .70
#define RARE_DUR_RATIO .50//020505 lsw
#define RELATION 100
#define PARTY 200
#define EMPLOYMENT 300
////////////////////////////////////////////////////////////
// POS type 2
#define PT_HAND 0
#define PT_INV 1
#define PT_EQUIP 2
#define PT_QUICK 3
#define PT_BANK 4
#define PT_BOX 5
#define PT_MAKE 6
#define PT_OTHER_CH 7
#define PT_CHARACTER 8
#define PT_GROUND 9
#define PT_USE 10
#define PT_BUY 11
#define PT_SELL 12
#define PT_DELETE 13
#define PT_EXCHANGE 14
#define MAX_WORD 500
#define ET_ADD_FIGHT_MEMBER 9777
///////////////////////////////////////////////////////
// 混酒唱绰 甘 沥狼
#define MAX_ALIVE_MAP 50
struct AliveMapZone
{
int map_number;
int x;
int y;
int xl;
int yl;
int is_all;
int alive_word_type;
};
class CAliveMapZoneAll
{
public :
AliveMapZone m_Map[MAX_ALIVE_MAP];
int m_Max; // 弥措
public :
CAliveMapZoneAll() { m_Max = 0; }
int IsPossableAlive( int map_number, CHARLIST *ch );
int LoadAliveMapZone();
int CheckAlive( int ch_x, int ch_y, int map_number, int word_type ); // 混酒 朝荐 乐绰瘤
};
extern CAliveMapZoneAll g_AliveMap;
extern NPCLev_to_Exp NPC_Lev_Ref[Num_Of_NPC_Lev];
extern NPC_Generation NPC_Gen_Ref[Num_Of_NPC_Generation] ;
extern void MakeStoreList( void );
extern void CallSmallMenu( int cn, int storelistindex, int menu );
extern void RecvItemBuy( int cn, t_client_item_buy *p );
extern void RecvItemSell( int cn, t_client_item_sell *p );
extern void SendRumor( t_connection c[], int cn );
extern int SearchInv_invert( ItemAttr inv[3][3][8], int &a, int &b, int &c );
extern void SendLevelUpMsgAndPoint( CHARLIST *chr );
extern MAGICTABLE Magic_Ref[] ;
extern DiseaseTable disease_tbl[6];
extern ItemAttr *GetItemByPOS( int cn, POS item );
extern ItemAttr *GetItemByPOS( CHARLIST *ch, POS item );
extern struct GodTable g_GodTable[MAX_GOD];
//////////////////////////////////////////////////////////////////
extern void SendMessageTitle( int type, int count, t_connection c[], int cn );
extern void SendCharInfomation( int type, t_connection c[], int cn );
extern void SendOtherInv( int type, int other_id, t_connection c[], int cn );
extern int RecvDivideItem( kein_item_attr_pos *item, t_connection c[], int cn );
extern void RecvBankInfoDeposit( DWORD dwMoney, t_connection c[], int cn );
extern void SendBankRepayment( t_connection c[], int cn );
extern void RecvCharInfoBasic( t_char_info_basic *p, t_connection c[], int cn ) ; // 努扼捞攫飘俊辑 焊郴霖 瓷仿摹
extern void RecvBoxOpen( lpITEM box, t_connection c[], int cn );
extern void RecvLearnSkill( t_client_learn_skill *p, t_connection c[], int cn ); //###1213 荐沥
extern void SendOtherInv( int type, CHARLIST *npc, t_connection c[], int cn ); //####1213_2
extern void RecvLearnItemByGuild( t_server_learn_skillitem *p, t_connection c[], int cn ); //####1213_2
// 020428 YGI acer //####1213_2
extern int SendDeleteItem( ItemAttr *pItem, POS *pos, CHARLIST *ch, bool broken = false );
extern void SendDecreaseItem( POS item_pos, DWORD dur, t_connection c[], int cn ); // 酒捞袍 皑家 郴备仿 傈价 窃荐
extern void RecvLvUpPointEach( unsigned char type, t_connection c[], int cn );
extern void RecvLvDownPointEach( unsigned char type, t_connection c[], int cn );
extern void RecvLearnItem( k_client_learn_item *i, t_connection c[], int cn ); // 酒捞袍 硅快扁
extern void SendServerResult( BYTE type, BYTE result, int cn ); // 绢恫 搬苞甫 焊郴临锭..
