📄 structs.h
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#ifndef __struct__H__
#define __struct__H__
struct acct
{
char name[13]; //弥措 14磊狼 捞抚
char pass[13]; //弥措 14磊狼 鞠龋
unsigned long ip; //酒捞乔(inet_addr肺 函券,inet_htnl)
unsigned int level; // 0 蜡历 100 墨款伎 200 档固 400 挤付 1000 橇肺弊贰赣
bool login; //肺变沁唱
bool ban; //龟寸沁唱
char tempIP[14];
};
struct packet_st
{
char head[2];
char mes[2560];
};
struct map_st
{
unsigned short map_x;
unsigned short map_y;
char map_name[32];
};
struct char_st
{
char ClanName[16]; //弥措 16磊狼 巩颇疙
char Title[16]; //弥措 16磊狼 磊脚莫龋
char ClanTitle[16]; //弥措 16磊狼 巩颇莫龋
int sprit;
int body;
int sex;
int country;
int Lv; // 1 - 99
unsigned long int HitPoint; // 0 - 4294967296
unsigned long int ManaPoint; // 0 - 4294967296
unsigned long int MaxHitPoint; // 0 - 4294967296
unsigned long int MaxManaPoint; // 0 - 4294967296
unsigned long int Exp; // 0 - 4294967296
unsigned int Str; // 0 - 4294967296 ? 1024786----
unsigned int Dex; // 0 - 4294967296 ? 1024786----
unsigned int Int; // 0 - 4294967296 ? 1024786----
unsigned short mapy; // 0 - 65536
unsigned short mapx; // 0 - 65536
unsigned short lastmap; // 0 - 65536
char count[2]; //酒捞袍,付过肮荐(2)
unsigned int ItemBag[25][2]; //26俺狼 酒捞袍(矫府倔) 0锅 = 矫府倔 1锅 肮荐
unsigned int ScrollBook[51]; //52俺狼 付过
unsigned long Money; //捣
unsigned short e_armo ; //渴
unsigned short e_block; //规菩
unsigned short e_helm; //葛磊
unsigned short e_weap; //公扁
unsigned short e_etc1; //厘脚1
unsigned short e_etc2; //厘脚2
unsigned short side; //焊备乐绰搁
unsigned short BackTrash;
public:
unsigned short backy;
unsigned short backx;
};
struct item_vector
{
unsigned short x;
unsigned short y;
unsigned short map;
unsigned long itemnum;//mapitem[<捞巴>]狼 锅龋
};
struct item_st
{
char name[32]; //捞抚
unsigned short int owner; //家蜡磊
unsigned short int type; //鸥蕾(use,equip,etc)
unsigned short int color; //祸
unsigned short int pict; //弊覆
signed short int def; //规绢仿
signed short int Str; //塞
signed short int Dex; //刮酶己
signed short int Int; //瘤仿
signed long int hp; //眉仿
signed long int mhp; //弥眉
signed long int mp; //付仿
signed long int mmp; //弥付
unsigned long int cdur; //郴备仿
unsigned long int mdur; //郴备仿
unsigned short int magic;
unsigned long int itemserial;
};
struct Server_Data
{
long serverip;
unsigned int emotion_delay;
unsigned int say_delay;
bool can_repeat_say;
};
#endif
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