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📄 msgnpcinfo.h

📁 网络游戏魔域的服务端与客户端完整源代码 包括详细的说明文档与开发日志
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// MsgNpcInfo.h: interface for the CMsgNpcInfo class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_MSGNPCINFO_H__6E225150_E2CE_4437_8045_606051EFAEC8__INCLUDED_)
#define AFX_MSGNPCINFO_H__6E225150_E2CE_4437_8045_606051EFAEC8__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "NetMsg.h"
#include "NetStringPacker.h"

class CMsgNpcInfo : public CNetMsg    
{
public:
	CMsgNpcInfo();
	virtual ~CMsgNpcInfo();

public:	
	BOOL			Create		(char* pMsgBuf, DWORD dwSize);
	void			Process		(void* pInfo);
	BOOL			Create		(CMyPos posNpc, int nDir, int nFrame, int nAction);
	BOOL			Create		(CMyPos posNpc, int nLook);

protected:
	typedef struct
	{
		USHORT		unMsgSize;
		USHORT		unMsgType;
		OBJID		id;						// lookface for statuary
		unsigned	short usCellX;			
		unsigned	short usCellY;
		USHORT		usLook;					// dir for statuary
		USHORT		usType;					// frame for statuary
		USHORT		usSort;					// pose for statuary
		char		cLength;				// 高矮
		char		cFat;					// 胖瘦
		char		szName[1];				// name
	}MSG_Info;
	MSG_Info*	m_pInfo;
private:
	CNetStringPacker	m_StrPacker;
};

#endif // !defined(AFX_MSGNPCINFO_H__6E225150_E2CE_4437_8045_606051EFAEC8__INCLUDED_)

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