extern void RecvItemRepair( t_client_item_sell *p, t_connection c[], int cn );
//###############################################################################
// global function extern
extern int DeleteItem( ItemAttr *item );
extern void GetItemDuration( ItemAttr item, WORD &d_curr, WORD &d_max ); // 酒捞袍 郴备仿 惶酒 坷扁
extern void SendStatusOpen( t_connection c[], int cn );
extern void RecvCharInfoPlus( int type, t_connection c[], int cn );
extern void RecvBankInfoDefrayal( DWORD dwMoney, t_connection c[], int cn );
extern void SendBankInventory( int count, t_connection c[], int cn );
extern void RecvDoParty( k_client_do_party *p, t_connection c[], int cn, int party_cn = 0, int check_nation = 1);
extern void RecvDeleteParty( k_client_delete_party *p, t_connection c[], int cn );
extern int GetMagicNumBySerial( int serial );
extern int CanLearnMagic( int num, CHARLIST *ch ); // 弊 付过阑 硅匡荐 乐唱?
extern void RecvLearnMagic( short int num, t_connection c[], int cn );
extern void SendLearnMagicOk( int num , int cn);
extern void RecvPreventing( short int num, t_connection c[], int cn );
extern void RecvCureDisease( short int num, t_connection c[], int cn );
extern int GetDisease_SQL( );
extern void SendItemValue( int item_no, int cn );
extern void SendItemValue_Sell( POS *pos, int cn );
extern void SendItemValue_Repair( int item_no, int cn );
extern CHARLIST* SearchIdByName(const char* pName); // CSD-030320
//extern int SendPartyInfo( int type, int ct, t_connection c[], int cn ); // 颇萍 辆幅, 颇萍 硅凯 锅龋
extern int SendPartyInfo( int type, int ct, t_connection c[], const char* szName); // 颇萍 辆幅, 颇萍 硅凯 锅龋
extern void RecvClientInn( char type, int cn );
extern void SendServerWeakUp( int cn );
extern void SendJoinGameWho( int cn );
extern void SendExitGameWho( int cn );
extern void SendMyPartyExist( int cn ); // 货肺甸绢柯 某腐磐俊霸 颇萍盔捞 乐绰 瘤甫 焊郴霖促.
extern void RecvReleaseParty( char *name, int cn );
extern void SendPartyJoinOkSet( int cn );
extern void SendAbilityOpen( const int cn );
extern void SendSubtractMoney( DWORD money, int cn );
extern void SendAddMoney( DWORD money, int cn );
extern void RecvLearnAll( int cn ) ;
extern void RecvLearnAllNot( int cn );
extern int RecvItemExchange( K_ITEM *k_item, int you_id, int cn , const int iExchangeType);
extern void SendExchangeItemResult( int cn, int result );
extern void SendExchangeItemReq( int you_id, int cn, const K_ITEM *item ,const int iExchangeType); // cn捞 呈俊霸 酒捞袍阑 背券窍磊绊 夸没沁促.
extern void SendExchangeItemOk( int you_id, int cn, const K_ITEM *item ,const int iExchangeType); // 酒捞袍 背券 皋春甫 剁况扼...
extern void SendExchangeCancel( short int you, short int me );
extern void RecvExchangeStateSign( const short int you, const short int me , const bool bIsOkSign);//030108 lsw
extern void RecvExchangeEach( K_ITEM *k_item, int you_id, int cn ); // 棵妨 初扁 矫累茄 拱扒甸
extern void RecvExchange( short int you, short int me );
extern void RecvExchangeItemDel( POS pos, short int you_id, short int me );
extern int CheckCurrStats( CHARLIST *ch ); // 檬扁 某腐磐 立加饶 某腐磐 惑怕拌魂
extern void SendServerAc( int cn );
extern int ChangeItemAttr( short int cn, int type, POS pos, int change ); // chagne蔼浚 何龋甫 犬角洒 茄促.
