📄 netmsg.h
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// NetMsg.h: interface for the CNetMsg class.
//
//////////////////////////////////////////////////////////////////////
#ifndef _NETMSG_H
#define _NETMSG_H
#include "basefunc.h"
#include "NetworkDef.h"
#include "socket.h"
class CNetwork
{
public:
CNetwork();
virtual ~CNetwork() {Destroy();}
BOOL Init (const char* pszServerIP, int nServerPort);
void Destroy (void);
BOOL IsReady () {return m_bReady;}
BOOL SendMsg (char* pbufMsg, DWORD dwSize);
DWORD GetMsgCount (void);
void AddMsgCount (int nAddValue = 1);
DWORD m_dwMsgCount;
#ifdef ENCRYPT
void ChangeCode(DWORD dwCode) {if (m_pSocket) m_pSocket->ChangeCode(dwCode);}
#endif
void ProcessNetMsg(void);
DWORD m_dwBytesReceived;
DWORD m_dwBytesSend;
private:
CLoginSocket* m_pSocket;
BOOL m_bReady;
};
class CNetMsg
{
public:
CNetMsg();
virtual ~CNetMsg();
void Init(void);
void Reset(void) {Init();}
const unsigned short GetType (void) {return m_unMsgType;}
const unsigned short GetSize (void) {return m_unMsgSize;}
char* GetBuf(void) {return m_bufMsg;}
public:
virtual BOOL Create (char* pMsgBuf, DWORD dwSize);
virtual BOOL IsValid (void);
virtual void Send (void);
virtual void Process (void *pInfo);
public:
static int GetMaxSize (void) {return _MAX_MSGSIZE;}
static unsigned short GetType (char* pbufMsg, DWORD dwMsgSize);
static unsigned short GetSize (char* pbufMsg, DWORD dwMsgSize);
static CNetMsg* CreateMsg (char* pbufMsg, DWORD dwMsgSize);
protected:
union {
char m_bufMsg[_MAX_MSGSIZE];
struct {
unsigned short m_unMsgSize;
unsigned short m_unMsgType;
};
};
};
//--------------------------------------------------------------
extern CNetwork g_objNetwork;
extern CHAR g_szServerName[256];
#endif
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