📄 dr_network.h
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short int Wis;
short int Int;
short int MoveP;
short int Char;
short int Endu;
short int Moral;
DWORD Money;
__int32 nLife;
__int32 nMaxHp;
__int32 nMana;
__int32 nMaxMp;
__int32 nHungry;
__int32 nMaxHungry;
BYTE Condition;
short int SprNo;
short int X;
short int Y;
char MapName[20];
unsigned char Peacests;
int Sight; // YGI 020418
short int BodyR;
short int BodyG;
short int BodyB;
short int ClothR;
short int ClothG;
short int ClothB;
short int Age;
short int Luck;
short int wsps;
DWORD nation; //1004 YGI
BYTE accessory[4];
short int mantle; // 011018 KHS 噶肚
BYTE bAlive;
short int openhouse;
char disease[6];
DWORD total_id;
__int16 nPoison; // 历林拌凯 付过俊 措茄 历亲仿
__int16 nCurse; // 历林拌凯 付过俊 措茄 历亲仿
__int16 nFire; // 阂拌凯 傍拜 付过俊 措茄 历亲仿
__int16 nIce; // 倔澜拌凯 傍拜 付过俊 措茄 历亲仿
__int16 nHoly; // 脚仿拌凯 傍拜 付过俊 措茄 历亲仿
__int16 nElect; // 傈拜拌凯 傍拜 付过俊 措茄 历氢仿
char viewtype;
short int social_status;
short int fame;
short int fame_pk; // 010915 LTS //Fame_PK -> NWCharacter肺 背眉 DB俊绰 角力肺 NWCharacter狼 蔼捞 甸绢癌聪促.
NW_Character NWCharacter; // 010915 LTS
char aStepInfo[20];
int nUserAge; // 030929 kyo // 怕惫俊辑 荤侩窍绰 蜡历唱捞
Event_Join EventJoin; // 020115 LTS
} t_server_accept_char_db;
typedef struct server_accept_char_game_db
{
char name[20]; // 030923 HK YGI
short int server_id;
DWORD BankMoney;
//010326 YGI
DWORD win_defeat;
DWORD LadderScore;
DWORD LastLoan;
//DWORD LastLoan_time;
short int nk3;
short int nk4;
short int nk6;
DWORD killmon;
DWORD killanimal;
DWORD killpc;
short int reserved_point;
unsigned char Tactics;
} t_server_accept_char_game_db;
typedef struct server_accept_binary_data
{
char name[20]; // 030923 HK YGI
short int server_id;
UCHAR Ws[SIZE_OF_WS];
UCHAR Ps[SIZE_OF_PS];
UCHAR Skill[SIZE_OF_SKILL];
UCHAR skillexp[SIZE_OF_SKILL_EXP];
UCHAR tac_skillEXP[SIZE_OF_TAC_SKILL_EXP];
UCHAR equip[SIZE_OF_EQUIP];
UCHAR quick[SIZE_OF_QUICK];
UCHAR party[SIZE_OF_PARTY];
UCHAR relation[SIZE_OF_RELATION];
UCHAR employment[SIZE_OF_EMPLOYMENT];
} t_server_accept_binary_data;
typedef struct server_accept_script_data
{
char name[20]; // 030923 HK YGI
short int server_id;
UCHAR script_var[SIZE_OF_SCRIPT_VAR];
} t_server_accept_script_data;
typedef struct server_accept_inv_data
{
char name[20]; // 030923 HK YGI
short int server_id;
UCHAR inv[SIZE_OF_INV];
//021030 YGI
char refresh_inventory; // 甘辑滚啊 促矫 努扼捞攫飘俊 蔼阑 焊郴拎具 且锭
} t_server_accept_inv_data;
typedef struct server_accept_item_data
{
char name[20]; // 030923 HK YGI
short int server_id;
UCHAR Item[SIZE_OF_ITEMINDEX];
} t_server_accept_item_data;
typedef struct server_accept_bankitem_data
{
char name[20]; // 030923 HK YGI
short int server_id;
UCHAR bankitem[SIZE_OF_BANKITEM];
} t_server_accept_bankitem_data;
typedef struct server_accept_data_error // login server俊辑 Error啊 惯积沁促.