extern inline void CallClient( short int id, short int type );
extern void SendPacketDefault( int type, void *msg, int size, short int cn );
extern void SendServerDmg( int cn );
extern void SendServerKillMon( short int cn );
extern int SetTactics( int spell_type, int sex, int tac_type );
extern int SetMySkill( CHARLIST *ch );
extern void RecvPartyInfoServerToServer( k_server_server_party_info *p );
extern void ReqPartyDB( short int client_id, char para, char *name );
extern int EqualPosByPos( const POS *pos1, const POS *pos2 );
//extern SendPartyInfo3( short int type, char ct, short int cn );
extern SendPartyInfo3( short int type, char ct, const char* szName );
extern int IsMySightInWho( char *name, short int cn) ;
extern int IsMySightInWhoById( short int check_id, short int cn );
extern void SendReqPartyInfoOfOtherChar( char *party_name, char *my_name, short int server_id );
extern void RecvPartyTogetherByLoginServer( short int server_id, char *name );
extern int InitPartyMemberServerToServer( CHARLIST *ch ); // CSD-HK-030829 // 捞抚父 叼厚俊 历厘窍绊 捞抚父 波郴柯促.
extern int EndsetPartyMenberForUpdate(CHARLIST *ch); // CSD-HK-030829
extern int RecvNoParty(char *name, short int server_id); // CSD-HK-030829 //肋 给等 捞抚阑 啊瘤绊 乐阑锭... 瘤款促.
extern void SendServerMagery( short int cn );
extern void SendExchangeItemDel( const short int you, const K_ITEM item ); // 惑措祈俊霸 逞绢哎 酒捞袍吝 昏力且 酒捞袍..
extern void RecvBbsMessageReq( int type, char ct, short int cn ); // 傍瘤荤亲殿 郴侩 傈价
//extern void SendLoginPutBoxItem( DWORD box_id, int para, ItemAttr *lpItem );//020303 lsw
extern void SendLoginServerPreachName( k_server_preach_name *p, short int cn );
extern void RecvAndSendPreachName( k_loginserver_preach_name_result *p); // 搬苞甫 罐酒辑 努扼捞攫飘肺 焊辰促.
extern void RecvGodRegistOk( char believe_god, short int cn ); // 殿废
extern void RecvGodRegistCancel( short int cn ); // 颇拌
extern void SendLoginServePreachNameOk( k_server_preach_name *p, short int cn ); // 捞 窃荐绰 傈档茄 荤恩俊霸 脚居荐摹甫 棵妨林绰 风凭捞促.
extern void SendLoginEvangelistCreate( char *my_name, char *eva_name );
extern void SendLoginEvangelistDelete( char *my_name );
extern void CheckTimeForMenu_Kein();
extern void RecvToolPassword( char *password , short int cn);
extern void LoadGetGodTable();
extern int CheckGodMeetingTime( CHARLIST *ch );
extern void SendServerMessage( int type, char *szTemp, short int cn );
extern void SendLoginServerForCharUpdate( short int cn );
extern void RecvLoginServerGetCharInfoByKein( k_get_char_info *p );
extern void SendReqGetCharInfoEtc( short int server_id, char *name );
extern void SendServerKillPc( short int cn );
extern void RecvCanMemorize( t_connection c[], short int cn );
extern void RecvEarMessage( char *name, char *message, short int cn );
extern void FindWhoEarMessageTarget( k_login_to_gameserver_ear_message *p ); // 蓖加富阑 罐阑 荤恩捞 捞 霸烙 辑滚俊 粮犁窍绰瘤 魄窜
extern void SendEarMessageResult( int type, char *name, short int cn );
extern void SendEarMessageResult2( int type, int ret, short int cn );
extern void SendLoginEarMessageResult( k_send_ear_message_result *p, short int cn ); // 努扼捞攫飘俊辑 焊辰 翠脚阑 肺弊牢栏肺 焊郴绊
extern void RecvLoginToGameEarMessageResult( short int server_id, char ret ); // 肺弊牢辑滚俊辑 焊郴柯 翠厘阑 努扼捞攫飘肺 焊郴霖促.
