msgallot.cpp
来自「网络游戏魔域的服务端与客户端完整源代码 包括详细的说明文档与开发日志」· C++ 代码 · 共 64 行
CPP
64 行
// MsgAllot.cpp: implementation of the CMsgAllot class.
//
//////////////////////////////////////////////////////////////////////
#include "AllMsg.h"
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CMsgAllot::CMsgAllot()
{
Init();
m_pInfo =(MSG_Info *)m_bufMsg;
}
CMsgAllot::~CMsgAllot()
{
}
//-------------------------------------------------------------------
BOOL CMsgAllot::Create(char* pbufMsg, DWORD dwMsgSize)
{
if (!CNetMsg::Create(pbufMsg, dwMsgSize))
return false;
if(_MSG_ALLOT != this->GetType())
return false;
return true;
}
//-------------------------------------------------------------------
BOOL CMsgAllot::Create(unsigned char ucForce, unsigned char ucSpeed, unsigned char ucHealth, unsigned char ucSoul)
{
// init
this->Init();
if((ucForce+ucSpeed+ucHealth+ucSoul) == 0)
{
return false;
}
m_pInfo->ucForce = ucForce;
m_pInfo->ucHealth = ucHealth;
m_pInfo->ucSoul = ucSoul;
m_pInfo->ucSpeed = ucSpeed;
m_unMsgType =_MSG_ALLOT;
m_unMsgSize =sizeof(MSG_Info);
return true;
}
//-------------------------------------------------------------------
void CMsgAllot::Process(void* pInfo)
{
return;
}
//-------------------------------------------------------------------
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