📄 msguserinfo.cpp
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// MsgUserInfo.cpp: interface for the CMsgUserInfo class.
//
//////////////////////////////////////////////////////////////////////
#include "AllMsg.h"
#include "agent.h"
#include "NPCWORLD.h"
#pragma warning(disable:4786)
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CMsgUserInfo::CMsgUserInfo()
{
Init();
m_pInfo =(MSG_Info *)m_bufMsg;
m_StrPacker.SetBuf(m_pInfo->szBuf, _MAX_MSGSIZE-sizeof(MSG_Info)+1);
}
CMsgUserInfo::~CMsgUserInfo()
{
}
//////////////////////////////////////////////////////////////////////
BOOL CMsgUserInfo::Create(char* pbufMsg, DWORD dwMsgSize)
{
if (!CNetMsg::Create(pbufMsg, dwMsgSize))
return false;
if(_MSG_USERINFO != this->GetType())
return false;
return true;
}
//////////////////////////////////////////////////////////////////////
void CMsgUserInfo::Process(void *pInfo)
{
#ifdef _MSGDEBUG
::LogMsg("Process CMsgUserInfo, id:%u", m_pInfo->id);
#endif
UserInfoStruct info;
memset(&info, 0, sizeof(UserInfoStruct));
m_StrPacker.GetString(0, info.szName, _MAX_NAMESIZE);
m_StrPacker.GetString(1, info.szMate, _MAX_NAMESIZE);
IF_NOT(strlen(info.szName) > 0)
return ;
info.id = m_pInfo->id;
info.dwLookface = m_pInfo->dwLookFace;
info.dwHair = m_pInfo->usHair;
info.dwMoney = m_pInfo->dwMoney;
info.nExp = m_pInfo->nExp;
// info.nTutorExp = m_pInfo->nTutorExp;
// info.dwMercenaryExp = m_pInfo->dwMercenaryExp;
info.nPotential = m_pInfo->nPotential;
info.usForce = m_pInfo->usForce;
info.usConstitution = m_pInfo->usConstitution;
info.usDexterity = m_pInfo->usDexterity;
info.usSpeed = m_pInfo->usSpeed;
info.usHealth = m_pInfo->usHealth;
info.usSoul = m_pInfo->usSoul;
info.usAdditional_point = m_pInfo->usAdditionalPoint;
info.usLife = m_pInfo->usLife;
info.usMaxLife = m_pInfo->usMaxLife;
info.usMana = m_pInfo->usMana;
info.sPk = m_pInfo->sPk;
info.ucLevel = m_pInfo->ucLevel;
info.ucProfession = m_pInfo->ucProfession;
info.ucNobility = m_pInfo->ucNobility;
info.ucMetempsychosis = m_pInfo->ucMetempsychosis;
info.ucAuto_allot = m_pInfo->ucAutoAllot;
// info.ucTutorLevel = m_pInfo->ucTutorLevel;
// info.ucMercenaryRank = m_pInfo->ucMercenaryRank;
// info.ucNobilityRank = m_pInfo->ucNobilityRank;
// info.dwExploit = m_pInfo->dwExploit;
INpc* pNpc = NpcManager()->QueryNpc(info.id);
CAgent* pAgent = Cast<CAgent>(pNpc);
IF_OK(pAgent)
pAgent->AppendInfo(info);
}
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