extern void SendGameToLoginExistName( char *name, short int cn );
extern void CheckMoveItem( char *name, int source_type, int dest_type, ItemAttr item, DWORD money);
extern void CheckEarChatingData( char *send_name, char *recv_name, char *message ); // 盲泼窍绰 富 历厘 窍扁
extern void closeconnection_kein(t_connection c[], int cn, int errnum);
bool NewSendGameToLoginChangeMapData( short int cn, WORD wMyAgentServerID, WORD wTargetServerID);
void NewRecvChangeMapData1( k_change_map1 *p, DWORD dwNewCN );
void NewRecvChangeMapData2( k_change_map2 *p, DWORD dwNewCN );
void NewRecvChangeMapData3( k_change_map3 *p, DWORD dwNewCN );
void NewRecvChangeMapData4( k_change_map4 *p, DWORD dwNewCN );
void NewRecvChangeMapData5( k_change_map5 *p, DWORD dwNewCN );
void NewRecvChangeMapData6( k_change_map6 *p, DWORD dwNewCN );
void NewRecvChangeMapData7( k_change_map7 *p, DWORD dwNewCN );
void NewRecvChangeMapData8( k_change_map8 *p, DWORD dwNewCN );
void NewRecvChangeMapData9( k_change_map9 *p, DWORD dwNewCN );
extern int CalcCharAbilityByChangemap( CHARLIST *ch ); // 某腐磐 檬扁 汲沥
extern void RecvChangeMapData9( k_change_map9 *p ); // 某腐磐 单捞鸥 8 罐扁
extern int LoadFilterWord( );
extern void ConvString( char *szStr ); // 垮汲 鞘磐
extern int CompPartyBoth( CHARLIST *ch_1, CHARLIST *ch_2 ); // 辑肺 颇萍甫 肝菌绰啊...
extern void SendSkillAll( short int cn );
extern void RecvAndSendFaithUp( char *name, short int up_point );
extern void RecvDivineUp( short int cn ); // 扁档巩俊 狼茄 付唱 面练
extern void LoadMeetingMessage();
extern int GetMeetMessageRandomNumber( int god_type, int meet_type ); // 抗硅 皋矫瘤 锅龋 啊廉坷扁 ( 郴侩乐绰 巴吝俊辑 罚待栏肺 )
extern void RecvOpenSupper( short int cn );
extern void RecvGetItemOfSupper( short int item_no, short int cn );
extern void RecvChangeMapConfirm( short int cn );
extern void CheckInitSkill( CHARLIST *ch ); // 努饭胶 胶懦篮 犬角窍霸...
extern void RecvReqCharInfo( int cn, int target );
extern void RecvOhMyParty( char *my_name, char *party_name );
extern void SetShape( unsigned char *equip, short int cn );
extern void MoveEmptyInv( ItemAttr *item, CHARLIST *ch ); // 酒捞袍阑 厚绢 乐绰 镑俊 颗扁绊 瘤款促.
extern int GetItemJoinNumber( int item_num );
extern void SortingItem( ItemAttr *item_list, int *list_int, int &max );
extern void MakeFileItemList( ItemAttr *data, int max, char *filename );
extern void SetTacSkillLevel( CHARLIST *ch );
extern void CheckAndSendChangeEquip( CHARLIST *ch, int send = 0 );
extern void RecvRepPartyInfo( char *party_name, short int cn );
extern void CheckBackupItemForCharacter( CHARLIST *ch );
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