{
char name[ NM_LENGTH];
}t_server_accept_data_error;
//-------------------------------------------------------
#define CMD_TAME_COMMAND 8100
//-------------------------------------------------------
#define LC_TAME_STOP 18
#define LC_TAME_ATTACK 19
#define LC_TAME_FOLLOWME 20
#define LC_TAME_NAME 21
typedef struct tame_command
{
BYTE cmd;
char mybaby[ NM_LENGTH];
char toname[ NM_LENGTH];
}t_tame_command;
//-------------------------------------------------------
#define CMD_TAME_NAME_CHANGE 8101
typedef struct tame_name_change
{
short int id;
char name[ NM_LENGTH];
}t_tame_name_change;
#define CMD_TAME_HOST_NAME 8102
typedef struct tame_host_name
{
short int id;
char hostname[ NM_LENGTH];
}t_tame_host_name;
#define CMD_TAME_COMMAND_RESULT 8103
typedef struct tame_command_result
{
char result;
}t_tame_command_result;
#define CMD_TAME_END 8104
typedef struct tame_end
{
short int id;
}t_tame_end;
#define CMD_YOU_DIE 8200
typedef struct
{
short int id;
short int t;
}t_you_die;
#define CMD_DEBUG_REQ_CHAR_INFO 8300
typedef struct debug_server_req_char_info
{
short int id;
int lv;
int exp;
int ac;
int Str; // 塞
int Con; // 扒碍
int Dex; // 刮酶己
int Wis; // 瘤驱
int Int; // 瘤瓷
int MoveP; // 捞悼仿
int Char; // 概仿
int Endu; // 历氢仿
int Moral; // 荤扁
int Luck; // 青款
int wsps; // 付过仿->付过 皋葛扼捞令
int Hp, HpMax;
int Mp, MpMax;
int Hungry,HungryMax;
short int event_no; // 0131 YGI
}t_debug_server_req_char_info;
typedef struct debug_client_req_char_info
{
short int id;
}t_debug_client_req_char_info;
#define CMD_PLEASE_GIVE_LIFE 8400
#define CMD_PLEASE_GIVE_LIFE1 8401
#define CMD_QUEST_JOB_FINISH 8409
struct t_please_give_life
{
short int id;
short int who;
__int32 nLife;
__int32 nMana;
__int32 nHungry;
};
#define CMD_GOTO_EDELBROY_TOGETLIFE 8402
#define CMD_SMILE_FACE 8410
typedef struct client_smile_face
{
char smileno;
}t_client_smile_face;
typedef struct server_smile_face
{
short int id;
char smileno;
}t_server_smile_face;
// 傍瘤荤亲 傍绊....
#define CMD_BBS 8411
typedef struct server_bbs
{
char bbs[ MAX_PATH];
}t_server_bbs;
#define CMD_ACCESS_JOIN_YOU_ALREADY_IN_MAP 8412 // id客 Password甫 甸绊 立辟窍瘤父. 寸脚篮 捞固 甘俊 乐促. 肚绰 泅犁 Update吝捞促.
#define CMD_HOW_MANY_IN_MAP 8413
typedef struct how_many_in_map
{
char map[ NM_LENGTH ];
short int how;
}t_how_many_in_map;
// 霸烙 款康磊侩
#define CMD_BLOCK_ATTACK_START 8414
#define CMD_BLOCK_ATTACK_END 8415
#define CMD_BLOCK_MOVE_START 8416
#define CMD_BLOCK_MOVE_END 8417
#define CMD_BLOCK_MAGIC_START 8418
#define CMD_BLOCK_MAGIC_END 8419
#define CMD_BLOCK_GIVE_LIFE_START 8420
#define CMD_BLOCK_GIVE_LIFE_END 8421
#define CMD_BLOCK_SKILL_START 8530//020821 lsw
#define CMD_BLOCK_SKILL_END 8531//020821 lsw
#define CMD_ABSOLUTE_LOGOUT 8422
typedef struct absolute_logout
{
short id;
}t_absolute_logout;
#define CMD_MAKE_GHOST 8423
typedef struct make_ghost
{
short id;
}t_make_ghost;
#define CMD_GIVE_LIFE 8425
typedef struct give_life
{
short id;
}t_give_life;
#define CMD_ITEM_DURATION_CHANGE 8426
typedef struct item_duration_change
{
BYTE pos;
WORD dur;
}t_item_duration_change;
////////////////////////////////////////////////////////////////////////////////////////
//
// NPC甫 力绢窍扁 困茄 橇肺配妮
//
#define CMD_NPC_CHAT_DATA 8427
typedef struct npc_chat_data
{
short int id;
char data[ TEXT_LENGTH];
}t_npc_chat_data;
#define CMD_NPCCTRL_SEALSTONE_ 8901
typedef struct npcctrl_sealstone
{
short int id;
short int patterntype;
}t_npcctrl_sealstone;
#define CMD_NPCCTRL_MURI_8 8428
typedef struct npcctrl_muri_8
{
short int id;
short int oldpatterntype;
