📄 resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by gameserver.rc
//
#define IDC_MYICON 2
#define IDD_GAMESERVER_DIALOG 102
#define IDD_ABOUTBOX 103
#define IDS_APP_TITLE 103
#define IDM_ABOUT 104
#define IDM_EXIT 105
#define IDS_HELLO 106
#define IDI_GAMESERVER 107
#define IDI_SMALL 108
#define IDC_GAMESERVER 109
#define IDR_MAINFRAME 128
#define IDD_DIALOG1 129
#define IDD_DIALOG2 131
#define IDC_EDIT1 1000
#define IDC_RADIO1 1002
#define IDC_RADIO2 1003
#define IDC_RADIO3 1004
#define IDC_RADIO4 1005
#define IDC_RADIO5 1006
#define IDC_RADIO6 1007
#define IDC_RADIO7 1008
#define IDC_RADIO8 1009
#define IDC_RADIO9 1010
#define IDC_RADIO10 1011
#define IDC_RADIO11 1012
#define IDC_RADIO12 1013
#define IDC_RADIO13 1014
#define IDC_RADIO14 1015
#define IDC_RADIO15 1016
#define IDC_STATIC -1
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 134
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1003
#define _APS_NEXT_SYMED_VALUE 110
#endif
#endif
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