📄 mapgroupkernel.plg
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<h1>Build Log</h1>
<h3>
--------------------Configuration: MapGroupKernel - Win32 Debug--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP475.tmp" with contents
[
/nologo /MTd /W3 /Gm /GX /ZI /Od /I "." /I "NetWork" /I "..\..\GameBaseCode" /I "..\..\common" /I "..\..\comm" /I "..\share" /D "NEW_EUDEMON" /D "MAPGROUP_KERNEL" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "NO_ZLONG_DEBUG" /Fr"Debug/" /Fp"Debug/MapGroupKernel.pch" /YX /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
"E:\GameDev\jehad\Server\jehadServer\MapGroupKernel\MagicType.cpp"
]
Creating command line "cl.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP475.tmp"
<h3>Output Window</h3>
Compiling...
MagicType.cpp
e:\gamedev\jehad\server\jehadserver\mapgroupkernel\magictype.h(106) : warning C4018: '<' : signed/unsigned mismatch
e:\gamedev\jehad\server\jehadserver\mapgroupkernel\magictype.h(109) : warning C4018: '<' : signed/unsigned mismatch
e:\gamedev\jehad\server\jehadserver\mapgroupkernel\i_role.h(334) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data
e:\gamedev\jehad\server\jehadserver\mapgroupkernel\i_role.h(336) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data
e:\gamedev\jehad\server\common\array.h(39) : warning C4284: return type for 'Array<int>::ConstIterator::operator ->' is 'const int *' (ie; not a UDT or reference to a UDT. Will produce errors if applied using infix notation)
e:\gamedev\jehad\server\jehadserver\mapgroupkernel\user.h(1245) : see reference to class template instantiation 'Array<int>' being compiled
e:\gamedev\jehad\server\common\array.h(60) : warning C4284: return type for 'Array<int>::Iterator::operator ->' is 'int *' (ie; not a UDT or reference to a UDT. Will produce errors if applied using infix notation)
e:\gamedev\jehad\server\jehadserver\mapgroupkernel\user.h(1245) : see reference to class template instantiation 'Array<int>' being compiled
e:\gamedev\jehad\server\jehadserver\mapgroupkernel\user.h(901) : warning C4018: '<' : signed/unsigned mismatch
e:\gamedev\jehad\server\jehadserver\mapgroupkernel\user.h(903) : warning C4018: '<' : signed/unsigned mismatch
e:\gamedev\jehad\server\jehadserver\mapgroupkernel\user.h(1032) : warning C4018: '<' : signed/unsigned mismatch
e:\gamedev\jehad\server\jehadserver\mapgroupkernel\user.h(1053) : warning C4018: '<' : signed/unsigned mismatch
e:\gamedev\jehad\server\jehadserver\mapgroupkernel\usermanager.h(121) : warning C4018: '<' : signed/unsigned mismatch
e:\gamedev\jehad\server\jehadserver\mapgroupkernel\usermanager.h(127) : warning C4018: '<' : signed/unsigned mismatch
e:\gamedev\jehad\server\jehadserver\mapgroupkernel\droprulegroup.h(49) : warning C4018: '<' : signed/unsigned mismatch
e:\gamedev\jehad\server\common\array.h(94) : warning C4018: '<' : signed/unsigned mismatch
e:\gamedev\jehad\server\common\array.h(94) : while compiling class-template member function 'class String __thiscall Array<class VarType>::Dump(void) const'
e:\gamedev\jehad\server\common\gameobjset.h(73) : warning C4018: '<' : signed/unsigned mismatch
e:\gamedev\jehad\server\common\gameobjset.h(73) : while compiling class-template member function 'class CMapItem *__thiscall CGameObjSet<class CMapItem>::GetObjByIndex(int)'
e:\gamedev\jehad\server\common\gameobjset.h(73) : warning C4018: '<' : signed/unsigned mismatch
e:\gamedev\jehad\server\common\gameobjset.h(73) : while compiling class-template member function 'class CSyndicate *__thiscall CGameObjSet<class CSyndicate>::GetObjByIndex(int)'
e:\gamedev\jehad\server\common\gameobjset.h(164) : warning C4018: '<' : signed/unsigned mismatch
e:\devsdk\stlport\stlport\stl\_alloc.h(349) : while compiling class-template member function 'bool __thiscall CGameObjSet<class CMapItem>::DelObj(unsigned long)'
e:\gamedev\jehad\server\common\gameobjset.h(182) : warning C4018: '<' : signed/unsigned mismatch
e:\devsdk\stlport\stlport\stl\_alloc.h(349) : while compiling class-template member function 'class CMapItem *__thiscall CGameObjSet<class CMapItem>::GetObj(unsigned long)'
e:\gamedev\jehad\server\common\gameobjset.h(199) : warning C4018: '<' : signed/unsigned mismatch
e:\devsdk\stlport\stlport\stl\_alloc.h(349) : while compiling class-template member function 'class CMapItem *__thiscall CGameObjSet<class CMapItem>::PopObj(unsigned long)'
e:\gamedev\jehad\server\common\gameobjset.h(164) : warning C4018: '<' : signed/unsigned mismatch
e:\devsdk\stlport\stlport\stl\_alloc.h(349) : while compiling class-template member function 'bool __thiscall CGameObjSet<class CSyndicate>::DelObj(unsigned long)'
e:\gamedev\jehad\server\common\gameobjset.h(182) : warning C4018: '<' : signed/unsigned mismatch
e:\devsdk\stlport\stlport\stl\_alloc.h(349) : while compiling class-template member function 'class CSyndicate *__thiscall CGameObjSet<class CSyndicate>::GetObj(unsigned long)'
e:\gamedev\jehad\server\common\gameobjset.h(199) : warning C4018: '<' : signed/unsigned mismatch
e:\devsdk\stlport\stlport\stl\_alloc.h(349) : while compiling class-template member function 'class CSyndicate *__thiscall CGameObjSet<class CSyndicate>::PopObj(unsigned long)'
e:\gamedev\jehad\server\common\gameobjset.h(103) : warning C4018: '<' : signed/unsigned mismatch
e:\devsdk\stlport\stlport\stl\_tree.h(278) : while compiling class-template member function 'void __thiscall CGameObjSet<class CMapItem>::Clear(void)'
e:\gamedev\jehad\server\common\gameobjset.h(103) : warning C4018: '<' : signed/unsigned mismatch
e:\devsdk\stlport\stlport\stl\_tree.h(278) : while compiling class-template member function 'void __thiscall CGameObjSet<class CSyndicate>::Clear(void)'
<h3>Results</h3>
MagicType.obj - 0 error(s), 24 warning(s)
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