short int patterntype;
short int bossid;
DWORD Exp;
}t_npcctrl_muri_8;
#define CMD_NPCCTRL_MURI_18 8429
typedef struct npcctrl_muri_18
{
short int id;
short int oldpatterntype;
short int patterntype;
short int bossid;
DWORD Exp;
}t_npcctrl_muri_18;
#define CMD_NPCCTRL_MURI_28 8430
typedef struct npcctrl_muri_28
{
short int id;
short int oldpatterntype;
short int patterntype;
short int bossid;
DWORD Exp;
}t_npcctrl_muri_28;
#define CMD_NPCCTRL_WANDER_MAUL 8431
typedef struct npcctrl_wander_maul
{
short int id;
short int oldpatterntype;
short int patterntype;
}t_npcctrl_wander_maul;
#define CMD_NPCCTRL_NO_MOVE 8432
typedef struct npcctrl_no_move
{
short int id;
short int oldpatterntype;
short int patterntype;
}t_npcctrl_no_move;
#define CMD_NPCCTRL_WANDER_GUARD 8433
typedef struct npcctrl_wander_guard
{
short int id;
short int oldpatterntype;
short int patterntype;
}t_npcctrl_wander_guard;
#define CMD_NPCCTRL_WANDER_38 8434
typedef struct npcctrl_wander_38
{
short int id;
short int oldpatterntype;
short int patterntype;
short int bossid;
}t_npcctrl_wander_38;
#define CMD_NPCCTRL_TAME 8435
typedef struct npcctrl_tame
{
short int id;
short int oldpatterntype;
short int patterntype;
short int bossid;
short int HostId;
char TargetName[31];
short int tame;
BYTE tame_cmd;
}t_npcctrl_tame;
#define CMD_NPC_MODIFY_POS 8436
typedef struct npc_modify_pos
{
short int id;
short int mx, my;
}t_npc_modify_pos;
#define CMD_SEND_NPC_PARAMETER 8437
typedef struct send_npc_parameter
{
short id;
short type;
short data;
}t_send_npc_parameter;
#define CMD_SEND_NPC_STRING_PARAMETER 8438
typedef struct send_npc_string_parameter
{
short id;
short type;
char data[ 31];
}t_send_npc_string_parameter;
#define CMD_START_GOODBAD 8439
typedef struct start_goodbad
{
short int id;
short int nk3;
short int nk4;
short int nk6;
}t_start_goodbad;
#define CMD_ENDOF_GOODBAD 8440
typedef struct endof_goodbad
{
short int id;
}t_endof_goodbad;
#define CMD_LOGIN_BBS 8450
typedef struct login_bbs
{
char bbs[ MAX_PATH];
}t_login_bbs;
#define CMD_CHAR_IN_GAME 8460
typedef struct char_in_game
{
char name[ NM_LENGTH];
}t_char_in_game;
// Login Server -> Game Server
// id甫 啊柳 仇阑 谗绢扼...
#define CMD_CLOSE_LOGIN_ID 8462
typedef struct login_close_login_id
{
char id[ NM_LENGTH];
}t_login_close_login_id;
#define CMD_UPDATE_VERY_IMPORTANT_STATUS 8465
typedef struct update_very_important_status
{
char name[ NM_LENGTH];
short int Level;
short int Str ;
short int Con ;
short int Dex ;
short int Wis ;
short int Int ;
short int MoveP;
short int Char ;
short int Endu ;
short int Moral;
short int Luck ;
short int wsps ;
int HpMax ;
int ManaMax;
int HungryMax;
short int reserved_point;
DWORD Exp;
}t_update_very_important_status;
#define CMD_UPDATE_VERY_IMPORTANT_TACTICS 8466
typedef struct update_very_important_tactics
{
char name[ NM_LENGTH];
char tac_skillEXP[ SIZE_OF_TAC_SKILL_EXP];
}t_update_very_important_tactics;
#define CMD_TRIP_AROUND 8468
typedef struct trip_around
{
int x, y;
}t_trip_around;
#define CMD_TACTICS_PARRYING_EXP 8470
typedef struct tactics_parrying_exp
{
DWORD exp;
char step;
}t_tactics_parrying_exp;
#define CMD_DUAL_PROPOSAL 8472
typedef struct dual_proposal
{
char name[ NM_LENGTH];
}t_dual_fight_proposal;
#define CMD_DUAL_PROPOSAL_ACCEPT 8472
typedef struct dual_proposal_accept
{
char name[NM_LENGTH];
}t_dual_proposal_accept;
#define CMD_DUAL_PROPOSAL_REFUSE 8472
#define CMD_DUAL_SURRENDER 8476
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