📄 msgnpcinfo.h
字号:
// MsgNpcInfo.h: interface for the CMsgNpcInfo class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_MSGNPCINFO_H__50F4AAD1_342A_4D6C_A161_33CDE0158D5B__INCLUDED_)
#define AFX_MSGNPCINFO_H__50F4AAD1_342A_4D6C_A161_33CDE0158D5B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "NetMsg.h"
#include "Npc.h"
#include "NetStringPacker.h"
class CNpc;
class CMsgNpcInfo : public CNetMsg
{
public:
CMsgNpcInfo();
virtual ~CMsgNpcInfo();
BOOL Create (CNpc* pNpc);
BOOL Create(OBJID id, int nType, int nSort, int nLookType, int nCellX, int nCellY, int nLength, int nFat, const char* pszName=NULL);
public:
BOOL Create (char* pMsgBuf, DWORD dwSize);
void Process (CGameSocket* pSocket);
protected:
typedef struct {
MSGHEAD_DEFINE
OBJID id;
unsigned short usCellX;
unsigned short usCellY;
USHORT usLook; // dir for statuary
USHORT usType; // frame for statuary
USHORT usSort; // pose for statuary
char cLength; // 高矮
char cFat; // 胖瘦
char szBuf[1];
}MSG_Info;
MSG_Info* m_pInfo;
private:
CNetStringPacker m_StrPacker;
};
#endif // !defined(AFX_MSGNPCINFO_H__50F4AAD1_342A_4D6C_A161_33CDE0158D5B__INCLUDED_)
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -